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AgeCommit message (Expand)Author
2021-04-28Remove obsolete LargeTexture, it's no longer useful since 3.xRémi Verschelde
2021-04-28Merge pull request #48239 from akien-mga/goodbye-copymemRémi Verschelde
2021-04-27Merge pull request #48241 from akien-mga/tabs-panel-style-unusedRémi Verschelde
2021-04-27Merge pull request #48050 from JFonS/occlusion_cullingRémi Verschelde
2021-04-27Tabs: Remove unused 'panel' stylebox from default themeRémi Verschelde
2021-04-27Core: Drop custom `copymem`/`zeromem` definesRémi Verschelde
2021-04-27Merge pull request #47826 from Chaosus/vs_fix_default_input_overridingRémi Verschelde
2021-04-25fix triplanar mapping for AOStefan Boronczyk
2021-04-23Merge pull request #46593 from pycbouh/theme-editor-better-edit-uiRémi Verschelde
2021-04-23Implement occlusion cullingjfons
2021-04-20Merge pull request #47345 from nekomatata/heightmap-draw-trianglesRémi Verschelde
2021-04-20Merge pull request #47347 from nekomatata/heightmap-supportRémi Verschelde
2021-04-19doc: Sync classref with current sourceRémi Verschelde
2021-04-19Merge pull request #47448 from madmiraal/rename-lineedit-cursorRémi Verschelde
2021-04-18Merge pull request #47980 from reduz/split-particle-shader-entry-pointsRémi Verschelde
2021-04-18Refactor Edit Theme menu in Theme EditorYuri Sizov
2021-04-17Fix `sky` visual shader mode after last renameYuri Roubinsky
2021-04-17Split particle shader entry pointsreduz
2021-04-17Rename LineEdit caret_* properties getters and setters to match propertyMarcel Admiraal
2021-04-16Merge pull request #47950 from AndreaCatania/AndreaCatania-patch-4Rémi Verschelde
2021-04-16Lowers the navigation edge margin mergeAndrea Catania
2021-04-14Refactor GLSL shader compilationreduz
2021-04-12Prevents default values of VSNodeCustom from overriding by a scriptYuri Roubinsky
2021-04-10Merge pull request #46340 from gongpha/various-color-pickerRémi Verschelde
2021-04-08Merge pull request #43746 from CaptainProton42/masterRémi Verschelde
2021-04-06Add Various ColorPicker shapesKongfa Waroros
2021-04-05Style: Apply clang-tidy's `readability-braces-around-statements`Rémi Verschelde
2021-04-04Prevents TextureUniform in visual shaders from conversion to constant Yuri Roubinsky
2021-04-04Merge pull request #46273 from Chaosus/vs_commentRémi Verschelde
2021-04-01Merge pull request #46991 from madmiraal/rename-invert-reverseRémi Verschelde
2021-04-01Merge pull request #42827 from lyuma/rename_bones_blendshapesRémi Verschelde
2021-03-29Merge pull request #47457 from bruvzg/rtl_spacingRémi Verschelde
2021-03-29Use extra font spacing in the RichTextLabel line height calculation, and styl...bruvzg
2021-03-29Merge pull request #47435 from madmiraal/rename-texture-get_dataRémi Verschelde
2021-03-29doc: Sync classref with current sourceRémi Verschelde
2021-03-28Rename Texture.get_data() to get_image()Marcel Admiraal
2021-03-25Heightmap collision shape support in Godot PhysicsPouleyKetchoupp
2021-03-26Merge pull request #47163 from bruvzg/macos_sandbox_file_dialogRémi Verschelde
2021-03-25Fix ParticlesMaterial spreadMorris Tabor
2021-03-25Merge pull request #47251 from pycbouh/theme-more-useful-methodsRémi Verschelde
2021-03-24Draw triangles for HeightMapShape debug collisionPouleyKetchoupp
2021-03-24Rename the `.shader` file extension to `.gdshader`Hugo Locurcio
2021-03-23Merge pull request #37755 from KoBeWi/check_downRémi Verschelde
2021-03-23FileDialog: add Back/Forward buttons, add message for inaccessible folders.bruvzg
2021-03-22Merge pull request #47226 from fabriceci/improve-rayshape-2DRémi Verschelde
2021-03-22Improved 3D Scene ImporterJuan Linietsky
2021-03-22Add utility methods to Theme, improve error messages and documentationYuri Sizov
2021-03-21Bring the Raycast2D improvements to Rayshape2Dfabriceci
2021-03-21Rename Array.invert() to Array.reverse()Marcel Admiraal
2021-03-19Implement FLAG_UV*_USE_WORLD_TRIPLANARCaptainProton42