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Author
2019-10-11
[VShaders] Added sampler port to CubeMap, fixed parsing in expresssion s
Yuri Roubinsky
2019-10-10
Merge pull request #32707 from Chaosus/vs_lod_textures
Rémi Verschelde
2019-10-10
Merge pull request #32705 from qarmin/validate_array_index_stylebox
Rémi Verschelde
2019-10-10
Uses LoD even if UV slot is not used in visual shader textures
Yuri Roubinsky
2019-10-10
Validate array indexes in StyleBox
qarmin
2019-10-10
Removed "rebuild" function from public interface of VisualShader
Yuri Roubinsky
2019-10-09
Makes cube maps to be works in visual shaders
Yuri Roubinsky
2019-10-08
Merge pull request #32618 from nekomatata/sprite-to-polygon
Rémi Verschelde
2019-10-08
Merge pull request #32606 from cbolgiano/bugfix/32294
Rémi Verschelde
2019-10-07
32294: Changed the default_angular_damp value to a float.
devbox
2019-10-07
Sprite to polygon conversion improvements
PouleyKetchoupp
2019-10-07
Merge pull request #32351 from nekomatata/texture-rect-size-update
Rémi Verschelde
2019-10-05
Update TextureRect and Sprite when their Texture is modified directly.
PouleyKetchoupp
2019-10-03
Makes Texture and TextureUniform in visual shaders to use UV by default
Yuri Roubinsky
2019-10-03
Remove unused stb_truetype-based DynamicFont implementation
Hugo Locurcio
2019-10-02
Fix global code in visual shaders if two or more custom nodes are used
Yuri Roubinsky
2019-10-01
updated defaults and documentation for GLES2 glow
clayjohn
2019-10-01
Merge pull request #32461 from Chaosus/vs_sampler_type
Rémi Verschelde
2019-10-01
Added sampler port type for visual shaders
Chaosus
2019-10-01
Merge pull request #31845 from clayjohn/GLES2-BCS
Rémi Verschelde
2019-09-30
Implement DOF blur, Glow, and BCS in GLES2
clayjohn
2019-09-29
fix dynamic font crash if no available font size
Rodolfo Ribeiro Gomes
2019-09-27
doc: Sync classref with current source
Rémi Verschelde
2019-09-27
Draw an indicator to denote overbright colors in ColorPicker
Hugo Locurcio
2019-09-25
Mention `MeshLibrary.get_item_preview()` not working in running project
Hugo Locurcio
2019-09-25
Merge pull request #32051 from qarmin/some_error_explanation
Rémi Verschelde
2019-09-25
Added some obvious errors explanations
qarmin
2019-09-24
Merge pull request #32309 from clayjohn/particles_tex_scale
Rémi Verschelde
2019-09-24
fix particles scale randomization
clayjohn
2019-09-24
Merge pull request #31925 from bojidar-bg/31855-overriden-properties-docs
Rémi Verschelde
2019-09-24
Fix copyright headers and style issues
Rémi Verschelde
2019-09-24
doc: Sync classref with current source
Rémi Verschelde
2019-09-23
Merge pull request #32275 from godotengine/skin_support
Rémi Verschelde
2019-09-23
Merge pull request #32027 from lupoDharkael/group-order
Rémi Verschelde
2019-09-20
Remove an unused icon and constant in Tree
Hugo Locurcio
2019-09-19
Merge pull request #31904 from byfron/styleboxflag_uvcoords
Rémi Verschelde
2019-09-18
Added skin support and simplified APIs to override bone position.
Juan Linietsky
2019-09-18
Some formatting fixes in visual_shader_nodes.cpp
Yuri Rou
2019-09-07
Preserve group order in scene files
lupoDharkael
2019-09-05
Removed useless code from Switch in visual shader
Chaosus89
2019-09-05
Fix formatting error for bool in resulted code of visual shader
Chaosus89
2019-09-04
Merge pull request #31926 from Chaosus/vs_switch
Yuri Roubinsky
2019-09-04
Added missing OUTPUT_IS_SRGB and FRONT_FACING to visual shaders
Chaosus89
2019-09-04
Fix parsing array indexing symbol in visual shader expression
Chaosus89
2019-09-04
Add overriden properties to the documentation
Bojidar Marinov
2019-09-04
Merge pull request #31618 from fjordyo0707/fix_mesh_edges
Rémi Verschelde
2019-09-03
Some improvements for Switch node in visual shaders
Chaosus89
2019-09-02
Computes UV coordinates of the canvas_item vertices of StyleBoxFlat
byfron
2019-09-01
Fix semicolon parsing in visual shader expression (#31857)
Yuri Roubinsky
2019-09-01
Merge pull request #31848 from Chaosus/fix_graph_resizer_style
Rémi Verschelde
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