Age | Commit message (Expand) | Author |
2021-02-05 | Added temporal reprojection to Volumetric Fog | reduz |
2021-02-04 | Merge pull request #45672 from reduz/barrier-optimization | Rémi Verschelde |
2021-02-04 | doc: Don't bind argument names with p_ prefix | Rémi Verschelde |
2021-02-04 | Make SyntaxHighligher::_clear_highlighting_cache virtual | George Marques |
2021-02-04 | Rewrote how barriers work for faster rendering | reduz |
2021-02-04 | Removed duplicated binding of two methods | George Marques |
2021-02-03 | Merge pull request #45496 from Chaosus/fix_particles | Rémi Verschelde |
2021-02-02 | Add check for sun in PhysicalSky | clayjohn |
2021-02-01 | Merge pull request #45594 from JFonS/improve_3d_grid | Rémi Verschelde |
2021-02-01 | 3D editor grid improvements | jfons |
2021-02-01 | Merge pull request #37547 from aaronfranke/tau | Rémi Verschelde |
2021-02-01 | Merge pull request #45281 from Chaosus/vs_unify | Rémi Verschelde |
2021-01-28 | doc: Sync classref with current source | Rémi Verschelde |
2021-01-27 | Fix particles not properly modified by their lifetime | Yuri Roubinsky |
2021-01-27 | Added missed Button `font_hover_pressed_color` style | Yuri Roubinsky |
2021-01-26 | Reveals Button "icon_color" style properties to the user | Yuri Roubinsky |
2021-01-26 | Merge pull request #44194 from madmiraal/fix-font_selected_color | Rémi Verschelde |
2021-01-25 | Merge pull request #45447 from pycbouh/graphedit-minimap-active-invisible | Rémi Verschelde |
2021-01-25 | Fix minimap capturing events and improve its theme | Yuri Sizov |
2021-01-25 | Implement shadow meshes | reduz |
2021-01-24 | Change themes *_color_* to *_*_color | Marcel Admiraal |
2021-01-22 | Merge pull request #45314 from RandomShaper/modernize_rwlock | Rémi Verschelde |
2021-01-19 | Cleanup: Remove executable bit from files which don't need it | Rémi Verschelde |
2021-01-19 | Modernize RWLock | Pedro J. Estébanez |
2021-01-18 | Added SDF nodes to visual shader | Yuri Roubinsky |
2021-01-18 | Unified several visual shader nodes | Yuri Roubinsky |
2021-01-18 | Fix typo in theming methods ("botton" -> "bottom") | Hugo Locurcio |
2021-01-15 | Fix replaced visual shader nodes updating | Yuri Roubinsky |
2021-01-15 | Merge pull request #44805 from Chaosus/vs_convert | Rémi Verschelde |
2021-01-12 | Renamed `emit_particle` to `emit_subparticle` shader function | Yuri Roubinsky |
2021-01-11 | Scale error in mesh optimizer so it uses absolute scale. | K. S. Ernest (iFire) Lee |
2021-01-09 | Use Math_TAU and deg2rad/rad2deg in more places and optimize code | Aaron Franke |
2021-01-06 | Added ability to visualize native shaders | reduz |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-30 | Add convert options between constants and uniforms in visual shaders | Yuri Roubinsky |
2020-12-29 | Merge pull request #44762 from KoBeWi/offset_is_now_point_not_offset_point | Rémi Verschelde |
2020-12-29 | Merge pull request #44614 from madmiraal/rename-normalmap-normal_map | Rémi Verschelde |
2020-12-29 | Fix missed renamings from empty() to is_empty() | Rémi Verschelde |
2020-12-29 | Merge pull request #43691 from bruvzg/ctl_dropcap | Rémi Verschelde |
2020-12-29 | Consistently use normal_map | Marcel Admiraal |
2020-12-28 | Rename offset to point in remove_point() | kobewi |
2020-12-28 | Merge pull request #44183 from madmiraal/box_shape-size | Rémi Verschelde |
2020-12-28 | Merge pull request #44149 from madmiraal/rename-tangent-orthogonal | Rémi Verschelde |
2020-12-28 | Rename Rect2 and Rect2i grow_margin() to grow_side() | Marcel Admiraal |
2020-12-28 | Rename empty() to is_empty() | Marcel Admiraal |
2020-12-23 | Rename Control margin to offset | Marcel Admiraal |
2020-12-21 | Port ASSAO to Godot to replace SAO | clayjohn |
2020-12-20 | Add animation reset track feature | Pedro J. Estébanez |
2020-12-19 | Rename Rect2 and Rect2i clip() to intersection() | Marcel Admiraal |
2020-12-18 | Implement automatic LOD (Level of Detail) | reduz |