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2018-12-20Fix TextureLayered::create not retaining formatShinryuuji
2018-12-19Fix colored font rendered in wrong sizevolzhs
Fix #24456 The character->rect.size is properly update at DynamicFontAtSize::_bitmap_to_character so no need to multiply scale again. It was changed with 5cd12f6649387f91d08fd17bf3c70e732798ab58
2018-12-17General fixes for the AnimationTree editorMichael Alexsander Silva Dias
2018-12-17Merge pull request #24422 from guilhermefelipecgs/fix_z_index_atlasRémi Verschelde
Add z-index to ATLAS_TILE
2018-12-17Add z-index to ATLAS_TILEGuilherme Felipe
2018-12-17Fix maybe-uninitialized warnings from GCC 4.8.xRémi Verschelde
Fixes the following warnings in `p=server target=release_debug` builds on Travis CI: ``` ./core/os/memory.h: In function 'MainLoop* TestOAHashMap::test()': ./core/os/memory.h:108:111: warning: 'dummy' may be used uninitialized in this function [-Wmaybe-uninitialized] #define memnew_placement(m_placement, m_class) _post_initialize(new (m_placement, sizeof(m_class), "") m_class) ^ main/tests/test_oa_hash_map.cpp:98:7: note: 'dummy' was declared here int dummy; ^ scene/resources/bit_mask.cpp:447:3: warning: 'next_i' may be used uninitialized in this function [-Wmaybe-uninitialized] scene/resources/bit_mask.cpp:448:4: warning: 'next_j' may be used uninitialized in this function [-Wmaybe-uninitialized] ```
2018-12-16Merge pull request #24366 from BastiaanOlij/adjust_sky_orientationRémi Verschelde
Adding option to re-orient our sky
2018-12-16Merge pull request #19501 from Zylann/custom_loadersRémi Verschelde
Added basic support for custom resource savers and loaders
2018-12-15Adding option to re-orient our skyBastiaan Olij
2018-12-15Added basic support for custom resource savers and loadersMarc Gilleron
2018-12-12Merge pull request #24267 from YeldhamDev/buttongroup_remove_panel_themeRémi Verschelde
Remove "panel" theme property from ButtonGroup
2018-12-11Merge pull request #23361 from mrcdk/wav_loop_backwardRémi Verschelde
Add backward looping support to AudioStreamSample (wav files)
2018-12-11Merge pull request #23887 from ibrahn/dirty-material-list-lifetimeRémi Verschelde
Moved dirty material lists from static to lifetime controlled by main.
2018-12-11Merge pull request #22461 from dlasalle/#10480Rémi Verschelde
Hide shading options in SpatialMaterial when 'FLAG_UNSHADED' is set.
2018-12-11Merge pull request #24224 from BastiaanOlij/flip_bitangentRémi Verschelde
Reverse bitangent on everythings
2018-12-10Remove "panel" theme property from ButtonGroupMichael Alexsander Silva Dias
2018-12-08Reverse bitangent on everythings to ensure default normal map behavriour is ↵Bastiaan Olij
consistent
2018-12-07Fix AutoTile z-index not persisting correctlyGuilherme Felipe
2018-12-07Add Z-Index for AutotileGuilherme Felipe
2018-12-03Merge pull request #23991 from glaforte/bugfix/19195Rémi Verschelde
Generate the tangents without de-indexing and re-indexing the vertices.
2018-11-28Fix many errors found by PVS-StudioAaron Franke
Fix errors 2, 3, 4, 6, 8, 9, 11, 12, 13, 14, and 15.
2018-11-28Fix style issues and signature mismatchRémi Verschelde
2018-11-28Added luminance capping to avoid glitches on small dots. closes #17996Juan Linietsky
2018-11-27Get rid of ancient .theme format for Theme resource. It was not working and ↵Juan Linietsky
can be done the same using .tres format. Closes #19038
2018-11-27Changed theme notifications to work with newly introduced reference counted ↵Juan Linietsky
connections. Closes #21265, Fixes #6145. Probably fixes more theme notification related open issues, should check.
2018-11-26Generate the tangents without de-indexing and re-indexing the vertices.Guillaume Laforte
The support for shape keys / blend shapes depends on a consistent order for the vertices. Fixes https://github.com/godotengine/godot/issues/19195.
2018-11-21Moved dirty material lists from static to lifetime controlled by main.Ibrahn Sahir
As with 7d82bed4f4cac8f5227d935c0496290e24eb48c8, The list is now destroyed before the OS object, so can print errors if there are unfreed materials.
2018-11-20Merge pull request #23645 from Calinou/add-dynamicfont-antialias-optionRémi Verschelde
Add a property to control DynamicFont anti-aliasing
2018-11-20Merge pull request #23760 from BastiaanOlij/fix_tangent_directionRémi Verschelde
Fixing tangent and binormal logic
2018-11-19Ensure bone AABBs are properly transformed to affect mesh AABB, fixes #19281Juan Linietsky
2018-11-19Fixing tangent and binormal logicBastiaan Olij
2018-11-19Tweak the Hue Variation property hint to allow finer adjustmentsHugo Locurcio
2018-11-18If using relationship lines (now default) hide guides.Juan Linietsky
2018-11-18Make sky and ground energy do something, fixes #18856Juan Linietsky
2018-11-14No one seems to like the error icon, so I made it invisible. Fixes #16344Juan Linietsky
2018-11-14Ensure that array passed to physics is always counter clockwise, fixes #15361.Juan Linietsky
2018-11-14Merge pull request #23248 from dlasalle/fogJuan Linietsky
Add parameters for fog end depth and use alpha as density.
2018-11-14Ability to toggle flipping of tangent and binormal in depth parallax ↵Juan Linietsky
materials. Fixes #15934.
2018-11-13Add parameter for fog max depth and use alpha as density.Dominique LaSalle
2018-11-13ParticlesMaterial: Simplify PARAM_SCALE texture validationRémi Verschelde
Using the same helper method as other param textures.
2018-11-12Properly remember EOF when interactive loader is done, fixes #14936Juan Linietsky
2018-11-10Merge pull request #23632 from DualMatrix/floating_pointRémi Verschelde
Fixed floating point issue in find() of animation.
2018-11-10Fixed floating point issue in find() of animation.DualMatrix
Fixes #23504
2018-11-10Add a property to control DynamicFont anti-aliasingHugo Locurcio
- Editor font anti-aliasing can now be disabled in the Editor Settings. - DynamicFonts used in projects can now have their anti-aliasing disabled in their DynamicFontData child. Changes will be visible upon reloading the scene in the editor.
2018-11-09Use a more compatible (and certain to work) mechanism to check default value ↵Juan Linietsky
on scene packing.
2018-11-08Effectively ensure that surface materials are the right size when setting ↵Juan Linietsky
them, fixes #23596
2018-11-08-Moved EditorDefaultValue to ClassDB, made it coreJuan Linietsky
-Removed one and zero hints for properties, replaced by default value
2018-11-08Lower minimum margin for collision shapesBastiaan Olij
2018-11-06Fix angular velocity property range in editor for ParticlesMaterialKanabenki
2018-11-04Remove animation loop from ParticlesMaterial + improvements to CPUParticles2DJFonS
Remove animation loop from ParticlesMaterial and move it to SpatialMaterial for 3D particles and Particles2D for the 2D case. Added animation to CPUParticles2D as well as the "Convert to CPUParticles2D" to the PAarticles2D menu.