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2016-07-18Add a function to notify font users that the font changed. Closes #5774Juan Linietsky
2016-07-18Merge pull request #5757 from Razzlegames/blendIndexFixRémi Verschelde
Could not use pre multiply alpha for material in editor
2016-07-18Merge pull request #5657 from Paulb23/block_caretRémi Verschelde
Added block caret to TextEdit
2016-07-17Could not use pre multiply alpha for material in editorKyle Luce
- 3 was hard coded, I just changed to 4. Unfortunately this will break every time a blend mode is added
2016-07-16Merge pull request #5467 from RandomShaper/enhance-tidy-extensionsJuan Linietsky
Enhance/tidy file extensions management
2016-07-12Added block caret to TextEditPaulb23
2016-07-11Removed duplicate colorPaulb23
2016-07-11Expose colors to themePaulb23
2016-07-10Add function to get the list of samples, closes #5561Juan Linietsky
2016-07-09Merge pull request #5589 from akien-mga/pr-unused-varRémi Verschelde
Removing some more unused vars and dead code
2016-07-08classref: Fix arg name for is_action_pressed/releasedRémi Verschelde
Also position TEXTURE_SPHERE constant properly.
2016-07-08Remove unused variables (fourth pass) + dead codeRémi Verschelde
Also fix a potential regression from 3fcb9b1ec179b99d979d4cfea9b5e3c80e4a3e33.
2016-06-30Make both signals be ordered and samplelibrary items too, fixes scenes ↵Juan Linietsky
changing for git, closes #5289
2016-06-28Homogeinize resource formats loaders/saversPedro J. Estébanez
2016-06-28Remove error when getting dependencies from tscn files in some cases, closes ↵Juan Linietsky
#3897
2016-06-28Fixed bug in instance state ordering, closes #3904Juan Linietsky
2016-06-27Make most resources (save for packedscenes and scripts) reload if they ↵Juan Linietsky
change on disk. Closes #4059.
2016-06-26Revert "Added toggle for loop interpolation based on adolson's code"Rémi Verschelde
This reverts commits 8884b8f51963553dd1ecc0bc4accf64deb4f645f bd5c8f2aa086c2cacc704dfef249c124760ab569 and 5cb31f6d5b667a551092b699de6f4786e0bb5b6d. <reduz> Akien, I understand the need for the second loop mode, but I think the current UI is pretty confusing. I think this should be changed for an enum, both there and in the animation.. otherwise we should revert it [...] <reduz> alternatively this could be added per track, which I think should make it a little less confusing Reopens #959..
2016-06-26Merge pull request #5307 from MarianoGnu/masterRémi Verschelde
TextureRegion improvements
2016-06-25Merge pull request #5397 from djrm/gizmos_fixRémi Verschelde
Added high resolution icons for the Gizmos
2016-06-24Added high resolution icons for the Gizmos, fixes #1638Daniel J. Ramirez
2016-06-24Merge pull request #5386 from Paulb23/code_completion_color_themeRémi Verschelde
Exposed code completion colors to the text edit theme
2016-06-24Exposed code completion colors to the text edit themePaulb23
2016-06-23Merge pull request #5362 from J08nY/pngRémi Verschelde
libpng: New version 1.6.27
2016-06-22Improved binding system (ObjectTypeDB::bind_method) to be friendlier to ↵Juan Linietsky
statically typed languages, should help in the Mono integration. Disabled by default.
2016-06-22Fixed iCCp chunk in pngsJ08nY
neccesary for libpng 1.6.27 to work silently
2016-06-22Merge pull request #5344 from Paulb23/code_completion_colorsRémi Verschelde
Code completion box colors
2016-06-21Added code completion existing color settingPaulb23
2016-06-21Added code completion selected color settingPaulb23
2016-06-21Animation: Fix property loop_interpolationJ08nY
fixes #5317
2016-06-20Add quotes to .tscn keys, solves #4366Juan Linietsky
2016-06-20Fix error storing path for children of instanced nodes in .tscn, fixes #4320 ↵Juan Linietsky
fixes #4579 fixes #4580
2016-06-20Modify margins with mouse inputMarianoGNU
2016-06-20-Added options for scene import plugin to keep materials and user-added ↵Juan Linietsky
tracks to animations, please test! closes #4425
2016-06-19Replace 'or'/'and' keywordsGeorge Marques
Some compilers do not like this.
2016-06-19Merge pull request #5259 from neikeq/pr-textedit-zoomRémi Verschelde
TextEdit: Change font size with Ctrl+Mouse Wheel Up/Down
2016-06-19Merge pull request #5085 from RandomShaper/remove-unreachable-codeRémi Verschelde
Remove found dead code
2016-06-19Merge pull request #4724 from Cybolic/optional-loop-interpolationRémi Verschelde
Added toggle for loop interpolation based on adolson's code
2016-06-19-Added trigger mode to tracks, useful for properties that work as triggers, ↵Juan Linietsky
such as playing a sample, an animation, etc. -Better interpolation of discrete tracks, fixes #4417
2016-06-18DynamicFontData can be built-in (will still link to a ttf though), closes #4600Juan Linietsky
2016-06-18Drop fully commented-out filesRémi Verschelde
Part of #5272
2016-06-18Drop empty files that are not used anywhereRémi Verschelde
Part of #5272
2016-06-18TextEdit: Change font size with Ctrl+Mouse Wheel Up/DownIgnacio Etcheverry
2016-06-18Add missing license headers in our source files (#5255)Rémi Verschelde
Also removes a couple wrong Godot headers from third-party source files.
2016-06-17Keep track of when fonts change, so theme or controls that use fonts as ↵Juan Linietsky
overrides get properly updated. closes #4622 , probably closes many other issues too
2016-06-17fixes compilation error on visual studio, closes #5249Juan Linietsky
2016-06-17-added missing .inc filesJuan Linietsky
-Made it possible to change the editor theme -Added two options to theme editor plugin to create empty template themes and editor themes -Make sure that saved themes to .tres keep the null theme fields, to make it easier to keep those when saving/loading the theme
2016-06-16It is now possible to set a default custom theme, whether you want a hidpi ↵Juan Linietsky
default theme, or just use a custom font for the default theme
2016-06-15Adds the ability to draw parent-children relationship lines in scene tree editorUgisBrekis
Can be turned on/off in editor settings + line color change available as well
2016-06-14Added some theme icons and its sourcesDaniel J. Ramirez