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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-11-11
Fix `Shader::has_parameter` to return a correct value
Yuri Rubinsky
2022-11-10
fix old mesh conversion offsets
nikitalita
2022-11-10
Visual Shader UVFunc keep existing input value on function change
dzil123
2022-11-08
Fix crash from impossible Object::cast_to
Markus Sauermann
2022-11-08
Remove duplicate project settings definitions
kobewi
2022-11-07
Code simplifications
Markus Sauermann
2022-11-03
Hide Antialiasing import option on DynamicFonts with MSDF enabled
Hugo Locurcio
2022-11-03
Merge pull request #67540 from KoBeWi/hue_hue_hue
Rémi Verschelde
2022-11-02
Merge pull request #66017 from Mickeon/rename-image-copy-rect
Rémi Verschelde
2022-11-02
Change hue icons to horizontal GradientTexture2D
kobewi
2022-11-02
Add a separate hue gradient for OKHSL mode
kobewi
2022-11-01
Rename Image's `get_rect` to `get_region`
Micky
2022-11-01
Move rotation sampling from Path2D to Curve2D
Yaohua Xiong
2022-10-31
Merge pull request #67895 from bruvzg/ts_fix_obj_rects
Rémi Verschelde
2022-10-31
Merge pull request #67486 from bruvzg/bmp_oem
Rémi Verschelde
2022-10-31
Merge pull request #67578 from KoBeWi/GEDITOR
Rémi Verschelde
2022-10-31
Merge pull request #67588 from KoBeWi/if(!GDVIRTUAL_CALL)don't
Rémi Verschelde
2022-10-31
Merge pull request #63590 from golfinq/fbg-padding
Rémi Verschelde
2022-10-31
Merge pull request #67888 from KoBeWi/overridead
Rémi Verschelde
2022-10-28
Change all WEBP strings and comments to WebP
DeeJayLSP
2022-10-27
Merge pull request #66383 from aaronfranke/basis-from-euler
Clay John
2022-10-26
Remove override_selected_font_color property
kobewi
2022-10-26
Fix `TextLine` and `TextParagraph` `get_*_object_rect` methods not accounting...
bruvzg
2022-10-25
Merge pull request #67431 from Chaosus/vs_fix_nodes_code
Yuri Rubinsky
2022-10-23
Merge pull request #67390 from groud/more_conservative_terrain_painting
Clay John
2022-10-21
Clean up Basis from Euler code
Aaron Franke
2022-10-21
Merge pull request #67684 from patchfx/fix-typo-in-draw-rect-region
Max Hilbrunner
2022-10-20
Merge pull request #67506 from squashiv/master
Clay John
2022-10-20
Fix tp_canvas_item typo in _draw_rect_region
Richard Patching
2022-10-20
Make terrain painting not change neighbors centers bits
Gilles Roudière
2022-10-20
Expose Shape2D::get_rect to scripting
squash
2022-10-19
Fix code generation for some visual shader nodes
Yuri Rubinsky
2022-10-19
Simplify GDVIRTUAL_CALL calls
kobewi
2022-10-18
Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-18
Fix typo in VisualShader DistanceFade node
Patrick
2022-10-16
[Font] Add support for OEM encoded bitmap fonts.
bruvzg
2022-10-14
Make some Image methods static
kobewi
2022-10-14
Merge pull request #66665 from Mickeon/editor-do-not-edit-inherited-signals
Rémi Verschelde
2022-10-13
Do not allow editing Scene-inherited signal connections
Micky
2022-10-13
Optimize Convex Collision
Juan Linietsky
2022-10-13
Merge pull request #67336 from jbcolli2/Normal-of-CylinderMesh
Rémi Verschelde
2022-10-13
Changed normal of CylinderMesh to account for slanted side.
jbcolli2
2022-10-13
Merge pull request #66349 from A-Lamia/Amount_At_Collision
Rémi Verschelde
2022-10-13
particles: add amount property to sub property collision.
Lamia
2022-10-12
Merge pull request #65714 from benbot/fix-double-particle-collision-calculation
Rémi Verschelde
2022-10-11
Merge pull request #63271 from Chaosus/fix_texture_error
Rémi Verschelde
2022-10-11
Merge pull request #66221 from Mickeon/painstakingly-appending-ds-en-you-tea-es
Rémi Verschelde
2022-10-10
SCons: Re-enable treating `#warning` as error with `werror`
Rémi Verschelde
2022-10-10
Defer clearing of ResourceUID cache and silence warnings
kobewi
2022-10-08
Remove leading spaces from enumerator name hints
Haoyu Qiu
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