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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-09-12
removed 2nd particle collision velocity calculation
benbot
2022-09-10
Calculate MODELVIEW_NORMAL_MATRIX for billboard materials
Johan Aires Rastén
2022-09-08
Merge pull request #65188 from Mickeon/animated-texture-speed-scale
Yuri Sizov
2022-09-07
Remove / Replace old Navigation Debug Visualization
smix8
2022-09-07
Merge pull request #59069 from fire-forge/stylebox_margin_functions
Rémi Verschelde
2022-09-07
Merge pull request #65355 from groud/split_container_min_grab_thickness
Rémi Verschelde
2022-09-07
Unbind StyleBox*.set_*_individual() methods
FireForge
2022-09-07
Add set_default_margin_all/individual to StyleBox
FireForge
2022-09-07
Allow SplitContainer to have a grab area larger than its visual grabber
Gilles Roudière
2022-09-07
Merge pull request #65457 from Chaosus/vs_fix2
Rémi Verschelde
2022-09-07
Merge pull request #65446 from YuriSizov/dialogs-make-styleboxes-matter
Rémi Verschelde
2022-09-07
Merge pull request #65437 from YuriSizov/theme-gui-renames
Rémi Verschelde
2022-09-07
Merge pull request #65455 from Chaosus/vs_fix
Yuri Rubinsky
2022-09-07
Add conversion for uniform_name property in visual shader
Yuri Rubinsky
2022-09-07
Fix code generation for `VisualShaderNodeTextureParameterTriplanar`
Yuri Rubinsky
2022-09-07
Make AcceptDialog and derivatives utilize StyleBox fully
Yuri Sizov
2022-09-06
Fix theming code in Panel, SplitContainer, RichTextLabel
Yuri Sizov
2022-09-06
Improve naming of theme properties throughout GUI code
Yuri Sizov
2022-09-06
Rework AnimatedTexture's `fps` into `speed_scale`
Micky
2022-09-06
Merge pull request #65194 from Mickeon/rename-one-shot
Rémi Verschelde
2022-09-06
ColorPicker UX improvements
Vitika9
2022-09-06
Rename `range_lerp` to `remap`
Micky
2022-09-03
Disable Output port preview of Linear Depth Visual Shader node
Patrick
2022-09-02
prefix shader parameters with "shader_parameter/"
Nathan Franke
2022-09-02
Merge pull request #59589 from Calinou/rename-or-lesser-range-property-hint
Rémi Verschelde
2022-09-02
Rename `or_lesser` range property hint to `or_less`
Hugo Locurcio
2022-09-02
Revert usage of typed array in `add_surface_from_arrays` parameters
Yuri Rubinsky
2022-09-02
Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray
Rémi Verschelde
2022-09-02
Merge pull request #64952 from Chaosus/vs_rename_uniform_to_param
Rémi Verschelde
2022-09-02
Merge pull request #64724 from KoBeWi/HVBoxContainer
Rémi Verschelde
2022-09-02
Add `is_zero_approx` methods to `Vector2`, `3`, and `4`
Jonathan Nicholl
2022-09-01
Merge pull request #60185 from Calinou/environment-fog-and-sky-affect
Rémi Verschelde
2022-09-01
Merge pull request #65187 from JohanAR/vector_to_size
Rémi Verschelde
2022-09-01
Merge pull request #64198 from Geometror/add-bitmap-tests
Rémi Verschelde
2022-09-01
Merge pull request #63479 from DarkKilauea/nav-link
Rémi Verschelde
2022-09-01
Rework oriented containers
kobewi
2022-09-01
Replace Vector2(i) with Size2(i) for methods returning a size
Johan Aires Rastén
2022-09-01
Add Environment properties to control fog rendering on background sky
Hugo Locurcio
2022-09-01
Refactor BitMap and add tests
Hendrik Brucker
2022-09-01
Rename AnimatedTexture `oneshot` to `one_shot`
Micky
2022-09-01
Add dumb and manual theme caching systems to Window
Yuri Sizov
2022-09-01
Change Array arguments to TypedArray
kobewi
2022-09-01
Rename `uniform` to `parameter` across the engine
Yuri Rubinsky
2022-09-01
Merge pull request #65073 from bruvzg/trim_spaces
Rémi Verschelde
2022-09-01
Merge pull request #63751 from clayjohn/physical_light_units
Rémi Verschelde
2022-09-01
[TextServer] Add support for trimming edge spaces on line break.
bruvzg
2022-08-31
Implement Physical Light Units as an optional setting.
clayjohn
2022-08-31
Fix LinearDepth calculation for GLES3
Patrick
2022-08-31
Merge pull request #65092 from groud/inherited_scenes_tilesets
Rémi Verschelde
2022-08-31
Fixes inherited scenes not working in TileSet scenes collection sources
Gilles Roudière
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