Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-09-13 | Merge pull request #21982 from luzpaz/misc-typos | Rémi Verschelde | |
Misc. typos | |||
2018-09-12 | Misc. typos | luz.paz | |
Found via `codespell -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"` | |||
2018-09-12 | Merge pull request #21755 from akien-mga/particles-init-velocity | Rémi Verschelde | |
Particles: Reset default velocity to 0, allow negative values | |||
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde | |
This allows more consistency in the manner we include core headers, where previously there would be a mix of absolute, relative and include path-dependent includes. | |||
2018-09-10 | Merge pull request #21908 from JFonS/fix_18014 | Rémi Verschelde | |
Clear cache after reimporting an ArrayMesh | |||
2018-09-10 | Merge pull request #21907 from JFonS/concave_collision_gizmo | Rémi Verschelde | |
Fix SoftBody gizmo slowness, add ConcaveShape wireframe | |||
2018-09-10 | Merge pull request #21842 from merumelu/curve-point-count | Rémi Verschelde | |
Bind Curve::get_point_count | |||
2018-09-09 | Clear cache after reimporting an ArrayMesh | JFonS | |
2018-09-09 | Fix SoftBody gizmo slowness, add ConcaveShape wireframe | JFonS | |
2018-09-07 | Bind Curve::get_point_count | merumelu | |
2018-09-07 | Set the lower bound for the GradientTexture width property to 1 | Martin Capitanio | |
Fixes #21522 | |||
2018-09-05 | Fixes to multimesh, added custom data and checks to avoid reconfiguring if ↵ | Juan Linietsky | |
instance count > 0. Fixes #12595 | |||
2018-09-04 | Particles: Reset default velocity to 0, allow negative values | Rémi Verschelde | |
2018-09-04 | Style: Format generated shader code in ParticlesMaterial | Rémi Verschelde | |
2018-09-04 | Move ParticlesMaterial code to its own resource file | Rémi Verschelde | |
It's shared by both 2D and 3D particles (+ CPU ones), so it makes sense to have as a common resource. It also allowed to disable compilation of Particles (3D) when using 'disable_3d'. Also cleaned up includes in SpatialEditorGizmos and some other places, as well as dropped dead code in material_editor_plugin.cpp. | |||
2018-08-30 | Tileset: Bind autotile_set_size()/get_size(). | Ranoller | |
Since this class is editor-oriented, this set_get is necessary to full implement tool, importer, etc... for tiles. (No other way to know a real tile size in autotile mode) | |||
2018-08-29 | Add missing copyright headers | Rémi Verschelde | |
2018-08-27 | Merge pull request #21453 from BlackCatter/triplanar-detail-fix | Juan Linietsky | |
Fix error using triplanar UV with detail map | |||
2018-08-27 | Revert "Fix some 3D texture issues" | Juan Linietsky | |
2018-08-27 | Merge pull request #21481 from BastiaanOlij/bind_mesh_methods | Rémi Verschelde | |
Bound get surface functions on mesh | |||
2018-08-27 | Bound get surface functions on mesh | Bastiaan Olij | |
2018-08-27 | TileSet: Bind tile_set_shape_offset and getter | Rémi Verschelde | |
Fixes #21476. | |||
2018-08-27 | Merge pull request #21467 from elasota/fix-3d-textures | Rémi Verschelde | |
Fix some 3D texture issues | |||
2018-08-26 | Partial fixes for 3D texture issues | elasota | |
2018-08-26 | Fix error using triplanar UV with detail map | Black Cat! | |
Fixes #18550 | |||
2018-08-24 | Backward compatibility for autotile setup from Godot 3.0.X | Mariano Javier Suligoy | |
Fixes #20746 | |||
2018-08-24 | missed outline size in previous commit | Juan Linietsky | |
2018-08-24 | Initalize font size to 16, closes #21165 | Juan Linietsky | |
2018-08-24 | Merge pull request #21156 from MednauN/atlas-texture-fix | Rémi Verschelde | |
Fix AtlasTexture with NinePatchRect and TextureProgress | |||
2018-08-24 | Merge pull request #21356 from akien-mga/drop-shadergraph | Rémi Verschelde | |
Drop old ShaderGraph code, obsoleted by VisualShader | |||
2018-08-24 | Make some debug prints verbose-only, remove others | Rémi Verschelde | |
2018-08-24 | Drop old ShaderGraph code, obsoleted by VisualShader | Rémi Verschelde | |
2018-08-23 | Added a function to cache texture opacity at a pixel, and modified editor to ↵ | Juan Linietsky | |
use it. Provides massive speedups to selecting objects, still awaiting for @MarianoGNU to do fixes to the region editor to improve performance. | |||
2018-08-23 | Switched AnimatedTexture to a readers-writers lock, solves a race condition ↵ | Juan Linietsky | |
and fixes #20221 | |||
2018-08-22 | Add option to move Tile/GridMap editors to another side | Michael Alexsander Silva Dias | |
2018-08-22 | Add distance based dithering to the default material. | Juan Linietsky | |
2018-08-21 | Merge pull request #21250 from dragmz/ref-ptr-n(eq)-op | Rémi Verschelde | |
== and != operators for Ref<T> / T* | |||
2018-08-21 | Merge pull request #20101 from panzergame/shape_margin | Rémi Verschelde | |
Expose bullet shape margin to UI. | |||
2018-08-21 | == and != operators for Ref<T> / T* | Marcin Zawiejski | |
This is to prevent crashes for code like: ... void Material::set_next_pass(const Ref<Material> &p_pass) { ERR_FAIL_COND(p_pass == this); ... that's been fixed in 031f763d4fda4e0dbcdf90a170aad3124c50c062 | |||
2018-08-21 | Merge pull request #21228 from Noshyaar/docs-bind | Rémi Verschelde | |
Fix arg name in docs, some copy-paste errors | |||
2018-08-20 | Crash fixes for material and animtree | Juan Linietsky | |
2018-08-21 | Fix arg name in docs, some copy-paste errors | Poommetee Ketson | |
2018-08-19 | Fix crash when setting Material's next pass to itself | Chaosus | |
2018-08-18 | Fix AtlasTexture with NinePatchRect and TextureProgress | pesets | |
2018-08-16 | Change PhysicsMaterial extension to phymat | Rémi Verschelde | |
All other binary extensions are lowercase. | |||
2018-08-16 | Expose bullet shape margin to UI. | Tristan Porteries | |
The margin value is exposed into the UI for shape ressource. This value can be modified through set_margin and get from get_margin or by using the property margin. Each time the margin is modified the associated collision shape is recreated and the margin value is used in ShapeBullet::prepare. | |||
2018-08-15 | Attempting to workaround the problem present in #20904, let me know if it works. | Juan Linietsky | |
2018-08-14 | Revert "Fix border artifacts at the edge of deep parallax." | Juan Linietsky | |
2018-08-14 | Merge pull request #18096 from aaronfranke/master | Juan Linietsky | |
[Core] Split up math_2d.h | |||
2018-08-14 | Merge pull request #20906 from Chaosus/rrect_fix | Rémi Verschelde | |
Fix ReferenceRect border |