Age | Commit message (Expand) | Author |
2016-11-01 | style: Various other PEP8 fixes in Python files | Rémi Verschelde |
2016-11-01 | style: Fix PEP8 blank lines issues in Python files | Rémi Verschelde |
2016-11-01 | style: Fix PEP8 whitespace issues in Python files | Rémi Verschelde |
2016-11-01 | style: Start applying PEP8 to Python files, indentation issues | Rémi Verschelde |
2016-10-17 | SCsub: Add python shebang as a hint for syntax highlighting | Rémi Verschelde |
2016-10-10 | Fix #5959, contrasting texture for toggled button | Pawel Kowal |
2016-10-03 | Expose more 2D/3D physics options in project settings | Fabio Alessandrelli |
2016-10-03 | Merge pull request #6529 from pkowal1982/scrolltree | Rémi Verschelde |
2016-09-17 | Add scrolling to Tree control in Drag and Drop mode | Pawel Kowal |
2016-09-17 | Merge pull request #6414 from RandomShaper/improve-shader-shadow | Rémi Verschelde |
2016-09-13 | -Added VeryLowDPI and MidDPI modes to Godot editor. | Juan Linietsky |
2016-09-07 | Expose light shadow color to canvas item shaders | Pedro J. Estébanez |
2016-09-02 | -Added focus to comment node | Juan Linietsky |
2016-08-31 | More improvements to visual script.. | Juan Linietsky |
2016-08-25 | More visual script work | Juan Linietsky |
2016-08-23 | prettier connections for graph edit | Juan Linietsky |
2016-08-08 | Some new icons for visual script and graphs | Daniel J. Ramirez |
2016-08-06 | Likely with bugs and with some features are missing, as well as profiler supp... | Juan Linietsky |
2016-08-05 | VisualScript can now execute visual scripts, but there is no debugger or prof... | Juan Linietsky |
2016-08-04 | Concluded base visual scripting! can edit but not run though. | Juan Linietsky |
2016-08-02 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2016-08-02 | WIP visual scripting, not working yet but you can check out stuff | Juan Linietsky |
2016-08-02 | DynamicFont caches now accounts for texture flags | Zher Huei Lee |
2016-08-02 | Added extra spacing support for DynamicFont | Zher Huei Lee |
2016-08-02 | Added texture mipmaps and filtering to DynamicFont | Zher Huei Lee |
2016-07-28 | World2D: Fix typo in default_density deprecation check | Rémi Verschelde |
2016-07-24 | Merge pull request #5832 from Algrin6/patch-1 | Juan Linietsky |
2016-07-22 | SurfaceTool add_index method exposed to scripts. | Saracen |
2016-07-21 | Some optimizations and limits for extreme zoom in and out in editor, fixes #5820 | Juan Linietsky |
2016-07-21 | Remove "SMOOTH BEGIN?" message | volzhs |
2016-07-21 | Fix curve bug | Algrin6 |
2016-07-19 | Fixed properly not save signals that already exist in their base scenes, clos... | Juan Linietsky |
2016-07-19 | WIP bugfix for existing connections | Juan Linietsky |
2016-07-19 | Revert "Homogeinize resource formats loaders/savers" | Rémi Verschelde |
2016-07-18 | Property convert images to RGBA before applying hq2x, fixes #5168 | Juan Linietsky |
2016-07-18 | properly fixed notificaitons for theme changed, closes #5774 | Juan Linietsky |
2016-07-18 | Add a function to notify font users that the font changed. Closes #5774 | Juan Linietsky |
2016-07-18 | Merge pull request #5757 from Razzlegames/blendIndexFix | Rémi Verschelde |
2016-07-18 | Merge pull request #5657 from Paulb23/block_caret | Rémi Verschelde |
2016-07-17 | Could not use pre multiply alpha for material in editor | Kyle Luce |
2016-07-16 | Merge pull request #5467 from RandomShaper/enhance-tidy-extensions | Juan Linietsky |
2016-07-12 | Added block caret to TextEdit | Paulb23 |
2016-07-11 | Removed duplicate color | Paulb23 |
2016-07-11 | Expose colors to theme | Paulb23 |
2016-07-10 | Add function to get the list of samples, closes #5561 | Juan Linietsky |
2016-07-09 | Merge pull request #5589 from akien-mga/pr-unused-var | Rémi Verschelde |
2016-07-08 | classref: Fix arg name for is_action_pressed/released | Rémi Verschelde |
2016-07-08 | Remove unused variables (fourth pass) + dead code | Rémi Verschelde |
2016-06-30 | Make both signals be ordered and samplelibrary items too, fixes scenes changi... | Juan Linietsky |
2016-06-28 | Homogeinize resource formats loaders/savers | Pedro J. Estébanez |