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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-04-26
Merge pull request #60369 from timothyqiu/al-validate
Rémi Verschelde
2022-04-25
Add MSDF and mipmap generation project settings for the default font
Hugo Locurcio
2022-04-25
Merge pull request #60424 from timothyqiu/fa-unref
Rémi Verschelde
2022-04-25
Merge pull request #60261 from fire-forge/theme-prop-renames
Rémi Verschelde
2022-04-25
Merge pull request #60386 from bruvzg/label3d
Rémi Verschelde
2022-04-25
Merge pull request #60298 from reduz/scene-unique-paths
Rémi Verschelde
2022-04-25
Implement Scene Unique Nodes
reduz
2022-04-25
Merge pull request #60439 from Chaosus/vs_vec4
Yuri Rubinsky
2022-04-24
Merge pull request #60378 from clayjohn/ParticlesMaterial-clamp
Clay John
2022-04-23
Rename theme properties to include underscores
FireForge
2022-04-22
Continue to improve vector4 type in visual shaders
Yuri Roubinsky
2022-04-22
Close FileAccess before accessing it with DirAccess
Haoyu Qiu
2022-04-22
Implement Label3D node.
bruvzg
2022-04-20
Fix more issues found by cppcheck.
bruvzg
2022-04-20
Merge pull request #60175 from Geometror/visual-shader-vector4
Yuri Rubinsky
2022-04-19
Clamp Gradient and Curve Textures in ParticlesMaterial
clayjohn
2022-04-19
Fix GradientTexture2D update after setting the gradient
Hendrik Brucker
2022-04-19
Fix AnimationLibrary name validation
Haoyu Qiu
2022-04-14
Merge pull request #60225 from YeldhamDev/popmenu_arrow_slim
Rémi Verschelde
2022-04-13
Add `font_separator` and related properties to `PopupMenu`
Michael Alexsander
2022-04-13
Reduce width of arrow icons for the default theme in `PopupMenu`
Michael Alexsander
2022-04-13
Fix parameter validation when renaming in AnimationLibrary
Haoyu Qiu
2022-04-13
Merge pull request #60004 from fire-forge/anim-loop-enum
Rémi Verschelde
2022-04-12
Add Vector4 to VisualShader
Hendrik Brucker
2022-04-12
Merge pull request #60171 from Chaosus/restore_aa
Yuri Rubinsky
2022-04-12
Restore antialiasing for `draw_line`
Yuri Roubinsky
2022-04-12
Narrow FileAccess scope to prevent deadlocks.
bruvzg
2022-04-11
Merge pull request #60120 from Calinou/environment-editor-ssil-tonemap-hide
Rémi Verschelde
2022-04-11
Merge pull request #59980 from reduz/animation-libraries
Rémi Verschelde
2022-04-11
Implement Animation Libraries
reduz
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-10
Hide SSIL properties when SSIL is disabled in the Environment resource
Hugo Locurcio
2022-04-09
Add dithering to ProceduralSkyMaterial to combat banding
Hugo Locurcio
2022-04-08
Fix navmesh baking
Pawel Lampe
2022-04-07
Add enum hint for Animation.loop_mode
FireForge
2022-04-06
Fix some issues found by cppcheck.
bruvzg
2022-04-05
Merge pull request #58062 from Calinou/panoramaskymaterial-default-black
Rémi Verschelde
2022-04-04
Merge pull request #59888 from akien-mga/clang-tidy
Rémi Verschelde
2022-04-04
Fix debug navmesh errors
Pawel Lampe
2022-04-04
Style: Apply clang-tidy to current code, add `readability-redundant-member-init`
Rémi Verschelde
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
Fix center aligned text clipping.
bruvzg
2022-03-31
Fix group name in FastNoise and Gradient
FireForge
2022-03-30
Add PortableCompressedTexture
reduz
2022-03-30
Merge pull request #59659 from fountainment/fix_callable_bind_usage
Rémi Verschelde
2022-03-29
Remove `SHADOW_ATTENUATION` spatial light shader built-in
Yuri Roubinsky
2022-03-29
Fix Callable::bind usage in connections_dialog.h and packed_scene.cpp
C.Even
2022-03-28
Merge pull request #59644 from akien-mga/template-no-editor-dep
Rémi Verschelde
2022-03-28
Merge pull request #59619 from Chaosus/vs_input_desc
Rémi Verschelde
2022-03-28
Merge pull request #59525 from fire-forge/fix-group-names
Rémi Verschelde
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