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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Age
Commit message (
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Author
2022-01-30
Move placeholder color to theme item
Paulb23
2022-01-29
simplify formatting scripts, add a clang-tidy script, and run clang-tidy
Nathan Franke
2022-01-28
Merge pull request #57371 from Scony/fix-navigation-2d-defaults
Rémi Verschelde
2022-01-28
Merge pull request #57368 from TokageItLab/fix-delta-for-animation-tree
Rémi Verschelde
2022-01-28
Improve Navigation2D default settings, see #56852
Pawel Lampe
2022-01-29
Make AnimationTree delta argument force double in core
Silc 'Tokage' Renew
2022-01-28
TileSetAtlasSource: Make `get_tile_data` return `TileData *`
Rémi Verschelde
2022-01-26
Merge pull request #54574 from Ansraer/glow_map
Rémi Verschelde
2022-01-25
Merge pull request #53954 from Chaosus/fix_quit_errors
Rémi Verschelde
2022-01-25
Merge pull request #55841 from OverloadedOrama/expose-bitmap-methods
Rémi Verschelde
2022-01-25
Merge pull request #56891 from rafallus/meshlib_shapes_array
Rémi Verschelde
2022-01-23
Merge pull request #57056 from Chaosus/vs_fix_defaults
Rémi Verschelde
2022-01-22
Merge pull request #56912 from AnilBK/circle-fix
Rémi Verschelde
2022-01-22
Circle&CapsuleShape2D: Fix outlines missing line.
Anilforextra
2022-01-22
Remove transform input from fog mode in visual shaders
Yuri Roubinsky
2022-01-22
Fix default input port hints for some modes in visual shader
Yuri Roubinsky
2022-01-21
Fix undo after non-last port removal in `VisualShaderNodeExpression`
Yuri Roubinsky
2022-01-20
Rename or refactor macros to avoid leading underscores
Omar Polo
2022-01-20
add support for glow maps
Ansraer
2022-01-20
Merge pull request #56972 from lawnjelly/warn_unused
Rémi Verschelde
2022-01-20
Add nodiscard to core math classes to catch c++ errors.
lawnjelly
2022-01-19
Improve the default project theme
Hugo Locurcio
2022-01-18
Make sure `MeshLibrary` shape array has correct number of elements
rafallus
2022-01-18
Merge pull request #56104 from Geometror/add-flow-layout-container
Rémi Verschelde
2022-01-18
Merge pull request #56622 from Pineapple/scenestate-optimizations
Rémi Verschelde
2022-01-18
Merge pull request #56761 from Calinou/sdfgi-allow-any-number-of-cascades
Rémi Verschelde
2022-01-17
Allow using between 1 and 8 cascades for SDFGI
Hugo Locurcio
2022-01-17
Merge pull request #54794 from bruvzg/runtime_bmfont_parser
Rémi Verschelde
2022-01-16
Merge pull request #55551 from brennengreen/panorama-sky-filtering
Rémi Verschelde
2022-01-15
Improvments for SyntaxHighlighters
Paulb23
2022-01-14
Add shader cache and filter variable to PanoramaSkyMaterial
Brennen Green
2022-01-15
Fix AtlasTexture nesting
kleonc
2022-01-14
Merge pull request #56784 from V-Sekai/expose-add-named-bind
Rémi Verschelde
2022-01-14
Expose add_named_bind for all essential skin bindings.
K. S. Ernest (iFire) Lee
2022-01-14
Merge pull request #56738 from YeldhamDev/improve_tab_consistency
Rémi Verschelde
2022-01-13
Merge pull request #56714 from bruvzg/fix_alignment_break_overrun
Rémi Verschelde
2022-01-13
Merge pull request #54956 from Calinou/lineedit-textedit-add-caret-width-them...
Rémi Verschelde
2022-01-13
[TextServer] Improvements for line breaking, "Fill" alignment, overrun, and i...
bruvzg
2022-01-12
Improve looks and consistency of tabs
Michael Alexsander
2022-01-12
Merge pull request #56492 from akien-mga/remove-author-docstrings
Rémi Verschelde
2022-01-12
Optimize include files to improve `shader_language.h` compilation speed
Yuri Roubinsky
2022-01-12
Merge pull request #56696 from AnilBK/use-init-lists
Rémi Verschelde
2022-01-12
Use List Initializations for Vectors.
Anilforextra
2022-01-11
Merge pull request #56667 from Ice-Cube69/fix_incorrect_property_types
Rémi Verschelde
2022-01-11
Fixed incorrect property types
Arnav Vijaywargiya
2022-01-11
Merge pull request #56323 from Gallilus/Update-default-port_grab_distance_ver...
Rémi Verschelde
2022-01-09
[TextServer] Improve ligature cursor handling.
bruvzg
2022-01-08
Merge pull request #56330 from nikitalita/convert-old-octahedral
Rémi Verschelde
2022-01-08
Removed redundant ClassDB::is_class_enabled() and moved second dynamic_cast i...
Bartłomiej T. Listwon
2022-01-08
convert old octahedral compressed normals/tangents
nikitalita
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