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AgeCommit message (Expand)Author
2021-11-01Merge pull request #54396 from groud/implement_terrain_other_brushesRémi Verschelde
2021-11-01Merge pull request #37880 from nekomatata/rigid-body-damping-overrideCamille Mohr-Daurat
2021-11-01Fix memory leak when using CurveTexture.set_texture_modeHaoyu Qiu
2021-10-30Merge pull request #54383 from Calinou/colorpicker-overbright-indicator-tweak...Rémi Verschelde
2021-10-29Implement missing TileMap brushes for terrainsGilles Roudière
2021-10-29Merge pull request #53234 from Geometror/gradient-texture-2dYuri Roubinsky
2021-10-29Tweak overbright indicator icon to be more visible on white backgroundHugo Locurcio
2021-10-29Repair Fog mode in visual shadersYuri Roubinsky
2021-10-28Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFogclayjohn
2021-10-28Merge pull request #54350 from akien-mga/clang-format-dont-align-operandsRémi Verschelde
2021-10-28Merge pull request #54222 from JFonS/instance-fadeRémi Verschelde
2021-10-28clang-format: Disable alignment of operands, too unreliableRémi Verschelde
2021-10-28Merge pull request #54331 from LennyPhoenix/lennyphoenix-patch-2Rémi Verschelde
2021-10-28Check for valid stack in set_bone_indexLenny Critchley
2021-10-27Merge pull request #54125 from groud/tile_data_runtime_modificationRémi Verschelde
2021-10-27Implement runtime update of TileData object in TileMapGilles Roudière
2021-10-26Fix vulkan proximity fadeBrian Semrau
2021-10-26Add focus font color to Button and derivativesYuri Sizov
2021-10-26Merge pull request #54245 from manueldun/nullParamAddModRémi Verschelde
2021-10-26Merge pull request #54073 from groud/terrains_for_procgenRémi Verschelde
2021-10-25Improved RigidDynamicBody linear/angular damping overridePouleyKetchoupp
2021-10-25Added error macro to ensure non null parameterManuel Dun
2021-10-25Fix GCC 12 `-Werror=type-limits` in animation compression codeRémi Verschelde
2021-10-25Merge pull request #54050 from reduz/animation-compressionRémi Verschelde
2021-10-25Ignore empty Font resources as theme override.bruvzg
2021-10-25Implement distance fade and transparencyJFonS
2021-10-23Fixed animation insertion in SkeletonEditorSilc 'Tokage' Renew
2021-10-21Implement Animation Compressionreduz
2021-10-21Remove unimplemented methodsMarcel Admiraal
2021-10-21Allow updating TileMap cells using surrounding terrainsGilles Roudière
2021-10-20Merge pull request #53926 from YeldhamDev/i_am_tabbar_nowRémi Verschelde
2021-10-20Merge pull request #53983 from Duroxxigar/navmesh-agent-defaultRémi Verschelde
2021-10-19Fix: typo in TextParagraph class and docsMurilo Gonçalves
2021-10-19Change default navmesh agent radius to match nav agent node's default radiusDuroxxigar
2021-10-19Rename `Tabs` to `TabBar`Michael Alexsander
2021-10-19Implement TileMap patterns paletteGilles Roudière
2021-10-18Merge pull request #53925 from Anutrix/fix-unused-importsRémi Verschelde
2021-10-18Merge pull request #53889 from Klowner/surfacetool-generate-lod-assert-crashRémi Verschelde
2021-10-18Remove unused imports in .py, SCsub and SConstruct filesAnutrix
2021-10-16Add check to SurfaceTool.generate_lod(); ensure target index count between 0 ...Mark Riedesel
2021-10-16Merge pull request #53821 from TwistedTwigleg/Godot_Master_SkeletonModificati...Rémi Verschelde
2021-10-16Fix for SkeletonModification3Ds to work with the new bone pose changes, fixed...TwistedTwigleg
2021-10-16Implement Animation Blend Shape Tracksreduz
2021-10-15Merge pull request #53764 from Chaosus/vs_curve_input_port_defaultRémi Verschelde
2021-10-15Add scene Post-Import Plugin support.reduz
2021-10-14Merge pull request #53810 from groud/fix_crashRémi Verschelde
2021-10-14Fixes crash in TileSetAtlasSource::get_tiles_to_be_removed_on_changeGilles Roudière
2021-10-14Fix the height fog effectBrian Semrau
2021-10-13Remove REST transform influence in skeleton bonesreduz
2021-10-13Add a default input parameter field to CurveTexture (in visual shaders)Yuri Roubinsky