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AgeCommit message (Collapse)Author
2018-07-20Add editor highlight for type-safe linesGeorge Marques
The line number is hightlighted to indicate that the line contains only type-safe code.
2018-07-18Merge pull request #20140 from EIREXE/ambient_light_disable_shaderRémi Verschelde
Add disable ambient light flag to shaders and materials
2018-07-17Fix some missing BIND_ENUM_CONSTANT for visual_shader_nodes.cppMarcelo Fernandez
2018-07-17Add disable ambient light flag to shaders and materialsAlex Roman
2018-07-17Merge pull request #19044 from Mintormo/make_header_fixMax Hilbrunner
Added support of Python 3 in make_header.py
2018-07-17Merge pull request #20146 from dodgyville/bezier_fixes_19777Rémi Verschelde
fix issue with bezier tracks using incorrect duration for interpolating values
2018-07-17Merge pull request #20176 from Chaosus/vs_namefixesRémi Verschelde
Several name fixes for visual shaders
2018-07-16Finally figured out how to implement AnimatedTexture properly.Juan Linietsky
2018-07-15Several name fixes for visual shaderChaosus
2018-07-14Visual Shaders are back.Juan Linietsky
2018-07-14fix issue with bezier tracks using incorrect duration for interpolating valuesLuke Miller
2018-07-12Merge pull request #19540 from muiroc/cylinderMax Hilbrunner
Cylinder resource and collision shape (bullet only)
2018-07-06Support for CPU based particles, which aids compatibility with OpenGL ES 2.0Juan Linietsky
2018-07-05Merge pull request #19475 from YeldhamDev/animplayer_cosmeticMax Hilbrunner
Minor changes to the AnimationPlayer editor
2018-07-04Merge pull request #19786 from JFonS/correct_normal_scalingRémi Verschelde
Add render mode to ensure correct normals when using non-uniform scaling
2018-07-03Merge pull request #19398 from godotengine/remove-left-marginMax Hilbrunner
Remove default non-zero left margin
2018-07-03Ensure, if a texture meant for a normal map is imported and size limit ↵Juan Linietsky
exists, that it's renormalized after resize.
2018-07-03Merge pull request #19843 from Calinou/fix-dynamicfont-hinting-settingMax Hilbrunner
Fix the DynamicFont hinting setting being ineffective
2018-07-02Added ability for SSAO to affect AO textures tooJuan Linietsky
2018-07-02-Fixes to how hashing happened, now StringName and NodePath use default ↵Juan Linietsky
hasher, this was leading to some severe slowdown in scenarios -Fixes to some duplication scenarios for instanced scenes
2018-07-01added cylinder shape supportmuiroc
2018-06-30Minor changes to the AnimationPlayer editor.Michael Alexsander Silva Dias
2018-06-29Fix the DynamicFont hinting setting being ineffectiveHugo Locurcio
2018-06-29Small fixesJuan Linietsky
2018-06-28Optimize images losslessly using `oxipng -o6 --strip all --zopfli`Hugo Locurcio
2018-06-21Add render mode to ensure correct normals when using non-uniform scalingJFonS
2018-06-18-Added AnimationGraphPlayer (still missing features)Juan Linietsky
-Added ability to edit resources from built-in inspector (wip, needs testing and feedback)
2018-06-13Merge pull request #19487 from JFonS/better_3d_selectRémi Verschelde
Improve 3D selection
2018-06-13Polished 3D selectionJFonS
2018-06-08updated ranges for primitive meshesclayjohn
2018-06-08Avoid animation length from ever being completely, fixes #19420Juan Linietsky
2018-06-07Entirely new (and much improved) animation editor.Juan Linietsky
2018-06-06Remove default non-zero left marginPedro J. Estébanez
2018-05-27Added support Python 3 in "make_header.py" fileMintormo
2018-05-26Merge pull request #18379 from ZDDM/18-04-23-audiostream-docsMax Hilbrunner
Fully expose the data variable in AudioStreamSample and AudioStreamOGGVorbis
2018-05-20Up vector implementation and OrientedPathFollow.danilo2205
2018-05-18-Hid texture flags by default so they dont take so much spaceJuan Linietsky
-make curve texture preview not so large, so its easier to embed the editor
2018-05-18Merge pull request #18978 from Chaosus/cubebugfixRémi Verschelde
Fix property bug in CubeMesh which prevent it from changing in inspector
2018-05-17Merge pull request #18960 from isaacremnant/autotile_3x3_minimalMariano Javier Suligoy
Restore support for minimal 3x3 autotile sets
2018-05-17-Ability to open resources in the same windowJuan Linietsky
-Plenty of fixes and improvements to new inspector -Fixes that were needed to make inspector work better
2018-05-17Fix bug in CubeMeshChaosus
2018-05-17Restore support for minimal 3x3 autotile setsisaacremnant
2018-05-17Merge pull request #18862 from endragor/remove-font-width-ceilingRémi Verschelde
Ceil char width within Label instead of Font
2018-05-16Merge pull request #18814 from PJB3005/18-05-12-imagetexture-load-errorRémi Verschelde
ImageTexture.load returns an error code.
2018-05-15-New inspector.Juan Linietsky
-Changed UI resizing code, gained huge amount of speed. -Reorganized timer sync to clean up behavior (sorry forgot commit this before) -
2018-05-14ImageTexture.load returns an error code.Pieter-Jan Briers
2018-05-14Ceil char width within Label instead of FontRuslan Mustakov
Some classes use Font::get_char_size directly and not only for autowrapping. RichTextLabel is one such example. So this commit reverts aa8561d (PR #17504) and instead ceils character width within Label. This makes sure Label autowraps correctly while not affecting other Font clients. Fixes #18835.
2018-05-14Fixed some warnings found with Cppcheck.Michael Alexsander Silva Dias
2018-05-11Update oversampling of outlines after window size changeRuslan Mustakov
Fixes #18774.
2018-05-08Merge pull request #18374 from JFonS/fix_particles_animationJuan Linietsky
Fix particle animation controls