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AgeCommit message (Expand)Author
2018-11-12Properly remember EOF when interactive loader is done, fixes #14936Juan Linietsky
2018-11-10Merge pull request #23632 from DualMatrix/floating_pointRémi Verschelde
2018-11-10Fixed floating point issue in find() of animation.DualMatrix
2018-11-09Use a more compatible (and certain to work) mechanism to check default value ...Juan Linietsky
2018-11-08Effectively ensure that surface materials are the right size when setting the...Juan Linietsky
2018-11-08-Moved EditorDefaultValue to ClassDB, made it coreJuan Linietsky
2018-11-08Lower minimum margin for collision shapesBastiaan Olij
2018-11-06Fix angular velocity property range in editor for ParticlesMaterialKanabenki
2018-11-04Remove animation loop from ParticlesMaterial + improvements to CPUParticles2DJFonS
2018-11-02Merge pull request #23436 from Toshiwoz/primitives_propertiesRémi Verschelde
2018-11-01Merge pull request #23169 from ibrahn/dynamic-fontlist-lifetimeJuan Linietsky
2018-11-01fixed issue with PrismMesh size, ignore for VS code .code-workspaceToshiwo
2018-11-01Merge pull request #22925 from clayjohn/MeshDataToolErrorRémi Verschelde
2018-10-28Fix particle frames being cut off after 0de8309b2c38306a2c05f8f239fa423bc1b7899bBojidar Marinov
2018-10-25Repaired mistyped of 'its' on several files.M. Huri
2018-10-20Moved dynamic font list from static to lifetime controlled by main.Ibrahn Sahir
2018-10-19Fixing warnings generated by MSVCDualtagh Murray
2018-10-16Remove unnecessary "rings" variable from "draw_rings()" in StyleBoxMichael Alexsander Silva Dias
2018-10-10removed redundant error from meshdatatoolclayjohn
2018-10-08Fixes to CPU particles for performance and avoiding NaNs.Juan Linietsky
2018-10-05Improved trimesh stabilityAndrea Catania
2018-10-04fix enum cast warnings on clangkarroffel
2018-10-03Merge pull request #22643 from akerudesu/dynamic_font_fallbackRémi Verschelde
2018-10-03Fix some warnings raised by MSVC 2017Rémi Verschelde
2018-10-03Fix fallback font oversampling.Akeru
2018-10-02Merge pull request #21436 from CptPotato/tonemap-fixesRémi Verschelde
2018-10-02Merge pull request #22531 from DualMatrix/path_missing_video_memoryRémi Verschelde
2018-10-01Fix various Clang 7 warnings about unused stuffRémi Verschelde
2018-10-01Fix mismatched class/struct definition warnings [-Wmismatched-tags]Rémi Verschelde
2018-09-30Merge pull request #22543 from slapin/meshdatatool_fixRémi Verschelde
2018-09-29Many more GLES2 fixesJuan Linietsky
2018-09-30MeshDataTool memory corruption fixSergey Lapin
2018-09-29Fix warning about functions defined but not used [-Wunused-function]Rémi Verschelde
2018-09-29Many fixes to GLES2 renderer, fixed compilation issues in GLES3 shaders.Juan Linietsky
2018-09-29Made Debugger's Video Memory tab show correct resource paths.DualMatrix
2018-09-28-Lightmap and lightmap capture support for GLES2Juan Linietsky
2018-09-28Fix warnings about wrong member initialization order [-Wreorder]Rémi Verschelde
2018-09-28SCons: Build thirdparty code in own env, disable warningsRémi Verschelde
2018-09-28Merge pull request #22384 from DualMatrix/hover_pressedRémi Verschelde
2018-09-27Fix warnings about unhandled enum value in switch [-Wswitch]Rémi Verschelde
2018-09-27Fix various warnings: [-Waddress], [-Wpointer-arith], [-Wwrite-strings], [-Wr...Rémi Verschelde
2018-09-27Fix warnings about set but unused variables [-Wunused-but-set-variable]Rémi Verschelde
2018-09-27Fix warnings about unused variables [-Wunused-variable]Rémi Verschelde
2018-09-27Fix warnings for comparison between signed and unsigned integers [-Wsign-comp...Rémi Verschelde
2018-09-24Added hover_pressed style to CheckBox and CheckButtonDualMatrix
2018-09-23-Rewrote GLES2 lighting and shadows and optimized state changes, did many opt...Juan Linietsky
2018-09-20Merge pull request #22155 from LittleWhite-tb/21718-font-leakRémi Verschelde
2018-09-20Merge pull request #22094 from elasota/fix-visual-shaderRémi Verschelde
2018-09-17Clear textures before setting new textures (#21718)Alexandre LittleWhite Laurent
2018-09-14Don't open VisualShaders in the text shader editor, and don't support saving ...elasota