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godot-fmod
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Godot with FMOD integration
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Commit message (
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Author
2018-04-01
Mesh: fix crash when creating mesh outline from QuadMesh
Poommetee Ketson
2018-03-13
Merge pull request #17094 from Calinou/add-dynamicfont-hinting-options
Rémi Verschelde
2018-03-02
Fix serialization of identifiers with non printable ASCII characters
Rémi Verschelde
2018-02-28
Add an hinting mode setting to DynamicFonts
Hugo Locurcio
2018-02-24
Merge pull request #16932 from groud/fix_collision_shape_selection
Rémi Verschelde
2018-02-24
Merge pull request #16930 from PJB3005/18-02-22-styleboxtexture-texture
Rémi Verschelde
2018-02-23
Refactor version macros and fix related bugs
Rémi Verschelde
2018-02-22
Fixes collisions shape selection
Gilles Roudiere
2018-02-22
StyleBoxTexture: Texture instead of RES for texture and normal_map.
Pieter-Jan Briers
2018-02-21
Fix typos with codespell
luz.paz
2018-02-21
Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.
Juan Linietsky
2018-02-21
Merge pull request #16772 from damarindra/tileset_editor_improvement
Rémi Verschelde
2018-02-20
Tileset Editor Improvement
Damar Indra
2018-02-20
Merge pull request #16718 from Chaosus/triplanarfix
Rémi Verschelde
2018-02-19
Merge pull request #16530 from AndreaCatania/rays
Rémi Verschelde
2018-02-19
Merge pull request #15780 from volzhs/emoji
Rémi Verschelde
2018-02-19
Improved ray shape (2D and 3D) by addiing the possibility to act as regular s...
Andrea Catania
2018-02-15
Added refraction possibility for triplanar uv mode
Chaosus
2018-02-14
Merge pull request #15523 from Nutriz/change_primmesh_accuracy_value
Rémi Verschelde
2018-02-14
Merge pull request #15592 from paulloz/textedit-initial-size
Rémi Verschelde
2018-02-14
Merge pull request #15799 from SaracenOne/lightmap_unwrap_script_expose
Rémi Verschelde
2018-02-03
Fix texture import spelling
Phil Jones
2018-02-03
Gradient: fix wrong property type
Poommetee Ketson
2018-02-01
Merge pull request #16276 from bcr3ative/issue_15668
Rémi Verschelde
2018-02-01
Merge pull request #15946 from MarianoGnu/issue_15870
Rémi Verschelde
2018-02-01
Fix inconsistencies and typos in argument names
Paolo Perkovic
2018-01-30
Ability to import .escn files, which is just a .tscn but with forced import.
Juan Linietsky
2018-01-22
Expose audio streams get_length()
MrCdK
2018-01-21
I have no idea why this commit fixes #15392
Juan Linietsky
2018-01-21
attemp to fix #15870
Mariano Suligoy
2018-01-18
Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-17
Expose 'lightmap_unwrap' method to the scripting engine.
Saracen
2018-01-16
BMFont loading direct support from .fnt files.
Juan Linietsky
2018-01-16
Support colored font
volzhs
2018-01-12
Merge pull request #15629 from endragor/fix-shader-property
Rémi Verschelde
2018-01-12
Fix Material's shader property binding
Ruslan Mustakov
2018-01-12
Make burley default for materials, fixes #15054
Juan Linietsky
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
2018-01-11
Merge pull request #15528 from AndreaCatania/p1
Rémi Verschelde
2018-01-11
Fixed resource setup handling
AndreaCatania
2018-01-11
set a better initial size to TextEdit nodes
Paul Joannon
2018-01-11
fix updating tileset list when assign texture and set autotile true
damarindra
2018-01-09
Fix bitwise NOT operator on BitMap's set_bit
Konrad Nowakowski
2018-01-09
Change primitive meshes acccuracy value
Jerome67000
2018-01-08
Two potential glitches in font oversampling
Bernhard Liebl
2018-01-07
Fix stale dynamic font reference fetch from cache
Bernhard Liebl
2018-01-06
Ensure depth reads go via alpha render list, fixes #14759
Juan Linietsky
2018-01-06
Removed PBM bitmap loader, added abiliy to importi mages as bitmap. Fixes #14828
Juan Linietsky
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-04
Merge pull request #15186 from GodotExplorer/default-theme
Rémi Verschelde
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