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AgeCommit message (Expand)Author
2019-04-07Merge pull request #26164 from Chaosus/vshader_improvementsRémi Verschelde
2019-04-07Merge pull request #27734 from Hendrikto/cleanupRémi Verschelde
2019-04-07Merge pull request #27156 from BastiaanOlij/add_height_map_shapeRémi Verschelde
2019-04-07Major improvements for visual shader systemChaosus
2019-04-06Merge pull request #27602 from YeldhamDev/tileset_emptypoly_crash_fixRémi Verschelde
2019-04-06Merge pull request #26609 from nekomatata/shadow_offsetTimo
2019-04-06Remove unused importsHendrikto
2019-04-05Make 'ConvexPolygonShape2D' start empty, so it's consistent with other shapes.Michael Alexsander Silva Dias
2019-04-05Replace a few #if/#elif with #ifdef and "#elif defined"Ignacio Etcheverry
2019-04-04Small fixes to static analyzer bugsqarmin
2019-04-04Fix BitMap calculating incorrect true bit countAndrii Doroshenko (Xrayez)
2019-04-03Fix: Keep custom tracks option now keeps animation loop property and value tr...Angeloss
2019-03-19Properly handle different border widths in rounded corner aaPouleyKetchoupp
2019-03-19Support for shadow offset in box stylePouleyKetchoupp
2019-03-17Added height map shape that implement heightmap collision shapeBastiaan Olij
2019-03-16Merge pull request #26308 from bojidar-bg/11722-meshlibrary-transformsRémi Verschelde
2019-03-16Merge pull request #26459 from ptrojahn/eofRémi Verschelde
2019-03-12AudioStreamSample: Don't crash when writing to file failsmerumelu
2019-03-06Hide StreamTexture flags, fixes #26640Juan Linietsky
2019-03-04TileSet/TileMap: Decompose solid non-convex polygons into convexes. Real fix ...Mariano Suligoy
2019-03-04Fix and restore text, material and mesh previewers.Juan Linietsky
2019-03-03Skeletons can now choose between using local or world coords for processing, ...Juan Linietsky
2019-03-03Fix style issues from recent commitsRémi Verschelde
2019-03-02Fixed a case of broken loop due to wrapping on the edge, closes #25245Juan Linietsky
2019-03-01Remove extraneous line breaks from text resourcesPaul Trojahn
2019-03-01Remove old method that makes no sense today, fixes #25566Juan Linietsky
2019-03-01Merge pull request #26441 from QbieShay/fix_sigill_when_no_parent_escnRémi Verschelde
2019-03-01Editor does not crash anymore if a non root node in escn is missing a parentIlaria Cislaghi
2019-02-28added diffuse and specular as inputs to visual shaderclayjohn
2019-02-27Merge pull request #26257 from kaadmy/procedural_sky_sun_energyRémi Verschelde
2019-02-27Merge pull request #26134 from marxin/fix-Wsign-compareRémi Verschelde
2019-02-27Fix GCC 5 build after #26331 and cleanup styleRémi Verschelde
2019-02-27Fix -Wsign-compare warnings.marxin
2019-02-27Don't crash on previewing an AtlasTexture without a regionHein-Pieter van Braam
2019-02-26Consider StaticBody and NavMesh position when converting to a MeshLibraryBojidar Marinov
2019-02-25Fix saturate ScalarFunc in Visual ShaderWindy Darian
2019-02-25Several fixes to make GLES2 on HTML5 work much better.Juan Linietsky
2019-02-25Update controls when a stylebox or icon override changes; change to CONNECT_R...Bojidar Marinov
2019-02-24Many separate fixes to ensure non power of 2 textures work on GLES2, closes #...Juan Linietsky
2019-02-24Use sun energy for ProceduralSky generationKaadmY
2019-02-24Explicitly use floating point numbers in the our shadersHein-Pieter van Braam
2019-02-24Prevent circular references to scene being saved, fixes #24384Juan Linietsky
2019-02-23-Treat scalar conversions when calling functions as error, closes #24261Juan Linietsky
2019-02-22-Support DEPTH_TEXTURE in GLES2, fixes #25106Juan Linietsky
2019-02-22Fix code style issuesRémi Verschelde
2019-02-21Implement a cleaner (and better) way to save imagedata from ImageTexture, fix...Juan Linietsky
2019-02-20Add -Wshadow=local to warnings and fix reported issues.marxin
2019-02-14Fix 2 more UBSAN issues (#25217).marxin
2019-02-14-Fixes to undo redo to avoid crash, closes #24251Juan Linietsky
2019-02-14Merge pull request #25717 from nekomatata/dynamic-font-settings-fixRémi Verschelde