Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-06-23 | Merge pull request #5362 from J08nY/png | Rémi Verschelde | |
libpng: New version 1.6.27 | |||
2016-06-22 | Improved binding system (ObjectTypeDB::bind_method) to be friendlier to ↵ | Juan Linietsky | |
statically typed languages, should help in the Mono integration. Disabled by default. | |||
2016-06-22 | Fixed iCCp chunk in pngs | J08nY | |
neccesary for libpng 1.6.27 to work silently | |||
2016-06-22 | Merge pull request #5344 from Paulb23/code_completion_colors | Rémi Verschelde | |
Code completion box colors | |||
2016-06-21 | Added code completion existing color setting | Paulb23 | |
2016-06-21 | Added code completion selected color setting | Paulb23 | |
2016-06-21 | Animation: Fix property loop_interpolation | J08nY | |
fixes #5317 | |||
2016-06-20 | Add quotes to .tscn keys, solves #4366 | Juan Linietsky | |
2016-06-20 | Fix error storing path for children of instanced nodes in .tscn, fixes #4320 ↵ | Juan Linietsky | |
fixes #4579 fixes #4580 | |||
2016-06-20 | -Added options for scene import plugin to keep materials and user-added ↵ | Juan Linietsky | |
tracks to animations, please test! closes #4425 | |||
2016-06-19 | Replace 'or'/'and' keywords | George Marques | |
Some compilers do not like this. | |||
2016-06-19 | Merge pull request #5259 from neikeq/pr-textedit-zoom | Rémi Verschelde | |
TextEdit: Change font size with Ctrl+Mouse Wheel Up/Down | |||
2016-06-19 | Merge pull request #5085 from RandomShaper/remove-unreachable-code | Rémi Verschelde | |
Remove found dead code | |||
2016-06-19 | Merge pull request #4724 from Cybolic/optional-loop-interpolation | Rémi Verschelde | |
Added toggle for loop interpolation based on adolson's code | |||
2016-06-19 | -Added trigger mode to tracks, useful for properties that work as triggers, ↵ | Juan Linietsky | |
such as playing a sample, an animation, etc. -Better interpolation of discrete tracks, fixes #4417 | |||
2016-06-18 | DynamicFontData can be built-in (will still link to a ttf though), closes #4600 | Juan Linietsky | |
2016-06-18 | Drop fully commented-out files | Rémi Verschelde | |
Part of #5272 | |||
2016-06-18 | Drop empty files that are not used anywhere | Rémi Verschelde | |
Part of #5272 | |||
2016-06-18 | TextEdit: Change font size with Ctrl+Mouse Wheel Up/Down | Ignacio Etcheverry | |
2016-06-18 | Add missing license headers in our source files (#5255) | Rémi Verschelde | |
Also removes a couple wrong Godot headers from third-party source files. | |||
2016-06-17 | Keep track of when fonts change, so theme or controls that use fonts as ↵ | Juan Linietsky | |
overrides get properly updated. closes #4622 , probably closes many other issues too | |||
2016-06-17 | fixes compilation error on visual studio, closes #5249 | Juan Linietsky | |
2016-06-17 | -added missing .inc files | Juan Linietsky | |
-Made it possible to change the editor theme -Added two options to theme editor plugin to create empty template themes and editor themes -Make sure that saved themes to .tres keep the null theme fields, to make it easier to keep those when saving/loading the theme | |||
2016-06-16 | It is now possible to set a default custom theme, whether you want a hidpi ↵ | Juan Linietsky | |
default theme, or just use a custom font for the default theme | |||
2016-06-15 | Adds the ability to draw parent-children relationship lines in scene tree editor | UgisBrekis | |
Can be turned on/off in editor settings + line color change available as well | |||
2016-06-14 | Added some theme icons and its sources | Daniel J. Ramirez | |
2016-06-13 | fix crash when clearing dynamicfontdata, closes #4877 | Juan Linietsky | |
2016-06-13 | Merge pull request #5176 from marcelofg55/master | Juan Linietsky | |
Fixed overloaded virtual functions with const vs none warning | |||
2016-06-12 | resolve numerical error when comparing instancing an inheritance to avoid ↵ | Juan Linietsky | |
saving changed properties when they didn't, closes 4759 | |||
2016-06-12 | Fixed ancient bug that prevented proper theme editing, closes #4924 | Juan Linietsky | |
2016-06-12 | Fixed overloaded virtual functions with const vs none warning | marcelofg55 | |
2016-06-07 | Remove found dead code | Pedro J. Estébanez | |
2016-06-06 | Merge pull request #5026 from Geequlim/patch9frame-extension | Juan Linietsky | |
Enhanced Patch9Frame | |||
2016-06-05 | Bitmask import plugin | Saracen | |
2016-06-05 | Enhanced StyleBoxTexture: | Geequlim | |
Add texture region support for StyleBoxTexture. Quick region(texture region and scale region) selection for StyleBoxTexture with TextureRegionEditorPlugin. | |||
2016-06-05 | Add texture region support for stylebox render | Geequlim | |
2016-06-04 | Physics2D: Rename default_density to default_linear_damp | Rémi Verschelde | |
Also adds a proper deprecating warning and tries to do some porting automatically. Supersedes #4109. | |||
2016-06-01 | Merge pull request #4952 from sanikoyes/Pr-fix-stb-font-prop | Juan Linietsky | |
fix stb font property names | |||
2016-05-31 | Some cleanup to GDScript | Juan Linietsky | |
separated GDFunction (VM) from GDScript in two different files | |||
2016-05-31 | fix stb font property names | sanikoyes | |
2016-05-30 | Merge remote-tracking branch 'origin/master' | Juan Linietsky | |
2016-05-30 | changed font system to use fallbacks | Juan Linietsky | |
this way more than 64k characters can be used | |||
2016-05-30 | -Some fixes to OSX retina scaling for window functions | Juan Linietsky | |
-Implemented HiDPI detection and support for Godot Editor! | |||
2016-05-29 | Finalized DynamicFont implementation | Juan Linietsky | |
-DynamicFont uses Freetype by default -Editor fonts are now scalable thanks to this -Cleaned up documentation browser and added fonts for this | |||
2016-05-27 | Changed import workflow | Juan Linietsky | |
-Rearrange favorites in fs dock with drag and drop -Removed import -> sub-scene, moved to scenetree contextual menu -Removed import -> re-import , moved and integrated to FS dock -Added ability in FS dock to re-import more than one resource simultaneously -Added ability to drag from native filesystem explorer to Godot, only works on Windows though -Removed scene reimport merge options, never worked well. Eventually merging materials should be re-added -Added ability to set custom root node type when importing scenes -Re-Import is now automatic, can be configured back to manual in editor settings -Added resource previews in property list for many resource types | |||
2016-05-24 | Fixed caret color not changing though properties | Paulb23 | |
2016-05-21 | remove trailing whitespace | Hubert Jarosz | |
2016-05-20 | Added toggle for loop interpolation based on adolson's code | Christian Dannie Storgaard | |
2016-05-17 | -Added configuration warning system for nodes | Juan Linietsky | |
-Added a new "add" and "instance" buttons for scene tree -Added a vformat() function to ease translation work | |||
2016-05-13 | Merge pull request #4096 from neikeq/pr-margin-cont-imp | Juan Linietsky | |
MarginContainer improvements |