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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-04-11
Merge pull request #59980 from reduz/animation-libraries
Rémi Verschelde
2022-04-11
Implement Animation Libraries
reduz
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-08
Fix navmesh baking
Pawel Lampe
2022-04-06
Fix some issues found by cppcheck.
bruvzg
2022-04-05
Merge pull request #58062 from Calinou/panoramaskymaterial-default-black
Rémi Verschelde
2022-04-04
Merge pull request #59888 from akien-mga/clang-tidy
Rémi Verschelde
2022-04-04
Fix debug navmesh errors
Pawel Lampe
2022-04-04
Style: Apply clang-tidy to current code, add `readability-redundant-member-init`
Rémi Verschelde
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
Fix center aligned text clipping.
bruvzg
2022-03-31
Fix group name in FastNoise and Gradient
FireForge
2022-03-30
Add PortableCompressedTexture
reduz
2022-03-30
Merge pull request #59659 from fountainment/fix_callable_bind_usage
Rémi Verschelde
2022-03-29
Remove `SHADOW_ATTENUATION` spatial light shader built-in
Yuri Roubinsky
2022-03-29
Fix Callable::bind usage in connections_dialog.h and packed_scene.cpp
C.Even
2022-03-28
Merge pull request #59644 from akien-mga/template-no-editor-dep
Rémi Verschelde
2022-03-28
Merge pull request #59619 from Chaosus/vs_input_desc
Rémi Verschelde
2022-03-28
Merge pull request #59525 from fire-forge/fix-group-names
Rémi Verschelde
2022-03-28
Remove last editor code dependencies in template build
Rémi Verschelde
2022-03-28
Fix inspector group name capitalization
FireForge
2022-03-28
Add refs to shading language to the desciption of input nodes in vshader
Yuri Roubinsky
2022-03-28
String: Remove TTR and DTR defines in non-tools build
Rémi Verschelde
2022-03-26
Merge pull request #59336 from YeldhamDev/where_we_dropping_boys
Rémi Verschelde
2022-03-26
Improve range property hints for various collision shapes
Rémi Verschelde
2022-03-25
Rename "ss_reflections_" to "ssr_" in Environment
FireForge
2022-03-25
Convert the editor and default theme fonts to WOFF2 format to save space.
bruvzg
2022-03-22
Merge pull request #59170 from akien-mga/import-wav-configure-loop-mode
Rémi Verschelde
2022-03-21
Add visual marker when dragging and dropping tabs
Michael Alexsander
2022-03-18
Merge pull request #59268 from Chaosus/shader_renames2
Rémi Verschelde
2022-03-18
Merge pull request #58233 from bruvzg/gde_ts
Rémi Verschelde
2022-03-18
Rename several transform built-ins in shaders
Yuri Roubinsky
2022-03-18
Merge pull request #55399 from RPicster/particlesmaterial-sphere-emittershape
Rémi Verschelde
2022-03-17
Unify TextServer built-in module and GDExtension code.
bruvzg
2022-03-16
Split dummy renderer classes into separate files
Bastiaan Olij
2022-03-15
ResourceImporterWAV: Allow configuring loop mode on import
Rémi Verschelde
2022-03-13
Merge pull request #58018 from Calinou/procedural-sky-add-cover-texture
Rémi Verschelde
2022-03-11
Merge pull request #59013 from bruvzg/fake_bold_italics
Rémi Verschelde
2022-03-11
Add options to embolden and transform font outlines to simulate bold and ital...
bruvzg
2022-03-11
Convert uses of `DirAccess *` to `DirAccessRef` to prevent memleaks
Rémi Verschelde
2022-03-11
Merge pull request #58965 from TechnoPorg/remove-stex-occurrences
Rémi Verschelde
2022-03-10
Remove more occurrences of "stex"
TechnoPorg
2022-03-10
Discern between virtual and abstract class bindings
reduz
2022-03-08
Add `_get_func_code/_is_available` virtual functions to custom nodes
Yuri Roubinsky
2022-03-07
Merge pull request #58750 from Chaosus/vs_varyings
Rémi Verschelde
2022-03-07
Merge pull request #58719 from Chaosus/vs_builtins
Rémi Verschelde
2022-03-06
Merge pull request #58788 from reduz/rename-streamtexture
Rémi Verschelde
2022-03-05
Various code and documentation improvements
kobewi
2022-03-05
Rename StreamTexture* to CompressedTexture*
reduz
2022-03-04
Add varying support to visual shaders
Yuri Roubinsky
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