index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
resources
Age
Commit message (
Expand
)
Author
2019-06-01
Merge pull request #24560 from guilhermefelipecgs/fix_24549
Rémi Verschelde
2019-05-31
Add track_set_key_time() to Animation
Tomasz Chabora
2019-05-30
Merge pull request #29188 from Calinou/improve-ssao-performance-quality
Rémi Verschelde
2019-05-29
Merge pull request #25012 from avencherus/prevent-duplicate-keyframes
Rémi Verschelde
2019-05-28
Merge pull request #26355 from fire/expose_surface_tool
Rémi Verschelde
2019-05-28
Merge pull request #26978 from qarmin/fix_recursive_bitmapfont_crash
Rémi Verschelde
2019-05-28
Merge pull request #28581 from Lisapple/patch-1
Rémi Verschelde
2019-05-27
Make animation editor change tracks positions instead of swapping them
Michael Alexsander Silva Dias
2019-05-27
Merge pull request #29228 from neikeq/issue-29117
Rémi Verschelde
2019-05-27
Fix GetTypeInfo error due to missing include
Ignacio Etcheverry
2019-05-26
Improve SSAO performance and quality
Hugo Locurcio
2019-05-25
fix radiance map settings
clayjohn
2019-05-23
Merge pull request #29031 from BastiaanOlij/alpha_shadow
Rémi Verschelde
2019-05-21
Fix expression node parsing when input_port + \0 is occured
Chaosus
2019-05-21
Fix few bugs in expression node
Chaosus
2019-05-21
Merge pull request #28838 from Chaosus/vs_exp
Rémi Verschelde
2019-05-21
Implement shadow to opacity
Bastiaan Olij
2019-05-21
Expression node for visual shaders
Chaosus
2019-05-20
Merge pull request #28218 from KoBeWi/b00km4rk5
Rémi Verschelde
2019-05-20
Style: Fix issues with clang-format 8.0
Rémi Verschelde
2019-05-19
Merge pull request #28997 from akien-mga/codespell
Rémi Verschelde
2019-05-19
Fix typos with codespell
Rémi Verschelde
2019-05-19
Added Fresnel and OneMinus to visual shaders
Chaosus
2019-05-17
Merge pull request #28366 from iwek7/feature/issue28355/showSpacesInEditor
Max Hilbrunner
2019-05-13
Merge pull request #28761 from aqnuep/texture_resource_reload_fix
Rémi Verschelde
2019-05-08
Fix texture resource reload bug
Daniel Rakos
2019-05-07
Add transform support to deal with Bullets centering of shapes
Bastiaan Olij
2019-05-07
Center shape according to logic Bullet applies
Bastiaan Olij
2019-05-06
Merge pull request #28516 from Chaosus/fix_vs_mix_title
Rémi Verschelde
2019-05-06
Merge pull request #28330 from BastiaanOlij/improve_multimesh
Rémi Verschelde
2019-05-05
Add bookmarks for easier code navigation
Tomasz Chabora
2019-05-03
Merge pull request #28548 from YeldhamDev/check_button_disabled_icon
Rémi Verschelde
2019-05-03
Fix crash when trying to set fallback or next pass with one of parent
qarmin
2019-05-03
Merge pull request #28636 from bojidar-bg/d2426-panel-styles
Rémi Verschelde
2019-05-03
Remove unused `panelf` and `panelnc` styles
Bojidar Marinov
2019-05-02
Add "disabled" icon for 'CheckButton'
Michael Alexsander Silva Dias
2019-05-02
Do precision comparison to prevent the creation of keyframes with a time that...
Jared
2019-05-02
Add a property hint for DynamicFont size
Hugo Locurcio
2019-05-01
Fixing Curve2D/3D baked interpolated values
Maxime Leroy
2019-05-01
Expose TextEdit's drawSpaces feature to GDScript
miwanczuk
2019-05-01
Merge pull request #27676 from qarmin/small_fixes_2
Rémi Verschelde
2019-04-30
Merge pull request #27021 from MarianoGnu/font
Rémi Verschelde
2019-04-30
Expose more surface tools and add create_from_blend_shape.
K. S. Ernest (iFire) Lee
2019-04-30
Merge pull request #24437 from mateusfccp/single_quotes_option
Rémi Verschelde
2019-04-30
Add and expose to Font a function to get the rect size needed to draw a word-...
Mariano Suligoy
2019-04-30
Merge pull request #27763 from maksloboda/priority-improvement
Rémi Verschelde
2019-04-29
Renames captions of Scalar/VectorInterp in Visual Shaders
Chaosus
2019-04-29
Merge pull request #28101 from MunWolf/debugger_cursor
Rémi Verschelde
2019-04-29
Merge pull request #28399 from YeldhamDev/textedit_expose_tab_fold
Rémi Verschelde
2019-04-26
Added set_as_bulk_array, fixed transform2D saving and documentation to MultiMesh
Bastiaan Olij
[prev]
[next]