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AgeCommit message (Expand)Author
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-31Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-31-Ensure .tscn and .tres always save in a deterministic way, fixes #2495Juan Linietsky
2015-12-29Add tab close icon to the default themeIgnacio Etcheverry
2015-12-28Add missing argument names in GDScript bindingsRémi Verschelde
2015-12-28Fix wrong getters in ShaderGraphRémi Verschelde
2015-12-26Merge pull request #3140 from neikeq/fix_refresh_iconJuan Linietsky
2015-12-26Added reload icon to FileDialog's default themeIgnacio Etcheverry
2015-12-26Fix RGBA Uniform autogeneration in ShaderGraph (fixes #2606)MarianoGNU
2015-12-26-Added table support to RichTextLabelreduz
2015-12-14-implement arrows on tabs, when too many tabs are present, fixes #2806Juan Linietsky
2015-12-14implement point cloud function using convex hull for ConvexPolygonShape2D, fi...Juan Linietsky
2015-12-14replaced :var by :Variant in documentation, fixes #2897Juan Linietsky
2015-12-13-scenes are properly reloaded when a dependency changes, fixes #2896Juan Linietsky
2015-12-12Merge pull request #2933 from TheHX/pr-shader-loaderJuan Linietsky
2015-12-12-force exporting of original script exported variables on overriden scriptsJuan Linietsky
2015-12-12added proper functions to ColorRamp, fixes #3034Juan Linietsky
2015-12-10added fallbacks proprty to fontsJuan Linietsky
2015-12-09Fix tscn format not being recongnized by EditorFileSystemFranklin Sobrinho
2015-12-04missing pngsJuan Linietsky
2015-12-02-several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits F...Juan Linietsky
2015-11-28-Fixed bug with scene inheritance, should work againJuan Linietsky
2015-11-27Fix shader loading, making possible load .shd and .sgp from editorFranklin Sobrinho
2015-11-24Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-11-24-work in progress resourceparser and .tscn parser. Still non-functionalJuan Linietsky
2015-11-18Merge branch 'master' of https://github.com/okamstudio/godot into shadow_colorSaracen
2015-11-18Merge pull request #2707 from akien-mga/masterJuan Linietsky
2015-11-18Merge pull request #2709 from eska014/fix-default-menubutton-styleboxesJuan Linietsky
2015-11-18Merge pull request #2715 from SaracenOne/shader_fix_and_enhancementJuan Linietsky
2015-11-18Merge pull request #2636 from TheHX/fixed_materialJuan Linietsky
2015-11-18Merge pull request #2639 from MarianoGnu/originJuan Linietsky
2015-11-18Merge pull request #2695 from eska014/add-default-angular-dampJuan Linietsky
2015-11-18*Polygon2D now updates on any modification in its point array. ShapeLine2D ha...Ovnuniarchos
2015-11-18-Fixed default theme a littleJuan Linietsky
2015-11-17-Merged Script and Help tabsJuan Linietsky
2015-11-13-better integration of ndee's themeJuan Linietsky
2015-11-08New shader feature: change the colour of shadows on a per-material basis.Saracen
2015-11-02Added ability to write directly to 4-dimensional position vector from within ...Saracen
2015-11-01Cosmetic fixes to SCons buildsystemRémi Verschelde
2015-11-01Add default focus StyleBox to MenuButtoneska
2015-10-28Set World2D default angular damp per global `physics_2d/default_angular_damp`eska
2015-10-24Merge branch 'master' of https://github.com/okamstudio/godot into postaMarianoGNU
2015-10-21-Ability to debug video memory usageJuan Linietsky
2015-10-20-work in progress implementation of NDEE's theme It's NOT DONE YETJuan Linietsky
2015-10-19Fix ButtonGroup broken layoutMarianoGNU
2015-10-19Bind missing FixedMaterial constants, fixes #2628Franklin Sobrinho
2015-10-17Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-10-17-fixes disability to remove instanced nodes when reopening scene. Fixes #2610Juan Linietsky
2015-10-17Fix crash when using a Scalar Uniform node to GraphShaderMarianoGNU
2015-10-16Merge branch 'master' of https://github.com/okamstudio/godotMarianoGNU