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Godot with FMOD integration
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Author
2021-07-17
Prevent function gen in visual shader if no out connection is provided
Yuri Roubinsky
2021-07-14
Merge pull request #49348 from Geometror/fix-particles-hidden-basecolor
Rémi Verschelde
2021-07-14
Rename Curve3Texture to CurveXYZTexture
Rémi Verschelde
2021-07-13
Add header theme type variations to labels
kobewi
2021-07-13
Merge pull request #50169 from pycbouh/theme-type-variations
Rémi Verschelde
2021-07-13
Add type variations to Theme
Yuri Sizov
2021-07-12
Merge pull request #50262 from nekomatata/convex-hull-simplification
Rémi Verschelde
2021-07-12
Auto-set a first compatible uniform on dragging to create a UniformRef
Yuri Roubinsky
2021-07-11
added offset for plane mesh and quad mesh
QbieShay
2021-07-11
Merge pull request #50149 from Chaosus/vs_curve3d
Yuri Roubinsky
2021-07-07
Options to clean/simplify convex hull generated from mesh
PouleyKetchoupp
2021-07-07
Tweak the GradientTexture property hint to follow CurveTexture
Hugo Locurcio
2021-07-07
Merge pull request #50193 from reduz/fix-command-queue-crash
Rémi Verschelde
2021-07-07
Fix Command Queue Crash
reduz
2021-07-06
Merge pull request #50162 from Calinou/inspector-hint-allow-ormmaterial3d
Rémi Verschelde
2021-07-06
Fix: The ORMMaterial3D shader doesn't compile #50161
Martin Krbila
2021-07-06
Fix TileSet::CellNeighbor enum binding
George Marques
2021-07-05
Fix Subsurface Scattering
reduz
2021-07-04
Allow using ORMMaterial3D by using BaseMaterial3D as a resource hint
Hugo Locurcio
2021-07-04
Added Curve3Texture to Visual Shaders
Yuri Roubinsky
2021-07-04
Fix color properties of particle nodes/material
Hendrik Brucker
2021-07-03
Merge pull request #50054 from reduz/curve-texture-3d
Rémi Verschelde
2021-07-03
Implement Curve3Texture
reduz
2021-07-02
Add compatibility with old mesh formats
reduz
2021-07-01
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
Aaron Franke
2021-07-01
Merge pull request #50040 from reduz/fix-renderingserver-bindings
Rémi Verschelde
2021-07-01
Clean up RenderingServer and its bindings
reduz
2021-06-30
Import mesh colors in 8BPP.
reduz
2021-06-30
Merge pull request #50014 from reduz/remove-immediate
Rémi Verschelde
2021-06-30
Deprecate ImmediateGeometry
reduz
2021-06-30
Fix editor suffixes and degrees conversion
reduz
2021-06-29
Merge pull request #49713 from nekomatata/fix-export-var-override-runtime
Rémi Verschelde
2021-06-29
Implement painting properties over TileSets
Gilles Roudière
2021-06-28
Merge pull request #49951 from Calinou/standardmaterial3d-height-triplanar-pr...
Rémi Verschelde
2021-06-28
Print warning in StandardMaterial3D when height and triplanar are active
Hugo Locurcio
2021-06-28
Fix auto-connection from output node to input (VisualShaders)
Yuri Roubinsky
2021-06-27
Fix flipped binormal in StandardMaterial3D triplanar mapping
Hugo Locurcio
2021-06-24
Merge pull request #49583 from timothyqiu/texture-crash
Rémi Verschelde
2021-06-23
Allow a top and bottom radius equal to 0 in CylinderMesh
Hugo Locurcio
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-20
Merge pull request #49741 from RandomShaper/fix_save_scene_side_effects
Rémi Verschelde
2021-06-19
Remove side effects of scene save
Pedro J. Estébanez
2021-06-18
Fix export var override in PackedScene at runtime
PouleyKetchoupp
2021-06-18
Make LineShape2D normal point upwards by default
PouleyKetchoupp
2021-06-18
Merge pull request #49659 from LightningAA/string-valid-integer-to-int
Rémi Verschelde
2021-06-17
Add PROPERTY_USAGE_NONE and use it
Aaron Franke
2021-06-17
Re-add extents property to box shapes for compatibility
Aaron Franke
2021-06-16
Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD
reduz
2021-06-16
Refactor VisibilityNotifier3D
reduz
2021-06-16
Merge pull request #49238 from Paulb23/code_edit_code_folding
Rémi Verschelde
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