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Godot with FMOD integration
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2022-05-09
Merge pull request #60864 from V-Sekai/modification-stack-array
Rémi Verschelde
2022-05-09
Rename `hint_albedo`, `hint_white/black` in shaders
Yuri Roubinsky
2022-05-09
Merge pull request #60845 from Chaosus/vs_color_func
Yuri Rubinsky
2022-05-09
Merge pull request #60844 from Chaosus/vs_vec4
Yuri Rubinsky
2022-05-09
Rescue orphan nodes in inherited scenes
kobewi
2022-05-07
Change skeleton modification 2d and 3d to use the array inspector.
K. S. Ernest (iFire) Lee
2022-05-07
Push `HSV2RGB/RGB2HSV` to `ColorFunc` (from `VecFunc`) in visual shaders
Yuri Roubinsky
2022-05-07
Change output port of `VisualShaderNodeColorUniform` to vec4
Yuri Roubinsky
2022-05-06
Cleanup metadata usage
kobewi
2022-05-05
Make `{call,set,notify}_group()` immediate by default
Hugo Locurcio
2022-05-05
Merge pull request #60597 from reduz/missing-node-resource-placeholders
Rémi Verschelde
2022-05-05
Fix global AnimationLibrary name validation
Haoyu Qiu
2022-05-03
Merge pull request #60727 from aaronfranke/basis-axis-column
Rémi Verschelde
2022-05-03
Implement missing Node & Resource placeholders
reduz
2022-05-03
Merge pull request #60583 from reduz/placeholder-assets
Rémi Verschelde
2022-05-03
Rename Basis get_axis to get_column, remove redundant methods
Aaron Franke
2022-05-03
Merge pull request #59321 from Calinou/primitive-meshes-csg-tweak-default-sizes
Rémi Verschelde
2022-05-03
Merge pull request #60627 from aaronfranke/rename-elements
Rémi Verschelde
2022-05-03
Merge pull request #60714 from Calinou/typedef-remove-ref
Rémi Verschelde
2022-05-03
Merge pull request #58777 from Sauermann/fix-capsulemesh-tangent
Rémi Verschelde
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-02
Fix tscn not listed as Resource extension
kobewi
2022-05-02
Merge pull request #59895 from akien-mga/clang-tidy
Rémi Verschelde
2022-05-02
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-05-02
Fix resource dependence renaming.
bruvzg
2022-05-02
Merge pull request #60529 from timothyqiu/theme-validation
Rémi Verschelde
2022-04-30
Improve the VisualShader/VisualScript editor UI
Hendrik Brucker
2022-04-29
Merge pull request #60070 from Calinou/proceduralskymaterial-add-dithering
Rémi Verschelde
2022-04-29
Rename Transform2D "elements" to "columns"
Aaron Franke
2022-04-28
Merge pull request #58599 from Calinou/styleboxflat-add-skew
Rémi Verschelde
2022-04-28
Merge pull request #52624 from e8newallm/52577
Rémi Verschelde
2022-04-28
Implement placeholder assets
reduz
2022-04-28
Fix cppcheck const parameters
Markus Sauermann
2022-04-27
Decrease default sizes of some primitive and CSG meshes for consistency
Hugo Locurcio
2022-04-27
Merge pull request #60361 from Geometror/fix-gradient-texture-2d-get-image
Rémi Verschelde
2022-04-27
Merge pull request #59979 from bruvzg/cpp_check2
Rémi Verschelde
2022-04-26
Merge pull request #60513 from Calinou/default-font-add-msdf-mipmap
Rémi Verschelde
2022-04-26
Validate theme type/item names
Haoyu Qiu
2022-04-26
Merge pull request #60369 from timothyqiu/al-validate
Rémi Verschelde
2022-04-25
Add MSDF and mipmap generation project settings for the default font
Hugo Locurcio
2022-04-25
Merge pull request #60424 from timothyqiu/fa-unref
Rémi Verschelde
2022-04-25
Merge pull request #60261 from fire-forge/theme-prop-renames
Rémi Verschelde
2022-04-25
Merge pull request #60386 from bruvzg/label3d
Rémi Verschelde
2022-04-25
Merge pull request #60298 from reduz/scene-unique-paths
Rémi Verschelde
2022-04-25
Implement Scene Unique Nodes
reduz
2022-04-25
Merge pull request #60439 from Chaosus/vs_vec4
Yuri Rubinsky
2022-04-24
Merge pull request #60378 from clayjohn/ParticlesMaterial-clamp
Clay John
2022-04-23
Rename theme properties to include underscores
FireForge
2022-04-22
Continue to improve vector4 type in visual shaders
Yuri Roubinsky
2022-04-22
Close FileAccess before accessing it with DirAccess
Haoyu Qiu
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