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AgeCommit message (Expand)Author
2015-10-19Bind missing FixedMaterial constants, fixes #2628Franklin Sobrinho
2015-10-17Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-10-17-fixes disability to remove instanced nodes when reopening scene. Fixes #2610Juan Linietsky
2015-10-17Fix crash when using a Scalar Uniform node to GraphShaderMarianoGNU
2015-10-16Merge branch 'master' of https://github.com/okamstudio/godotMarianoGNU
2015-10-16Merge branch 'master' of https://github.com/okamstudio/godotreduz
2015-10-16-fixes and more fixes to new scene system, seems stable now..reduz
2015-10-13Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-10-13ability to change audio track in theora videoJuan Linietsky
2015-10-10Large improvements on scene packing and managementreduz
2015-09-26Fixed theora playback. Removed theoraplayer.Juan Linietsky
2015-09-22Add missing `return` so Visual Studio compileseska
2015-09-20Ability to visually debug geometry visually:Juan Linietsky
2015-09-09Rewrite of the AudioStream APIJuan Linietsky
2015-08-30Merge branch 'master' of https://github.com/okamstudio/godotMariano Javier Suligoy
2015-08-30Compile shaders using default values.Mariano Javier Suligoy
2015-08-29Edit default values. WARNING!!!Mariano Javier Suligoy
2015-08-29-display/emulate_touchscreen now really emulates a touchscreenJuan Linietsky
2015-08-24Merge branch 'master' of https://github.com/okamstudio/godotMariano Javier Suligoy
2015-08-23**WARNING BEFORE PULLING**Juan Linietsky
2015-08-03Merge branch 'master' of https://github.com/okamstudio/godotMariano Javier Suligoy
2015-07-26QOL, script buttons in scene tabsJuan Linietsky
2015-07-25Little fix: don't create an empty undo/redo command when trying to add a seco...Mariano Javier Suligoy
2015-07-25Duplicate GraphNode(s) [Control+D]Mariano Javier Suligoy
2015-07-20Fix tab indentMariano Javier Suligoy
2015-07-19Select and move multiple nodes at onceMariano Javier Suligoy
2015-06-30-some changes by okamJuan Linietsky
2015-06-29Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky
2015-06-25forgot to add mirroredrepeat flag to flags file. fixed.romulox_x
2015-06-25added support for mirrored repeat texture wrappingromulox_x
2015-06-22Merge pull request #2058 from volzhs/create_from_fntJuan Linietsky
2015-06-22Multiple scene editing *POTENTIALLY UNSTABLE*Juan Linietsky
2015-06-13some editor window changesJuan Linietsky
2015-06-10add bind method for create_from_fnt (load fnt made by BMFont)volzhs
2015-06-10add bind method for create_from_fnt (load fnt made by BMFont)volzhs
2015-06-08grid container supports separate h and v spacingJuan Linietsky
2015-06-07Merge pull request #1973 from Biliogadafr/ColorRampJuan Linietsky
2015-06-06-fixed many memory initialization issuesJuan Linietsky
2015-06-06Merge remote-tracking branch 'origin/master'Juan Linietsky
2015-06-06new file dialog!Juan Linietsky
2015-06-01-fixes to navigation, so edge-merging is more flexible on conflictJuan Linietsky
2015-05-31work in progress, resource previewsJuan Linietsky
2015-05-28Inline get_color_at_offset(). Delete unnecessary check.Biliogadafr
2015-05-26Add get_color_at_offset(). Ensure correct points order.Biliogadafr
2015-05-24Replace color phases with color ramp for Particles2D.Biliogadafr
2015-05-19more fixesJuan Linietsky
2015-05-04-More strict argument type-checking, will make many bugs visible, fixes #1809Juan Linietsky
2015-05-04-corrected frac() and hyperbolic sin,cos,tan when running on PC (GLSL120), fi...Juan Linietsky
2015-05-04-vec3 uniforms should now work, fixes #1773Juan Linietsky
2015-05-04Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky