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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2016-06-18
Drop fully commented-out files
Rémi Verschelde
2016-06-18
Drop empty files that are not used anywhere
Rémi Verschelde
2016-06-18
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-17
Keep track of when fonts change, so theme or controls that use fonts as overr...
Juan Linietsky
2016-06-17
fixes compilation error on visual studio, closes #5249
Juan Linietsky
2016-06-17
-added missing .inc files
Juan Linietsky
2016-06-16
It is now possible to set a default custom theme, whether you want a hidpi de...
Juan Linietsky
2016-06-15
Adds the ability to draw parent-children relationship lines in scene tree editor
UgisBrekis
2016-06-14
Added some theme icons and its sources
Daniel J. Ramirez
2016-06-13
fix crash when clearing dynamicfontdata, closes #4877
Juan Linietsky
2016-06-13
Merge pull request #5176 from marcelofg55/master
Juan Linietsky
2016-06-12
resolve numerical error when comparing instancing an inheritance to avoid sav...
Juan Linietsky
2016-06-12
Fixed ancient bug that prevented proper theme editing, closes #4924
Juan Linietsky
2016-06-12
Fixed overloaded virtual functions with const vs none warning
marcelofg55
2016-06-06
Merge pull request #5026 from Geequlim/patch9frame-extension
Juan Linietsky
2016-06-05
Bitmask import plugin
Saracen
2016-06-05
Enhanced StyleBoxTexture:
Geequlim
2016-06-05
Add texture region support for stylebox render
Geequlim
2016-06-04
Physics2D: Rename default_density to default_linear_damp
Rémi Verschelde
2016-06-01
Merge pull request #4952 from sanikoyes/Pr-fix-stb-font-prop
Juan Linietsky
2016-05-31
Some cleanup to GDScript
Juan Linietsky
2016-05-31
fix stb font property names
sanikoyes
2016-05-30
Merge remote-tracking branch 'origin/master'
Juan Linietsky
2016-05-30
changed font system to use fallbacks
Juan Linietsky
2016-05-30
-Some fixes to OSX retina scaling for window functions
Juan Linietsky
2016-05-29
Finalized DynamicFont implementation
Juan Linietsky
2016-05-27
Changed import workflow
Juan Linietsky
2016-05-24
Fixed caret color not changing though properties
Paulb23
2016-05-21
remove trailing whitespace
Hubert Jarosz
2016-05-17
-Added configuration warning system for nodes
Juan Linietsky
2016-05-13
Merge pull request #4096 from neikeq/pr-margin-cont-imp
Juan Linietsky
2016-05-11
-begun implementing drag & drop editor wide
Juan Linietsky
2016-05-05
Merge pull request #4547 from neikeq/pr-wrong-debug-methods
Rémi Verschelde
2016-05-04
Fix wrong return and argument types in documentation
Ignacio Etcheverry
2016-05-03
Fix crash in dynamic font
sanikoyes
2016-05-01
Support for dynamic fonts (TTF)
Juan Linietsky
2016-04-28
move Font to BitmapFont
Juan Linietsky
2016-04-21
Adds a remove class item option in the theme editor.
Aren Villanueva
2016-04-20
Merge pull request #4302 from Anarchid/gridmap-navmesh
Rémi Verschelde
2016-04-20
Implement GridMap support for navigation meshes
Anarchid
2016-04-18
Add a add_triangle_fan method to SurfaceTool
Bojidar Marinov
2016-04-15
Fixed curve baking, now always start at origin point
Hearto Lazor
2016-03-21
MarginContainer: Add top, right and bottom margins
Ignacio Etcheverry
2016-03-15
Merge pull request #3528 from SaracenOne/baked_light_realtime_colourize
Rémi Verschelde
2016-03-14
Automatically create input node when creating a ShaderGraph
Franklin Sobrinho
2016-03-12
-Made editor support SSL certs by default (embedded them)
Juan Linietsky
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-03-04
-Work on addon editor plugin (disabled by default)
Juan Linietsky
2016-02-21
Fix missing dependency resolver in Windows
eska
2016-02-21
Add support for placeholders in tscn, which was missing. Closes #3652
Juan Linietsky
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