Age | Commit message (Expand) | Author |
2018-09-04 | Particles: Reset default velocity to 0, allow negative values | Rémi Verschelde |
2018-09-04 | Style: Format generated shader code in ParticlesMaterial | Rémi Verschelde |
2018-09-04 | Move ParticlesMaterial code to its own resource file | Rémi Verschelde |
2018-08-30 | Tileset: Bind autotile_set_size()/get_size(). | Ranoller |
2018-08-29 | Add missing copyright headers | Rémi Verschelde |
2018-08-27 | Merge pull request #21453 from BlackCatter/triplanar-detail-fix | Juan Linietsky |
2018-08-27 | Revert "Fix some 3D texture issues" | Juan Linietsky |
2018-08-27 | Merge pull request #21481 from BastiaanOlij/bind_mesh_methods | Rémi Verschelde |
2018-08-27 | Bound get surface functions on mesh | Bastiaan Olij |
2018-08-27 | TileSet: Bind tile_set_shape_offset and getter | Rémi Verschelde |
2018-08-27 | fix reinhard tonemapper, modified filmic tonemapper, added internal exposure ... | alex-poe |
2018-08-27 | Merge pull request #21467 from elasota/fix-3d-textures | Rémi Verschelde |
2018-08-26 | Partial fixes for 3D texture issues | elasota |
2018-08-26 | Fix error using triplanar UV with detail map | Black Cat! |
2018-08-24 | Backward compatibility for autotile setup from Godot 3.0.X | Mariano Javier Suligoy |
2018-08-24 | missed outline size in previous commit | Juan Linietsky |
2018-08-24 | Initalize font size to 16, closes #21165 | Juan Linietsky |
2018-08-24 | Merge pull request #21156 from MednauN/atlas-texture-fix | Rémi Verschelde |
2018-08-24 | Merge pull request #21356 from akien-mga/drop-shadergraph | Rémi Verschelde |
2018-08-24 | Make some debug prints verbose-only, remove others | Rémi Verschelde |
2018-08-24 | Drop old ShaderGraph code, obsoleted by VisualShader | Rémi Verschelde |
2018-08-23 | Added a function to cache texture opacity at a pixel, and modified editor to ... | Juan Linietsky |
2018-08-23 | Switched AnimatedTexture to a readers-writers lock, solves a race condition a... | Juan Linietsky |
2018-08-22 | Add option to move Tile/GridMap editors to another side | Michael Alexsander Silva Dias |
2018-08-22 | Add distance based dithering to the default material. | Juan Linietsky |
2018-08-21 | Merge pull request #21250 from dragmz/ref-ptr-n(eq)-op | Rémi Verschelde |
2018-08-21 | Merge pull request #20101 from panzergame/shape_margin | Rémi Verschelde |
2018-08-21 | == and != operators for Ref<T> / T* | Marcin Zawiejski |
2018-08-21 | Merge pull request #21228 from Noshyaar/docs-bind | Rémi Verschelde |
2018-08-20 | Crash fixes for material and animtree | Juan Linietsky |
2018-08-21 | Fix arg name in docs, some copy-paste errors | Poommetee Ketson |
2018-08-19 | Fix crash when setting Material's next pass to itself | Chaosus |
2018-08-18 | Fix AtlasTexture with NinePatchRect and TextureProgress | pesets |
2018-08-16 | Change PhysicsMaterial extension to phymat | Rémi Verschelde |
2018-08-16 | Expose bullet shape margin to UI. | Tristan Porteries |
2018-08-15 | Attempting to workaround the problem present in #20904, let me know if it works. | Juan Linietsky |
2018-08-14 | Revert "Fix border artifacts at the edge of deep parallax." | Juan Linietsky |
2018-08-14 | Merge pull request #18096 from aaronfranke/master | Juan Linietsky |
2018-08-14 | Merge pull request #20906 from Chaosus/rrect_fix | Rémi Verschelde |
2018-08-14 | -Deprecate ImageTexture::load | Juan Linietsky |
2018-08-14 | Fix comments indentation | Rémi Verschelde |
2018-08-14 | Merge pull request #20860 from guilhermefelipecgs/fix_border_artifact | Rémi Verschelde |
2018-08-11 | Add clear text button to LineEdit | Łukasz Rutkowski |
2018-08-11 | [Core] Completely kill math_2d.h, change includes | Aaron Franke |
2018-08-11 | Fix ReferenceRect border | Chaosus |
2018-08-10 | Merge pull request #20861 from RandomShaper/improve-bitmap | Juan Linietsky |
2018-08-10 | Transform fill_bits from recursive to iterative | Pedro J. Estébanez |
2018-08-10 | Expose additional BitMap methods | Pedro J. Estébanez |
2018-08-09 | New TileSet Editor | MAriano Javier Suligoy |
2018-08-09 | Fix border artifacts at the edge of deep parallax. | Guilherme Felipe |