Age | Commit message (Expand) | Author |
2015-01-14 | -fix shader param names broken issue on code completion | Juan Linietsky |
2015-01-11 | -Initial (untested) implementation of 2D shaders. Probably broken, will be fi... | Juan Linietsky |
2015-01-10 | 2D Rewrite Step [1] | Juan Linietsky |
2015-01-08 | Fixes to GraphEdit: | Juan Linietsky |
2015-01-07 | -Fixed matrix and vec+scalar multiplication issues, fixes #1143 | Juan Linietsky |
2015-01-07 | -changed type of C component of vec interp, fixes #1144 | Juan Linietsky |
2015-01-07 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-01-07 | -Visual Shader Editing Finished, PLEASE TEST! | Juan Linietsky |
2015-01-06 | fixes CurveXD::interpolatef() | UsernameIsAReservedWord |
2015-01-05 | Changes to 2D physics engine | Juan Linietsky |
2015-01-04 | -Fix shortcuts for OSX code completion, fixes #1111 | Juan Linietsky |
2015-01-03 | -Work in progress visual shader editor *DOES NOT WORK YET* | Juan Linietsky |
2014-12-21 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2014-12-21 | -ability to set default textures in shader (needed for visual shader editing) | Juan Linietsky |
2014-12-20 | fixed bugs in polygon_path_finder for finding nearest points | romulox_x |
2014-12-20 | WIP work on graph nodes and editing | Juan Linietsky |
2014-12-17 | -added brace matching to go with the new code completion | Juan Linietsky |
2014-12-16 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2014-12-16 | New Code Completion | Juan Linietsky |
2014-12-15 | Small batch of fixes | Juan Linietsky |
2014-12-01 | Merge pull request #867 from adolson/circleshape2d-radius-increment | Juan Linietsky |
2014-11-12 | 3D Import Import & UDP | Juan Linietsky |
2014-11-08 | add sane radius increment | Dana Olson |
2014-11-02 | Bug Fixes | Juan Linietsky |
2014-10-27 | -Much improvement to baked light baker | Juan Linietsky |
2014-10-26 | Fix some more incorrect bindings | Gerold31 |
2014-10-14 | Collada | Juan Linietsky |
2014-10-12 | Little Bits | Juan Linietsky |
2014-10-07 | -One liner fix for crash, line was removed accidentally. | Juan Linietsky |
2014-10-07 | Build System Changes | Juan Linietsky |
2014-10-03 | Icons for many new types of nodes | Juan Linietsky |
2014-10-03 | missing fils from yesterday comit. | Juan Linietsky |
2014-10-03 | Huge Amount of BugFix | Juan Linietsky |
2014-09-19 | Fixing Issues... | Juan Linietsky |
2014-09-17 | More Bug Fixes | Juan Linietsky |
2014-09-15 | 3D Physics Rework, Other Stuff | Juan Linietsky |
2014-08-14 | Little Bits | Juan Linietsky |
2014-08-01 | Small Issues & Maintenance | Juan Linietsky |
2014-07-06 | 2D Animation Improvements | Juan Linietsky |
2014-07-03 | Fixed #553: Disable 3D nodes for smaller executable | marynate |
2014-06-27 | Misc Fixes | Juan Linietsky |
2014-06-17 | FineTune HDR and Other Stuff | Juan Linietsky |
2014-06-16 | More 3D Work | Juan Linietsky |
2014-06-11 | Light Baker! | Juan Linietsky |
2014-05-29 | More 3D Improvements | Juan Linietsky |
2014-05-24 | Making Godot Easier to Use.. | Juan Linietsky |
2014-05-14 | A bit of everything: | Juan Linietsky |
2014-05-04 | Lots of 3D improvements: | Juan Linietsky |
2014-04-28 | -Added OpenSSL and HTTPS support | Juan Linietsky |
2014-04-10 | -Fixed a few bugs in Viewport | Juan Linietsky |