summaryrefslogtreecommitdiff
path: root/scene/resources
AgeCommit message (Expand)Author
2023-01-23Merge pull request #57606 from SaracenOne/update_on_reimportRémi Verschelde
2023-01-23Merge pull request #71801 from akien-mga/codespell-en-GB-to-en-USRémi Verschelde
2023-01-23Merge pull request #71906 from reduz/simplify-polyphonic-stream-playerRémi Verschelde
2023-01-23Convert en_GB spelling to en_US with codespellRémi Verschelde
2023-01-23Simplify AudioStreamPolyphonicJuan Linietsky
2023-01-23Merge pull request #71778 from vortexofdoom/fix-dof-blur-transitionRémi Verschelde
2023-01-23Merge pull request #71214 from SekoiaTree/remove_mesh_surface_compatRémi Verschelde
2023-01-22Merge pull request #71686 from YuriSizov/stylebox-min-size-but-betterRémi Verschelde
2023-01-22Merge pull request #69619 from m4gr3d/address_android_editor_crashes_mainRémi Verschelde
2023-01-22Add AudioStreamPolyphonic to make it easier to play polyphonic sound from codeJuan Linietsky
2023-01-21Use range iterators in LocalVector loopskobewi
2023-01-21Merge pull request #71687 from reduz/support-script-class-name-in-efsRémi Verschelde
2023-01-21Merge pull request #71797 from reduz/cleanup-shader-parameter-remapRémi Verschelde
2023-01-21Support script global resource name in EditorFileSystemJuan Linietsky
2023-01-21Clean up shader parameter remapJuan Linietsky
2023-01-21Merge pull request #63667 from AntonioDell/bugfix/63549Rémi Verschelde
2023-01-20allowed negative DoF blur transition in the editorDaniel Larson
2023-01-20Fix code generation for ProximityRange node in visual shaderYuri Rubinsky
2023-01-20Some refactoring for visual shader texture functionsYuri Rubinsky
2023-01-19Merge pull request #70602 from Calinou/environment-no-sky-hide-ambient-light-...Rémi Verschelde
2023-01-19Merge pull request #71598 from bruvzg/gdscript_bidi_overrideRémi Verschelde
2023-01-19Merge pull request #44596 from KoBeWi/🧹🧹🧹Rémi Verschelde
2023-01-19Merge pull request #71565 from RedworkDE/doc-arraymesh-add-surfaceRémi Verschelde
2023-01-19Clean-up, harmonize, and improve StyleBox APIYuri Sizov
2023-01-19Cleanup unused engine code v2kobewi
2023-01-19Fix using Resource objects as keys in the `tres` formatLife4gal
2023-01-19Fix LOD sort order; checks in add_surface; and document all parameters of `Ar...RedworkDE
2023-01-18Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTUREclayjohn
2023-01-18Implement BiDi override mode for GDScript source.bruvzg
2023-01-17Merge pull request #71529 from clayjohn/IM-octRémi Verschelde
2023-01-17Fixes incorrect caption for TextureParameterTriplanarNong Van Tinh
2023-01-16Update ImmediateMesh to use octohedral encoded normalsclayjohn
2023-01-16Update instances of scenes which have been reimported.SaracenOne
2023-01-16Merge pull request #71507 from groud/fix_add_source_source_idRémi Verschelde
2023-01-16Fixes TileDate::add_source accepting invalid ID valuesGilles Roudière
2023-01-16Fix scaling issue in `draw_line` and similar methodsDanil Alexeev
2023-01-12Remove SkeletonModificationStack3D, and Skeleton3D api cleanupLyuma
2023-01-12Merge pull request #71123 from Chaosus/vs_particle_randomnessYuri Rubinsky
2023-01-11Remove compatibility code for Mesh surfacesSekoiaTree
2023-01-10Text resource loader fixesJuan Linietsky
2023-01-10Merge pull request #70716 from Calinou/particles-tweak-animation-offset-prope...Rémi Verschelde
2023-01-09Ability to change a resource UID from APIJuan Linietsky
2023-01-09Add few improvements for `VisualShaderNodeParticleRandomness`Yuri Rubinsky
2023-01-08Merge pull request #71037 from reduz/array-format-bitfieldRémi Verschelde
2023-01-08Use BitField<> hint for ArrayFormatJuan Linietsky
2023-01-07Rework const on NavigationServer methodsJosh Jones
2023-01-06Merge pull request #68429 from KoBeWi/PropertySettingsRémi Verschelde
2023-01-06Add `uint` type support to visual shadersYuri Rubinsky
2023-01-06Merge pull request #70547 from TokageItLab/pingpong-wrapRémi Verschelde
2023-01-05Merge pull request #65609 from dalexeev/animated-spriteRémi Verschelde