Age | Commit message (Expand) | Author |
2015-09-22 | Add missing `return` so Visual Studio compiles | eska |
2015-09-20 | Ability to visually debug geometry visually: | Juan Linietsky |
2015-09-09 | Rewrite of the AudioStream API | Juan Linietsky |
2015-08-30 | Merge branch 'master' of https://github.com/okamstudio/godot | Mariano Javier Suligoy |
2015-08-30 | Compile shaders using default values. | Mariano Javier Suligoy |
2015-08-29 | Edit default values. WARNING!!! | Mariano Javier Suligoy |
2015-08-29 | -display/emulate_touchscreen now really emulates a touchscreen | Juan Linietsky |
2015-08-24 | Merge branch 'master' of https://github.com/okamstudio/godot | Mariano Javier Suligoy |
2015-08-23 | **WARNING BEFORE PULLING** | Juan Linietsky |
2015-08-03 | Merge branch 'master' of https://github.com/okamstudio/godot | Mariano Javier Suligoy |
2015-07-26 | QOL, script buttons in scene tabs | Juan Linietsky |
2015-07-25 | Little fix: don't create an empty undo/redo command when trying to add a seco... | Mariano Javier Suligoy |
2015-07-25 | Duplicate GraphNode(s) [Control+D] | Mariano Javier Suligoy |
2015-07-20 | Fix tab indent | Mariano Javier Suligoy |
2015-07-19 | Select and move multiple nodes at once | Mariano Javier Suligoy |
2015-06-30 | -some changes by okam | Juan Linietsky |
2015-06-29 | Several performance improvements, mainly in loading and instancing scenes and... | Juan Linietsky |
2015-06-25 | forgot to add mirroredrepeat flag to flags file. fixed. | romulox_x |
2015-06-25 | added support for mirrored repeat texture wrapping | romulox_x |
2015-06-22 | Merge pull request #2058 from volzhs/create_from_fnt | Juan Linietsky |
2015-06-22 | Multiple scene editing *POTENTIALLY UNSTABLE* | Juan Linietsky |
2015-06-13 | some editor window changes | Juan Linietsky |
2015-06-10 | add bind method for create_from_fnt (load fnt made by BMFont) | volzhs |
2015-06-10 | add bind method for create_from_fnt (load fnt made by BMFont) | volzhs |
2015-06-08 | grid container supports separate h and v spacing | Juan Linietsky |
2015-06-07 | Merge pull request #1973 from Biliogadafr/ColorRamp | Juan Linietsky |
2015-06-06 | -fixed many memory initialization issues | Juan Linietsky |
2015-06-06 | Merge remote-tracking branch 'origin/master' | Juan Linietsky |
2015-06-06 | new file dialog! | Juan Linietsky |
2015-06-01 | -fixes to navigation, so edge-merging is more flexible on conflict | Juan Linietsky |
2015-05-31 | work in progress, resource previews | Juan Linietsky |
2015-05-28 | Inline get_color_at_offset(). Delete unnecessary check. | Biliogadafr |
2015-05-26 | Add get_color_at_offset(). Ensure correct points order. | Biliogadafr |
2015-05-24 | Replace color phases with color ramp for Particles2D. | Biliogadafr |
2015-05-19 | more fixes | Juan Linietsky |
2015-05-04 | -More strict argument type-checking, will make many bugs visible, fixes #1809 | Juan Linietsky |
2015-05-04 | -corrected frac() and hyperbolic sin,cos,tan when running on PC (GLSL120), fi... | Juan Linietsky |
2015-05-04 | -vec3 uniforms should now work, fixes #1773 | Juan Linietsky |
2015-05-04 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-05-03 | improved kinematic motion, improved demos for kinematic motion | Juan Linietsky |
2015-05-02 | Fixed some items caught in cppcheck | Nathan Warden |
2015-05-01 | -Fixes from source code analyzizer, closes #1768 | Juan Linietsky |
2015-04-30 | -some cleanups | Juan Linietsky |
2015-04-27 | -made normalmaps easier in 2D, fixes #1467 | Juan Linietsky |
2015-04-21 | -Many fixes and demo for RichTexLabel | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-04-12 | fixed UV2 source in shader graph, closes #1633 | Juan Linietsky |
2015-04-09 | -Fixes bug in ShaderGraph material, when uniform property is not used, fixes ... | Juan Linietsky |
2015-04-07 | fix crash when deleting shader from material, fixes #1631 | Juan Linietsky |
2015-04-07 | fixed shader graph length node, fixes #1632 | Juan Linietsky |