Age | Commit message (Expand) | Author |
2021-08-13 | Style: Cleanup code using `text_editor/completion/use_single_quotes` | Rémi Verschelde |
2021-08-13 | Disable Node3D when compiling without 3D and fix disable_3d option | Aaron Franke |
2021-08-13 | Merge pull request #50114 from Chaosus/vs_constants | Rémi Verschelde |
2021-08-13 | Merge pull request #51519 from Chaosus/vs_transform_operator | Rémi Verschelde |
2021-08-13 | Merge pull request #51607 from aaronfranke/includes | Rémi Verschelde |
2021-08-13 | Add placeholder textures to ensure CameraTexture / CameraFeed always have val... | bruvzg |
2021-08-12 | Use hint_albedo in SkyMaterials | clayjohn |
2021-08-13 | Fix some unnecessary includes | Aaron Franke |
2021-08-12 | Merge pull request #51580 from aaronfranke/particles-real-double | Rémi Verschelde |
2021-08-12 | Merge pull request #51572 from Chaosus/vs_fix_transform_instance | Yuri Roubinsky |
2021-08-12 | Fix printing error about unsupported modifier on `TransformUniform` | Yuri Roubinsky |
2021-08-12 | Use real_t and double where appropriate in Particles | Aaron Franke |
2021-08-12 | Merge pull request #51532 from nekomatata/layer-mask-accessors | Rémi Verschelde |
2021-08-12 | Uniformize layer names, script methods and documentation | PouleyKetchoupp |
2021-08-12 | Fix regressions caused by recent particle spread refactor | Morris Tabor |
2021-08-12 | Merge pull request #51517 from Chaosus/precise_graphedit_port_handling | Yuri Roubinsky |
2021-08-12 | Better port handling connection for `GraphEdit` | Yuri Roubinsky |
2021-08-11 | Make radius & height in CapsuleShape3D independent | PouleyKetchoupp |
2021-08-11 | Improve CapsuleShape2D size clamping | kobewi |
2021-08-11 | Changed `TransformMult` node to `TransformOp` in visual shaders | Yuri Roubinsky |
2021-08-11 | Merge pull request #41634 from KoBeWi/the_independence | Rémi Verschelde |
2021-08-11 | Make radius & height in CapsuleShape2D independent | Tomasz Chabora |
2021-08-11 | Improve NavigationMesh typing, parameter validation and documentation | Haoyu Qiu |
2021-08-11 | Few improvements for constants in visual shader | Yuri Roubinsky |
2021-08-11 | Merge pull request #51490 from nekomatata/clean-character-body | Rémi Verschelde |
2021-08-11 | Merge pull request #51178 from Geometror/layout-options-textline-textparagraph | Rémi Verschelde |
2021-08-11 | Merge pull request #51442 from Geometror/styleboxflat-fake-aa-float | Rémi Verschelde |
2021-08-11 | Various text layout improvements (TextLine, TextParagraph, Label, TextServer) | Hendrik Brucker |
2021-08-10 | StyleBox fake AA improvements (aa_size float property) | Hendrik Brucker |
2021-08-10 | Merge pull request #49343 from theoway/node_auto_arrangement_graph_edit | K. S. Ernest (iFire) Lee |
2021-08-11 | Automatic arrangement of nodes in VisualScript/VisualShaders editors | Umang Kalra |
2021-08-10 | Remove infinite inertia and ray shapes from CharacterBody | PouleyKetchoupp |
2021-08-10 | Merge pull request #51464 from hpnrep6/mesh-disable-deprecated | Rémi Verschelde |
2021-08-10 | Merge pull request #51463 from SaracenOne/assign_path_fix | Rémi Verschelde |
2021-08-10 | Enclose unused components in DISABLE_DEPRECATED | hpnrep6 |
2021-08-10 | Assign embedded text resource path earlier to prevent error on embedded scripts. | SaracenOne |
2021-08-09 | Some work on double support | Aaron Franke |
2021-08-09 | Use doubles for time in many other places | Aaron Franke |
2021-08-09 | Use doubles for time in animation code | Aaron Franke |
2021-08-09 | Merge pull request #43158 from nathanfranke/fix-gradient-and-draw-tile | Rémi Verschelde |
2021-08-09 | Merge pull request #51155 from Chaosus/shader_fix_specular_mode | Rémi Verschelde |
2021-08-08 | [Text Server] Improve object (image/table) inline alignment. | bruvzg |
2021-08-07 | Fix Gradient, Color Picker BG, Fix CanvasItem::draw_texture_rect p_tile | Nathan Franke |
2021-08-07 | Invert how `global_rate_scale` value works, and rename it to `playback_speed_... | Michael Alexsander |
2021-08-06 | Fix a default shader specular render mode to (`SCHLICK_GGX`/`BLINN`) | Yuri Roubinsky |
2021-08-05 | Preserve original name in shader params cache | Aaron Franke |
2021-08-03 | Added more input/output built-ins to visual shaders | Yuri Roubinsky |
2021-08-02 | Merge pull request #51042 from nikitalita/fix_binary_res_load_save | K. S. Ernest (iFire) Lee |
2021-08-02 | Merge pull request #51144 from Chaosus/vs_version | Yuri Roubinsky |
2021-08-02 | Merge pull request #50122 from Paulb23/code_edit_auto_brace_completion | Rémi Verschelde |