index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
resources
Age
Commit message (
Expand
)
Author
2021-10-20
Merge pull request #53926 from YeldhamDev/i_am_tabbar_now
Rémi Verschelde
2021-10-20
Merge pull request #53983 from Duroxxigar/navmesh-agent-default
Rémi Verschelde
2021-10-19
Fix: typo in TextParagraph class and docs
Murilo Gonçalves
2021-10-19
Change default navmesh agent radius to match nav agent node's default radius
Duroxxigar
2021-10-19
Rename `Tabs` to `TabBar`
Michael Alexsander
2021-10-19
Implement TileMap patterns palette
Gilles Roudière
2021-10-18
Merge pull request #53925 from Anutrix/fix-unused-imports
Rémi Verschelde
2021-10-18
Merge pull request #53889 from Klowner/surfacetool-generate-lod-assert-crash
Rémi Verschelde
2021-10-18
Remove unused imports in .py, SCsub and SConstruct files
Anutrix
2021-10-16
Add check to SurfaceTool.generate_lod(); ensure target index count between 0 ...
Mark Riedesel
2021-10-16
Merge pull request #53821 from TwistedTwigleg/Godot_Master_SkeletonModificati...
Rémi Verschelde
2021-10-16
Fix for SkeletonModification3Ds to work with the new bone pose changes, fixed...
TwistedTwigleg
2021-10-16
Implement Animation Blend Shape Tracks
reduz
2021-10-15
Merge pull request #53764 from Chaosus/vs_curve_input_port_default
Rémi Verschelde
2021-10-15
Add scene Post-Import Plugin support.
reduz
2021-10-14
Merge pull request #53810 from groud/fix_crash
Rémi Verschelde
2021-10-14
Fixes crash in TileSetAtlasSource::get_tiles_to_be_removed_on_change
Gilles Roudière
2021-10-14
Fix the height fog effect
Brian Semrau
2021-10-13
Remove REST transform influence in skeleton bones
reduz
2021-10-13
Add a default input parameter field to CurveTexture (in visual shaders)
Yuri Roubinsky
2021-10-13
Prevent tiles outside atlas texture
Gilles Roudière
2021-10-13
Merge pull request #53689 from reduz/remove-animation-transform3d-track
Rémi Verschelde
2021-10-13
Merge pull request #53683 from Chaosus/vs_previews
Rémi Verschelde
2021-10-12
Remove animation 3D transform track, replace by loc/rot/scale tracks.
reduz
2021-10-12
Replaced NULL with nullptr
M. Huri
2021-10-11
Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ...
Juan Linietsky
2021-10-11
Merge pull request #48332 from TokageItLab/implement-ping-pong
Rémi Verschelde
2021-10-11
Make port previews in visual shader visible in other shader modes
Yuri Roubinsky
2021-10-11
Fixes set_source_id not updating the next automatic source id
Gilles Roudière
2021-10-09
Fix auto LOD generation for blendshapes.
Joan Fons
2021-10-09
implement ping-pong loop in animation
Tokage
2021-10-09
Fix missing argument names in bindings
Rémi Verschelde
2021-10-07
Merge pull request #53522 from groud/read_only_tile_layout
Rémi Verschelde
2021-10-07
Merge pull request #53523 from Calinou/remove-occlusion-color
Rémi Verschelde
2021-10-07
Merge pull request #53538 from Calinou/environment-ssr-fade-no-negative-values
Rémi Verschelde
2021-10-07
Don't allow translucent colors in built-in sky material properties
Hugo Locurcio
2021-10-07
Clamp Environment's SSR fade-in and fade-out to positive values
Hugo Locurcio
2021-10-07
Remove unimplemented `Environment.ambient_light_occlusion_color` property
Hugo Locurcio
2021-10-07
Set TileSet layout and half-offset as read-only when using square shape
Gilles Roudière
2021-10-05
Fix editable children errors when packing scene tree at runtime
PouleyKetchoupp
2021-10-05
Merge pull request #53237 from metinc/fix-animated-sprite-precision-error-master
Rémi Verschelde
2021-10-04
Correctly bind optional arguments when emitting Theme changes
Yuri Sizov
2021-10-04
Merge pull request #53378 from clayjohn/hide_render_priority
Rémi Verschelde
2021-10-04
Hide render_priority except when using SpatialMaterials
clayjohn
2021-10-04
Merge pull request #53396 from pycbouh/theme-improve-change-propagation
Rémi Verschelde
2021-10-04
Make Theme report property list changes less often
Yuri Sizov
2021-10-04
GDScript completion: Handle quote style ad-hoc to remove editor dependency
Rémi Verschelde
2021-10-04
Merge pull request #53341 from pycbouh/gui-editor-scale-encapsulation
Rémi Verschelde
2021-10-04
Add the base scale factor to the Theme resource
Yuri Sizov
2021-10-03
GLTF for game templates.
K. S. Ernest (iFire) Lee
[next]