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2019-05-03Merge pull request #28548 from YeldhamDev/check_button_disabled_iconRémi Verschelde
Add "disabled" icon for 'CheckButton'
2019-05-03Merge pull request #28636 from bojidar-bg/d2426-panel-stylesRémi Verschelde
Remove unused panelf and panelnc styles
2019-05-03Remove unused `panelf` and `panelnc` stylesBojidar Marinov
Fixes godotengine/godot-docs#2426
2019-05-02Add "disabled" icon for 'CheckButton'Michael Alexsander Silva Dias
2019-05-02Add a property hint for DynamicFont sizeHugo Locurcio
This caps its size to reasonable values in the Inspector. This closes #22581.
2019-05-01Merge pull request #27676 from qarmin/small_fixes_2Rémi Verschelde
Small fixes to static analyzer bugs
2019-04-30Merge pull request #27021 from MarianoGnu/fontRémi Verschelde
Add and expose to Font a function to get the word-wraped text size
2019-04-30Merge pull request #24437 from mateusfccp/single_quotes_optionRémi Verschelde
Add settings for single-quotes on completion
2019-04-30Add and expose to Font a function to get the rect size needed to draw a ↵Mariano Suligoy
word-wraped text
2019-04-30Merge pull request #27763 from maksloboda/priority-improvementRémi Verschelde
Changed autotile priority picking algorithm
2019-04-29Merge pull request #28101 from MunWolf/debugger_cursorRémi Verschelde
Added a marker in text_edit that tells which row is executing.
2019-04-29Merge pull request #28399 from YeldhamDev/textedit_expose_tab_foldRémi Verschelde
Expose 'TextEdit's tab drawing and folding to GDScript
2019-04-25Use approximate equallity methods in many placesAaron Franke
2019-04-25[Core] Approximate equalityAaron Franke
2019-04-24Expose 'TextEdit's tab drawing and folding to GDScriptMichael Alexsander Silva Dias
2019-04-24Disallow loopback connection in visual scripts and visual shadersChaosus
2019-04-23Added a marker in text_edit that tells which row is executing.Rikhardur Bjarni Einarsson
2019-04-23Merge pull request #27903 from Calinou/richtextlabel-brighten-default-colorHein-Pieter van Braam
Brighten the RichTextLabel color in the default theme
2019-04-23Fix typo count_count to countqarmin
2019-04-22Expose visible instance count to multimeshJuan Linietsky
2019-04-22Merge pull request #27673 from qarmin/small_fixesRémi Verschelde
Small fixes, mostly duplicated code
2019-04-21Merge pull request #27219 from raphael10241024/debug_fixRémi Verschelde
Fix collider debug shape didn't changes with collider size changes
2019-04-19Added ability for multiple images to be imported as an atlasJuan Linietsky
This adds support for groups in the import system, which point to a single file. Add property hint for saving files in file field
2019-04-13Clean up ASSIMP import code.Juan Linietsky
2019-04-13Added conditional nodes to visual shadersChaosus
2019-04-11No more metadata and dependency indices kept in resources saved.Juan Linietsky
-Node folding is now saved externally together with the properties -External resources remember their ID when scenes are saved.
2019-04-11Fix collider debug shape didn't changes with collider size changesyakun.zhang
2019-04-10Bundled VHACD library for convex decomposition.Juan Linietsky
Modified both MeshInstance tools as well as importer to use it instead of QuickHull.
2019-04-10Brighten the RichTextLabel color in the default themeHugo Locurcio
This makes its default color match Label's color, which leads to a more consistent appearance. This partially addresses #24570.
2019-04-09Style: Apply new changes from clang-format 8.0Rémi Verschelde
It seems to stay compatible with formatting done by clang-format 6.0 and 7.0, so contributors can keep using those versions for now (they will not undo those changes).
2019-04-08Merge pull request #27711 from neikeq/ifdef-clang-tidyRémi Verschelde
Replace a few #if/#elif with #ifdef and "#elif defined"
2019-04-08Changed autotile priority picking algorithmMax
2019-04-08Small fixes, mostly dupicated codeqarmin
2019-04-08Merge pull request #27565 from SpechtMagnus/tileset_autotile_ignore_flagsRémi Verschelde
Added ignore flag / wildcard bit to tileset autotile
2019-04-08+ Added ignore flags to autotile bitmaskMagnus Specht
+ Added ignore functionality to tileset editor + Updated tileset editor autotile tooltip + Autotile ignore bits are processed and rendered correctl
2019-04-07Early exit when nothing to draw in style box flat (fixes #27764)PouleyKetchoupp
2019-04-07Merge pull request #26164 from Chaosus/vshader_improvementsRémi Verschelde
Major update for visual shader system
2019-04-07Merge pull request #27734 from Hendrikto/cleanupRémi Verschelde
Remove unused imports
2019-04-07Merge pull request #27156 from BastiaanOlij/add_height_map_shapeRémi Verschelde
Added height map shape that implement heightmap collision shape
2019-04-07Major improvements for visual shader systemChaosus
2019-04-06Merge pull request #27602 from YeldhamDev/tileset_emptypoly_crash_fixRémi Verschelde
Fix crash when using the Tileset Editor when the given shape has no points
2019-04-06Merge pull request #26609 from nekomatata/shadow_offsetTimo
Support for shadow offset in box style
2019-04-06Remove unused importsHendrikto
2019-04-05Make 'ConvexPolygonShape2D' start empty, so it's consistent with other shapes.Michael Alexsander Silva Dias
2019-04-05Replace a few #if/#elif with #ifdef and "#elif defined"Ignacio Etcheverry
2019-04-04Small fixes to static analyzer bugsqarmin
2019-04-04Fix BitMap calculating incorrect true bit countAndrii Doroshenko (Xrayez)
2019-04-03Fix: Keep custom tracks option now keeps animation loop property and value ↵Angeloss
track update mode. (cherry picked from commit 589c5698a0808fb2ad9f240d65c1f44ad6544834)
2019-03-19Properly handle different border widths in rounded corner aaPouleyKetchoupp
Note: removed (unused and not implemented) support for multiple border colors
2019-03-19Support for shadow offset in box stylePouleyKetchoupp