Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-09-21 | Merge pull request #11365 from leezh/freetype_mono | Rémi Verschelde | |
Added support for FT_PIXEL_MODE_MONO in FreeType | |||
2017-09-20 | Rename pos to position in user facing methods and variables | letheed | |
Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is. | |||
2017-09-19 | Added support for FT_PIXEL_MODE_MONO in FreeType | Zher Huei Lee | |
2017-09-18 | Add some options and reorganize the 2D editor menus. Makes available forced ↵ | Gilles Roudiere | |
snapping. | |||
2017-09-17 | Merge pull request #11274 from Rubonnek/keep-argument-names-consistent | Rémi Verschelde | |
Renamed function arguments to keep them consistent between declaration and implementation | |||
2017-09-14 | Renamed function arguments to keep them consistent between declaration and ↵ | Wilson E. Alvarez | |
implementation | |||
2017-09-13 | Fix enums bindings | Maxim Sheronov | |
Add missed bindings for enums Move some enums to class to have correct output of api.json | |||
2017-09-12 | Merge pull request #11015 from toger5/rtl_default_stylebox_empty | Rémi Verschelde | |
rtl uses styleBoxEmpty as defualt fixes: #11014 | |||
2017-09-12 | Merge pull request #10908 from hpvb/fix-unused-variables | Rémi Verschelde | |
Fix unused variable warnings | |||
2017-09-12 | Merge pull request #11057 from hpvb/fix-various-warnings | Rémi Verschelde | |
Fix various assorted warnings | |||
2017-09-12 | Merge pull request #11152 from SaracenOne/mesh_arrays_access | Poommetee Ketson | |
Script access to formatted arrays and blend_arrays in meshes. | |||
2017-09-11 | Material: fix priority not int | Poommetee Ketson | |
2017-09-11 | Script access to formatted arrays and blend_arrays in meshes. | SaracenOne | |
2017-09-08 | Fix unused variable warnings | Hein-Pieter van Braam | |
The forth in my quest to make Godot 3.x compile with -Werror on GCC7 | |||
2017-09-08 | Fix various assorted warnings | Hein-Pieter van Braam | |
Fix various warnings that don't have enough instances to merit individual commits. Also fixes a potential bug in audio_server.cpp. | |||
2017-09-07 | Ability to use a sky for reflection together with a background color. | Juan Linietsky | |
2017-09-06 | rtl uses styleBoxEmpty as defualt | toger5 | |
2017-09-05 | hide next pass for material types that make it pointless, closes #10686 | Juan Linietsky | |
2017-09-05 | MeshLibrary: remove duplicated line | Poommetee Ketson | |
2017-09-04 | Merge pull request #10901 from toger5/script_background_cleanup | Rémi Verschelde | |
StyleBoxSupport for RichTextLabel and cleanup for script+docs backgrounds fixes #10685 | |||
2017-09-03 | -Added an optimization so physics shapes are configured later, speeds up ↵ | Juan Linietsky | |
grid map loading and editing | |||
2017-09-03 | Added transmission shader parameter. | Juan Linietsky | |
2017-09-02 | Unified script panel backgrounds. | toger5 | |
- simplefied it with using the new rtl. - removed ("ScriptPanel", "EditorStyles") for since rtl now can be used - unified backgrounds when script editor color is set to transparent => option to set background color adapt to theme is deprecated. | |||
2017-09-02 | Fix typos 'a' and 'an' | Poommetee Ketson | |
2017-09-02 | Made triplanar local space by default, world space optionally, closes #10159 | Juan Linietsky | |
2017-09-02 | Fix use of unitialized variables | Hein-Pieter van Braam | |
The second in my quest to make Godot 3.x compile with -Werror on GCC7 | |||
2017-09-01 | Merge pull request #10846 from hpvb/fix-sign-compare | Rémi Verschelde | |
Fix signed and unsigned comparisons | |||
2017-09-01 | Removed ontop property, added a material rendering priority system. Fixes ↵ | Juan Linietsky | |
#9935, closes #10135 | |||
2017-09-01 | Fix files header | Poommetee Ketson | |
2017-09-01 | Fix signed and unsigned comparisons | Hein-Pieter van Braam | |
The first in my quest to make Godot 3.x compile with -Werror on GCC7 | |||
2017-08-31 | Fix issues regarding reload of resources in imported scenes. Closes #10017 | Juan Linietsky | |
2017-08-31 | Merge pull request #10816 from toger5/style_box_texture_set_fill | Rémi Verschelde | |
unified draw_center naming for (9patch,StyleBoxes) | |||
2017-08-31 | Merge pull request #10823 from toger5/fix_VSlider_focus_non_existent | Rémi Verschelde | |
changed-"HSlider" -> "VSlider" for focus style fixes #728 | |||
2017-08-31 | changed-"HSlider" -> "VSlider" for focus style fixes #728 | toger5 | |
2017-08-31 | unified draw_center naming for (9patch,StyleBoxes) | toger5 | |
- filled -> draw_center - is_draw_center -> is_draw_center_enabled - get_draw_center -> is_draw_center_enabled | |||
2017-08-31 | Fixed problem with non triplanar UV2 mode as described in issue. Closes #9979 | Juan Linietsky | |
2017-08-31 | Merge pull request #10096 from toger5/label_stylebox | Rémi Verschelde | |
fixed Import LineEdit to label + label stylebox | |||
2017-08-31 | Merge pull request #10401 from maxim-sheronov/fix_particles_spritesheet | Rémi Verschelde | |
Fix UV calculation for spritesheet in particles | |||
2017-08-29 | -Fixed screen edge SSAO filter, fixes #9678 | Juan Linietsky | |
-Raised the SSAO limits, making the effect a lot more useful -Still pending to enable tresholding to avoid some hollow places | |||
2017-08-29 | -Fixes to how collada generates tangents (use SurfaceTool), closes #9562 | Juan Linietsky | |
-Fix to gridmap cell size (wrong property type) | |||
2017-08-28 | -Some fixes to code completion. | Juan Linietsky | |
-Fix getter in code completion being displayed when it shouldn't -Clean up preview generation for editors and exposed it as editor plugin | |||
2017-08-27 | Dead code tells no tales | Rémi Verschelde | |
2017-08-27 | -Largely rewrote gridmap to simplify it | Juan Linietsky | |
-Got editor working again -Added a current-floor marker on selection | |||
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | |
2017-08-27 | Bind missing ArrayMesh.ARRAY_MAX | Marc Gilleron | |
2017-08-26 | Cleanup tons of obsolete commented out code | Rémi Verschelde | |
Mostly in EditorNode, dropping some obsolete editor plugins and also a cleanup of ProjectSettings/EditorSettings. | |||
2017-08-26 | -Massive clean up to gizmos | Juan Linietsky | |
-Make sure handles are always visible (on top) -Fixed instanced scene selection (should work properly now) -Added interpolated camera -Customizable gizmo colors in editor settings | |||
2017-08-24 | Convert Object::cast_to() to the static version | Hein-Pieter van Braam | |
Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/ | |||
2017-08-23 | Fix UV calculation for spritesheet in particles | Maxim Sheronov | |
Fix names of uniforms and make correct uv offset calculation | |||
2017-08-22 | fixed crash styleBoxTexture binding issue | toger5 | |