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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-10-08
Remove leading spaces from enumerator name hints
Haoyu Qiu
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-07
Merge pull request #62910 from Vitika9/gsoc-colorpicker-ux
Rémi Verschelde
2022-10-06
Handle last baked vector index early
Nikola Bunjevac
2022-10-05
Merge pull request #66560 from MisterMX/fix/tileset-move-custom-data-layer
Rémi Verschelde
2022-10-05
Merge pull request #66720 from qarmin/unintialized_memory
Rémi Verschelde
2022-10-05
Merge pull request #66911 from clayjohn/imagetexture3d
Rémi Verschelde
2022-10-04
Properly assign texture RID when creating ImageTexture3D
clayjohn
2022-10-04
Support nesting AtlasTextures inside other AtlasTextures
Micky
2022-10-03
Fix boolean connection to ports of other types in visual shader
Yuri Rubinsky
2022-10-01
Remove usage of unitialized variables
Rafał Mikrut
2022-09-30
Merge pull request #65903 from groud/improve_terrain_painting
Rémi Verschelde
2022-09-29
fix(tileset): Move custom data layer
MisterMX
2022-09-29
Merge pull request #66583 from bruvzg/constexpr
Rémi Verschelde
2022-09-29
Merge pull request #66552 from bruvzg/64_bitfields
Rémi Verschelde
2022-09-29
Merge pull request #66565 from clayjohn/canvas-lights
Rémi Verschelde
2022-09-29
Use `constexpr` in the conditions with template parameters and `sizeof`s to s...
bruvzg
2022-09-28
Merge pull request #66551 from bruvzg/font_is_cyclic
Rémi Verschelde
2022-09-28
Merge pull request #66545 from akien-mga/msvc-warnings-c4324-c4389-c4456-c4459
Rémi Verschelde
2022-09-28
Clean up canvas light shader API.
clayjohn
2022-09-28
Fix Font::_is_cyclic.
bruvzg
2022-09-28
Fix MSVC warning C4702: unreachable code
Rémi Verschelde
2022-09-28
Fix MSVC warnings C4324, C4389, C4456, and C4459
Rémi Verschelde
2022-09-28
Change BitField to use 64-bit int.
bruvzg
2022-09-27
Merge pull request #66160 from dpalais/double_time
Rémi Verschelde
2022-09-27
Merge pull request #66444 from Calinou/fogvolume-tweak-density-property-hint
Rémi Verschelde
2022-09-26
Change time parameters and variables to double type
Dave Palais
2022-09-26
Tweak FogVolume density property to allow sliding to negative values
Hugo Locurcio
2022-09-26
Style: Cleanup header guards for consistency
Rémi Verschelde
2022-09-23
Set QuadMesh default size back to 1
clayjohn
2022-09-22
Fix various -Wmaybe-uninitialized warnings from GCC 12.2.1
Rémi Verschelde
2022-09-21
Remove unused struct in GradientTexture1D
Micky
2022-09-21
Let the cached `TextLine` reset the width in `get_string_size`
Rindbee
2022-09-19
Merge pull request #65918 from clayjohn/quadmesh
Rémi Verschelde
2022-09-19
Add QuadMesh back as a subclass of PlaneMesh.
clayjohn
2022-09-18
Changed the rest definition of SkeletonProfileHumanoid thumb
Silc Renew
2022-09-16
Right-click to erase TileSet terrains and bugfixes
Gilles Roudière
2022-09-16
Merge pull request #65873 from Chaosus/fix_uniform_sorting
Rémi Verschelde
2022-09-16
Merge pull request #65325 from TokageItLab/refactor-variant-for-anim
Rémi Verschelde
2022-09-16
Fix sorting of uniform items in the material properties
Yuri Rubinsky
2022-09-14
2D and 3D Skeleton modification docs, and small fixes.
Lyuma
2022-09-14
Merge pull request #64092 from nathanfranke/shader-uniform
Rémi Verschelde
2022-09-15
Move some methods to Animation from Variant for refactoring
Silc Renew
2022-09-14
Merge pull request #65628 from JohanAR/particle_billboard_normal
Rémi Verschelde
2022-09-14
Merge pull request #65493 from V-Sekai/lod_scaling
Rémi Verschelde
2022-09-14
Merge pull request #65737 from bruvzg/font_do_not_emit_from_dtr
Rémi Verschelde
2022-09-14
Fix LOD-generation on skinned meshes.
SaracenOne
2022-09-13
Move debanding into internal sky shader code so that it is applied after ever...
clayjohn
2022-09-13
[Font] Remove unnecessary cleanup and `changed` signal emission from the dest...
bruvzg
2022-09-10
Calculate MODELVIEW_NORMAL_MATRIX for billboard materials
Johan Aires Rastén
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