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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-11-18
Enchance `VisualShaderNodeMeshEmitter`, add more ports and fix bugs
Yuri Roubinsky
2021-11-17
Fix `ColorPicker` inverted input on color circle
Yuri Roubinsky
2021-11-17
Merge pull request #55056 from RandomShaper/fix_crash_instantiate
Rémi Verschelde
2021-11-17
Fix crash when loading scene instance after node vanished from parent
Pedro J. Estébanez
2021-11-17
Merge pull request #55018 from kodiwills/add-error-macros-for-`set_modificati...
Rémi Verschelde
2021-11-16
add input validation for set_modification_count
Kodi
2021-11-16
Make bezier handle type a property of keyframes, update interface
Nathan Lovato
2021-11-13
Set roughness/metallic to 1 when assigning a texture in BaseMaterial3D
Hugo Locurcio
2021-11-12
Merge pull request #54920 from Chaosus/vs_fix_crash
Yuri Roubinsky
2021-11-12
Fix editor crash due incorrect setup of default texture in visual shader
Yuri Roubinsky
2021-11-12
Implement texture padding in TileSetAtlasSources
Gilles Roudière
2021-11-12
Merge pull request #53987 from groud/tile_data_inspector_plugin
Rémi Verschelde
2021-11-12
Fix default_texture_param in shader pipeline to support uniform arrays
Yuri Roubinsky
2021-11-11
String: Remove `erase` method, bindings can't mutate String
Rémi Verschelde
2021-11-10
Merge pull request #54660 from Chaosus/vs_particles_mesh_emitter
Rémi Verschelde
2021-11-10
VisualShader: Document enum args for virtual methods
Rémi Verschelde
2021-11-09
Merge pull request #53819 from TokageItLab/re-implement-ping-pong
Rémi Verschelde
2021-11-09
Merge pull request #46721 from bruvzg/custom_word_break_punct
Rémi Verschelde
2021-11-09
Merge pull request #54372 from bruvzg/text_edit_ui
Rémi Verschelde
2021-11-09
Merge pull request #54649 from bruvzg/shadows
Rémi Verschelde
2021-11-08
Several Gradient improvements
Hendrik Brucker
2021-11-08
Merge pull request #52943 from RandomShaper/property_pin_control_natural
Rémi Verschelde
2021-11-08
Merge pull request #54715 from goostengine/gradient-texture-1d-rename
Yuri Roubinsky
2021-11-08
Add property value pinning
Pedro J. Estébanez
2021-11-07
Remove redundant texture flag setters/getters for `CameraTexture`
Aaron Record
2021-11-07
Unify determination of default property values
Pedro J. Estébanez
2021-11-07
Rename `GradientTexture` to `GradientTexture1D`
Andrii Doroshenko (Xrayez)
2021-11-06
Added SSIL post processing effect
clayjohn
2021-11-06
Added `MeshEmitter` node for particles in visual shader
Yuri Roubinsky
2021-11-06
Fix Label and RichTextLabale text shadows and shadow outlines.
bruvzg
2021-11-05
Merge pull request #54573 from nekomatata/query-parameters
Rémi Verschelde
2021-11-05
Added 2D boolean hint for particle emitters in visual shaders
Yuri Roubinsky
2021-11-04
Use parameter classes instead of arguments for all physics queries
PouleyKetchoupp
2021-11-04
Add missing argument names for bindings in GDExtension
Rémi Verschelde
2021-11-04
Add is_built_in() method to Resource
kobewi
2021-11-03
Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
Hugo Locurcio
2021-11-03
Merge pull request #54528 from nekomatata/fix-crash-tileset-polygon
Gilles Roudière
2021-11-03
reimplement ping-pong
Silc 'Tokage' Renew
2021-11-02
Fix crash in Tileset with get_collision_polygon_shape
PouleyKetchoupp
2021-11-02
Prevent MeshDataTool from crashing due to invalid bones/weights arrays
Yuri Sizov
2021-11-01
Merge pull request #54396 from groud/implement_terrain_other_brushes
Rémi Verschelde
2021-11-01
Merge pull request #37880 from nekomatata/rigid-body-damping-override
Camille Mohr-Daurat
2021-11-01
Fix memory leak when using CurveTexture.set_texture_mode
Haoyu Qiu
2021-10-31
Add functions for getting name and font style from dynamic and bitmap fonts.
bruvzg
2021-10-30
Merge pull request #54383 from Calinou/colorpicker-overbright-indicator-tweak...
Rémi Verschelde
2021-10-29
Implement missing TileMap brushes for terrains
Gilles Roudière
2021-10-29
Merge pull request #53234 from Geometror/gradient-texture-2d
Yuri Roubinsky
2021-10-29
Tweak overbright indicator icon to be more visible on white background
Hugo Locurcio
2021-10-29
Repair Fog mode in visual shaders
Yuri Roubinsky
2021-10-28
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
clayjohn
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