Age | Commit message (Expand) | Author |
2017-07-19 | Fix "vertical" property of StyleBoxLine | George Marques |
2017-07-19 | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky |
2017-07-19 | Merge pull request #9703 from Noshyaar/docs | Rémi Verschelde |
2017-07-19 | Add object type hint for docs | Poommetee Ketson |
2017-07-18 | Merge pull request #9689 from djrm/theme_fixes | Rémi Verschelde |
2017-07-18 | Added separators using StyleBoxLine, some theme style fixes, added variant icon | Daniel J. Ramirez |
2017-07-18 | Merge pull request #9482 from Noshyaar/pr-ramp | Rémi Verschelde |
2017-07-18 | Fix ColorPicker to use theme constants | Poommetee Ketson |
2017-07-17 | -Reorganized all properties of project settings (Sorry, Again). | Juan Linietsky |
2017-07-18 | Merge pull request #9639 from rminderhoud/primitives | Rémi Verschelde |
2017-07-16 | Improvements and fixes for the default theme. | Daniel J. Ramirez |
2017-07-15 | Lots of work on Audio & Physics engine: | Juan Linietsky |
2017-07-14 | Moved binds of PRIMITIVE_* contants from ArrayMesh to Mesh | Ralph Minderhoud |
2017-07-11 | [#7212] Fixed missing 'Variant' return values in documentation. | ducdetronquito |
2017-07-11 | Slider: add set/is_editable | Poommetee Ketson |
2017-07-08 | Merge pull request #9564 from Noshyaar/pr-threshold | Rémi Verschelde |
2017-07-08 | Some adjustments to toon material to make it more flexible | Juan Linietsky |
2017-07-08 | Added triplanar mapping, toon mode, and more specular modes for materials. Ad... | Juan Linietsky |
2017-07-08 | Refactor 'treshold' to 'threshold' | Poommetee Ketson |
2017-07-08 | -Added triplanar mapping modes | Juan Linietsky |
2017-07-05 | Use the gravity constant to calculate weights | Johan Manuel |
2017-07-04 | Implemented environment arrays for skybox reflection and roughness, quality i... | Juan Linietsky |
2017-07-03 | Merge pull request #9481 from BastiaanOlij/prim_capsule_flat | Rémi Verschelde |
2017-07-03 | Re-orient capsule to colission shape | BastiaanOlij |
2017-07-03 | Clean up normalmapping, make sure tangents are imported correctly. | Juan Linietsky |
2017-07-01 | Readd shape_offset as an editor-only and backcompat property | Bojidar Marinov |
2017-07-01 | Readd tilemap's shape_transform and bugfixes | Bojidar Marinov |
2017-07-01 | Revert "Fix Tileset/tilemap issues related to my adding of one-way collisions... | Juan Linietsky |
2017-06-30 | -Many fixes to VisualScript, fixed property names, etc. | Juan Linietsky |
2017-06-30 | Fix #9409, fixup #9370; tileset now has shape transform instead of offset | Bojidar Marinov |
2017-06-28 | Reworked translation system | Juan Linietsky |
2017-06-28 | Fix build error on master | Poommetee Ketson |
2017-06-28 | Fix curve saving, refined undo/redo | Marc Gilleron |
2017-06-27 | Merge pull request #9404 from Zylann/curve_improvement | Juan Linietsky |
2017-06-26 | -Fixed SCREEN_TEXTURE and other related 2D shader parameters. | Juan Linietsky |
2017-06-26 | Merge pull request #9268 from BastiaanOlij/improve_defaults | Rémi Verschelde |
2017-06-26 | Curve features | Marc Gilleron |
2017-06-26 | Merge pull request #9370 from bojidar-bg/c-9318-oneway-tilemaps | Rémi Verschelde |
2017-06-26 | Merge pull request #9318 from bojidar-bg/readd-normal-tilemap | Rémi Verschelde |
2017-06-25 | Usability improvements for folding. Unfortunately SpatialMaterial broke compa... | Juan Linietsky |
2017-06-25 | Add one-way collisions and individual shape offsets for tilesets | Bojidar Marinov |
2017-06-25 | Fixes method bind | Ramesh Ravone |
2017-06-25 | BuildSystem: generated files have .gen.extension | Poommetee Ketson |
2017-06-24 | GradientTexture now uses a Gradient | Marc Gilleron |
2017-06-24 | Environment: remove ssr_accel property, fix typo | Poommetee Ketson |
2017-06-24 | Added Curve resource | Marc Gilleron |
2017-06-22 | Add normal map to tilemaps and tilesets | Bojidar Marinov |
2017-06-22 | Properly exposed material types everywhere. | Juan Linietsky |
2017-06-19 | Align primitive defaults to default collision shape sizes | BastiaanOlij |
2017-06-18 | Texture rect_region drawing now clamps UV to avoid bleeding. This avoids scen... | Juan Linietsky |