Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-06-15 | Adding a new Camera Server implementation to Godot. | BastiaanOlij | |
This is a new singleton where camera sources such as webcams or cameras on a mobile phone can register themselves with the Server. Other parts of Godot can interact with this to obtain images from the camera as textures. This work includes additions to the Visual Server to use this functionality to present the camera image in the background. This is specifically targetted at AR applications. | |||
2019-06-14 | Merge pull request #29647 from YeldhamDev/file_dialog_hidden_toggle | Rémi Verschelde | |
Add toggle for hidden file visibility in FileDialog | |||
2019-06-11 | Fix error macro calls not ending with semicolon | Rémi Verschelde | |
It's not necessary, but the vast majority of calls of error macros do have an ending semicolon, so it's best to be consistent. Most WARN_DEPRECATED calls did *not* have a semicolon, but there's no reason for them to be treated differently. | |||
2019-06-10 | Add toggle for hidden file visibility in FileDialog | Michael Alexsander Silva Dias | |
2019-06-04 | Merge pull request #29469 from bojidar-bg/29446-graphnode-seperation | Rémi Verschelde | |
Fix GraphNode not adding separation after the first node | |||
2019-06-04 | Fix GraphNode not adding seperation after the first node | Bojidar Marinov | |
Fixes #29446 | |||
2019-06-03 | Merge pull request #29432 from bojidar-bg/29401-tscn-serialization | Rémi Verschelde | |
Escape node names when saving to .tscn | |||
2019-06-03 | Escape node names when saving to .tscn | Bojidar Marinov | |
Fixes #29401 | |||
2019-06-03 | Merge pull request #25522 from aqnuep/MeshLibrary_improvements | Rémi Verschelde | |
MeshLibrary export improvements | |||
2019-06-03 | Merge pull request #29422 from akien-mga/particlesmaterial-missing-enum-value | Rémi Verschelde | |
Bind missing FLAG_DISABLE_Z enum value in ParticlesMaterial | |||
2019-06-03 | Add HeightMapShape mesh in CollisionShape gizmo | JFonS | |
2019-06-03 | Bind missing FLAG_DISABLE_Z enum value in ParticlesMaterial | Rémi Verschelde | |
Fixes #29419. | |||
2019-06-01 | Merge pull request #24560 from guilhermefelipecgs/fix_24549 | Rémi Verschelde | |
Add EDITMODE_PRIORITY for ATLAS_TILE | |||
2019-05-31 | Add track_set_key_time() to Animation | Tomasz Chabora | |
2019-05-30 | Merge pull request #29188 from Calinou/improve-ssao-performance-quality | Rémi Verschelde | |
Improve SSAO performance and quality | |||
2019-05-29 | Merge pull request #25012 from avencherus/prevent-duplicate-keyframes | Rémi Verschelde | |
Do precision comparison to prevent the creation of keyframes with a time that already exists | |||
2019-05-28 | Merge pull request #26355 from fire/expose_surface_tool | Rémi Verschelde | |
Expose more surface tools and add create_from_blend_shape. | |||
2019-05-28 | Merge pull request #26978 from qarmin/fix_recursive_bitmapfont_crash | Rémi Verschelde | |
Fix crash when trying to set as Bitmap Font fallback one of his parent | |||
2019-05-28 | Merge pull request #28581 from Lisapple/patch-1 | Rémi Verschelde | |
Fixing Curve2D/3D baked interpolated values | |||
2019-05-27 | Make animation editor change tracks positions instead of swapping them | Michael Alexsander Silva Dias | |
2019-05-27 | Merge pull request #29228 from neikeq/issue-29117 | Rémi Verschelde | |
Fix GetTypeInfo error due to missing include | |||
2019-05-27 | Fix GetTypeInfo error due to missing include | Ignacio Etcheverry | |
2019-05-26 | Improve SSAO performance and quality | Hugo Locurcio | |
This decreases the number of samples significantly, leading to a notable performance increase with only a very slight loss in visual quality. This also tweaks the default SSAO settings to use 3×3 blurring, which makes noise patterns much less visible. | |||
2019-05-25 | fix radiance map settings | clayjohn | |
2019-05-23 | Merge pull request #29031 from BastiaanOlij/alpha_shadow | Rémi Verschelde | |
Implement shadow to opacity | |||
2019-05-21 | Fix expression node parsing when input_port + \0 is occured | Chaosus | |
2019-05-21 | Fix few bugs in expression node | Chaosus | |
2019-05-21 | Merge pull request #28838 from Chaosus/vs_exp | Rémi Verschelde | |
Expression node for visual shaders | |||
2019-05-21 | Implement shadow to opacity | Bastiaan Olij | |
2019-05-21 | Expression node for visual shaders | Chaosus | |
2019-05-20 | Merge pull request #28218 from KoBeWi/b00km4rk5 | Rémi Verschelde | |
Add bookmarks for easier code navigation | |||
2019-05-20 | Style: Fix issues with clang-format 8.0 | Rémi Verschelde | |
2019-05-19 | Merge pull request #28997 from akien-mga/codespell | Rémi Verschelde | |
Fix typos with codespell | |||
2019-05-19 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 1.15.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear doubleclick leapyear lod merchantibility nd numer ois ony que seeked synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ``` | |||
2019-05-19 | Added Fresnel and OneMinus to visual shaders | Chaosus | |
2019-05-17 | Merge pull request #28366 from iwek7/feature/issue28355/showSpacesInEditor | Max Hilbrunner | |
Add feature to show spaces in code editor | |||
2019-05-13 | Merge pull request #28761 from aqnuep/texture_resource_reload_fix | Rémi Verschelde | |
Fix texture resource reload bug | |||
2019-05-08 | Fix texture resource reload bug | Daniel Rakos | |
If a non-imported texture resource file (e.g. DDS) gets updated the editor doesn't reload it. The cause of the problem is two-fold: First, the code of ImageTexture assumes that textures are always imported from an image, but that's not the case for e.g. DDS. This change thus adds code to issue a resource reload in case an image reload is not possible (which is the case for non-imported texture resources). Second, the code is filled with bogus calls to Image::get_image_data_size() to determine the mipmap offset when that should be done using Image::get_image_mipmap_offset(). Previous code literally passed the integer mip level value to Image::get_image_data_size() where that actually expects a boolean. Thus this part of the change might actually solve some other issues as well. To be pedantic, the texture_get_data() funciton of the rasterizer drivers is still quite a mess, as it only ever returns the whole mipchain when GLES_OVER_GL is set (practically only on desktop builds) but this change does not attempt to resolve that. | |||
2019-05-07 | Add transform support to deal with Bullets centering of shapes | Bastiaan Olij | |
2019-05-07 | Center shape according to logic Bullet applies | Bastiaan Olij | |
2019-05-06 | Merge pull request #28516 from Chaosus/fix_vs_mix_title | Rémi Verschelde | |
Renames captions of Scalar/VectorInterp in Visual Shaders | |||
2019-05-06 | Merge pull request #28330 from BastiaanOlij/improve_multimesh | Rémi Verschelde | |
Added set_as_bulk_array, fixed transform2D saving and documentation | |||
2019-05-05 | Add bookmarks for easier code navigation | Tomasz Chabora | |
2019-05-03 | Merge pull request #28548 from YeldhamDev/check_button_disabled_icon | Rémi Verschelde | |
Add "disabled" icon for 'CheckButton' | |||
2019-05-03 | Fix crash when trying to set fallback or next pass with one of parent | qarmin | |
2019-05-03 | Merge pull request #28636 from bojidar-bg/d2426-panel-styles | Rémi Verschelde | |
Remove unused panelf and panelnc styles | |||
2019-05-03 | Remove unused `panelf` and `panelnc` styles | Bojidar Marinov | |
Fixes godotengine/godot-docs#2426 | |||
2019-05-02 | Add "disabled" icon for 'CheckButton' | Michael Alexsander Silva Dias | |
2019-05-02 | Do precision comparison to prevent the creation of keyframes with a time ↵ | Jared | |
that already exists. | |||
2019-05-02 | Add a property hint for DynamicFont size | Hugo Locurcio | |
This caps its size to reasonable values in the Inspector. This closes #22581. |