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Godot with FMOD integration
RayHammer
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2022-02-13
Merge pull request #57954 from TokageItLab/refactor-cubic-interpolate
Rémi Verschelde
2022-02-12
Merge pull request #57993 from Calinou/sky-tweak-default-values
Rémi Verschelde
2022-02-12
Merge pull request #57319 from IgorKordiukiewicz/sprite3d-error-message
Rémi Verschelde
2022-02-12
Implement cubic_interpolate() as MathFunc for refactoring
Silc 'Tokage' Renew
2022-02-12
Merge pull request #57641 from Geometror/compilation-time-improvements-1
Rémi Verschelde
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
Tweak default ProceduralSkyMaterial and PhysicalSkyMaterial appearance
Hugo Locurcio
2022-02-11
Fix SelfList::remove error when animating Sprite3D
Igor Kordiukiewicz
2022-02-11
Add an explicit way to remove a theme type
Yuri Sizov
2022-02-10
Merge pull request #39965 from Calinou/tweak-sdfgi-defaults
Rémi Verschelde
2022-02-10
Merge pull request #57707 from Calinou/sdfgi-tweak-default-num-cascades
Rémi Verschelde
2022-02-09
Merge pull request #57813 from MisoMosiSpy/disabled_icons
Rémi Verschelde
2022-02-09
Updated alpha value for disabled icons in default theme.
MisoMosiSpy
2022-02-08
Merge pull request #57627 from JFonS/occluder_improvements
Rémi Verschelde
2022-02-08
Use source image format when creating padded texture
JoJoX
2022-02-08
Merge pull request #57796 from akien-mga/revert-sname-theme-setters
Rémi Verschelde
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-08
Refactor some object type checking code with `cast_to`
Rémi Verschelde
2022-02-07
Improvements and fixes to occluders
jfons
2022-02-07
Merge pull request #57741 from Chaosus/vs_fixes
Rémi Verschelde
2022-02-07
Merge pull request #57725 from jmb462/missing-sname-theme-setters
Rémi Verschelde
2022-02-07
Add some more fixes to visual shader
Yuri Roubinsky
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-06
Rename `PORT_TYPE_VECTOR` to `PORT_TYPE_VECTOR_3D`
Yuri Roubinsky
2022-02-06
Add missing SNAME macro optimization in some function calls
jmb462
2022-02-06
Tweak default SDFGI settings for better quality
Hugo Locurcio
2022-02-06
Decrease the default number of SDFGI cascades to 4
Hugo Locurcio
2022-02-04
[Net] New replication interface, spawner and synchronizer nodes.
Fabio Alessandrelli
2022-02-04
Cleanup and move char functions to the `char_utils.h` header.
bruvzg
2022-02-03
Merge pull request #57562 from AnilBK/string-add-contains
Rémi Verschelde
2022-02-04
String: Add contains().
Anilforextra
2022-02-03
Merge pull request #56365 from aaronfranke/default-shape-size
Rémi Verschelde
2022-02-02
Add support for 2D vector type to visual shaders
Yuri Roubinsky
2022-02-02
[TextServer] Add function to change font, font size, and OpenType features wi...
bruvzg
2022-02-02
Vectors: Use clear() and has().
Anilforextra
2022-02-01
Merge pull request #57376 from Calinou/gradienttexture2d-clamp-size
Rémi Verschelde
2022-02-01
Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
Aaron Franke
2022-02-01
Merge pull request #57375 from Calinou/gradienttexture-curvetexture-decrease-...
Rémi Verschelde
2022-01-31
Merge pull request #56970 from YeldhamDev/rise_tabbar_rise
Rémi Verschelde
2022-01-31
Bring `TabBar` to full parity with the `TabContainer` implementation.
Michael Alexsander
2022-01-31
Merge pull request #57367 from Chaosus/vs_derivative
Rémi Verschelde
2022-01-30
Move placeholder color to theme item
Paulb23
2022-01-29
simplify formatting scripts, add a clang-tidy script, and run clang-tidy
Nathan Franke
2022-01-29
Clamp GradientTexture2D dimensions to 2048×2048 in the inspector
Hugo Locurcio
2022-01-29
Decrease the default GradientTexture and CurveTexture size
Hugo Locurcio
2022-01-28
Merge pull request #57371 from Scony/fix-navigation-2d-defaults
Rémi Verschelde
2022-01-28
Merge pull request #57368 from TokageItLab/fix-delta-for-animation-tree
Rémi Verschelde
2022-01-28
Improve Navigation2D default settings, see #56852
Pawel Lampe
2022-01-29
Make AnimationTree delta argument force double in core
Silc 'Tokage' Renew
2022-01-28
[VisualShader] Merge scalar and vector derivative functions into one
Yuri Roubinsky
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