summaryrefslogtreecommitdiff
path: root/scene/resources
AgeCommit message (Expand)Author
2022-11-25[TileMap] Fix alternative tile issues.Zae
2022-11-24Add MAKE_RESOURCE_TYPE_HINT macro to simplify binding arrays of resourcesRémi Verschelde
2022-11-24Refactor interpolating functions in some classes to use Math classSilc Renew
2022-11-24Refactor Curve3D::_bake() methodYaohua Xiong
2022-11-23ImageLoaderSVG: Improve error reportingRémi Verschelde
2022-11-22Refactor process of AnimationTree for end of animationSilc Renew
2022-11-22BitMap polygon code cleanupNinni Pipping
2022-11-21Add animation_changed signal to AnimationLibraryJonathan Nicholl
2022-11-21Code simplifications found by cppcheckMarkus Sauermann
2022-11-20Fix connection of animation changed signal in AnimationTrackEditorSilc Renew
2022-11-18Merge pull request #67714 from adamscott/fix-preload-cyclic-references-part2Rémi Verschelde
2022-11-18Fix cyclic references in GDScript 2.0Adam Scott
2022-11-18Merge pull request #64212 from xiongyaohua/curve3d_baking_refactorRémi Verschelde
2022-11-17Fix polygon generation in BitMapNinni Pipping
2022-11-16Merge pull request #68709 from MewPurPur/instance-begone-part3Rémi Verschelde
2022-11-16Remove more instances of 'instance' being used as a verbVolTer
2022-11-15Merge pull request #67948 from DeeJayLSP/split_webpRémi Verschelde
2022-11-15Overhaul WebP packer and split compression optionsDeeJayLSP
2022-11-15Fixes infinite loop in ResourceFormatText when having unexpected end of fileGilles Roudière
2022-11-14Merge pull request #68664 from bruvzg/bmp_base_sizeRémi Verschelde
2022-11-14Merge pull request #68657 from Sauermann/fix-redundant-initializationRémi Verschelde
2022-11-14[Bitmap font] Always set valid fixed size, even if it's not set in the `fnt` ...bruvzg
2022-11-14Fix periods in editor strings and messagesHugo Locurcio
2022-11-14Remove redundant Variant-types initializationsMarkus Sauermann
2022-11-14Fix misc formatting issuesRémi Verschelde
2022-11-14Merge pull request #68582 from bruvzg/inv_gd3_bmp_fontRémi Verschelde
2022-11-13Add optional UV2 logic for lightmapping to primitive shapesBastiaan Olij
2022-11-13Add a special case for importing bitmap fonts designed for Godot 3.bruvzg
2022-11-12Refactor Curv3D and PathFollow3DYaohua Xiong
2022-11-12Merge pull request #68477 from dzil123/visual_shader_ufunc_input_fixYuri Rubinsky
2022-11-12Fix usages of mesh simplification functions in float=64 buildsMarc Gilleron
2022-11-11Merge pull request #68513 from Chaosus/fix_shader_paramRémi Verschelde
2022-11-11Merge pull request #68428 from nikitalita/fix-mesh-convertRémi Verschelde
2022-11-11Fix `Shader::has_parameter` to return a correct valueYuri Rubinsky
2022-11-10fix old mesh conversion offsetsnikitalita
2022-11-10Visual Shader UVFunc keep existing input value on function changedzil123
2022-11-08Fix crash from impossible Object::cast_toMarkus Sauermann
2022-11-08Remove duplicate project settings definitionskobewi
2022-11-07Code simplificationsMarkus Sauermann
2022-11-03Hide Antialiasing import option on DynamicFonts with MSDF enabledHugo Locurcio
2022-11-03Merge pull request #67540 from KoBeWi/hue_hue_hueRémi Verschelde
2022-11-02Merge pull request #66017 from Mickeon/rename-image-copy-rectRémi Verschelde
2022-11-02Change hue icons to horizontal GradientTexture2Dkobewi
2022-11-02Add a separate hue gradient for OKHSL modekobewi
2022-11-01Rename Image's `get_rect` to `get_region`Micky
2022-11-01Move rotation sampling from Path2D to Curve2DYaohua Xiong
2022-10-31Merge pull request #67895 from bruvzg/ts_fix_obj_rectsRémi Verschelde
2022-10-31Merge pull request #67486 from bruvzg/bmp_oemRémi Verschelde
2022-10-31Merge pull request #67578 from KoBeWi/GEDITORRémi Verschelde
2022-10-31Merge pull request #67588 from KoBeWi/if(!GDVIRTUAL_CALL)don'tRémi Verschelde