summaryrefslogtreecommitdiff
path: root/scene/resources
AgeCommit message (Expand)Author
2015-07-26QOL, script buttons in scene tabsJuan Linietsky
2015-06-30-some changes by okamJuan Linietsky
2015-06-29Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky
2015-06-25forgot to add mirroredrepeat flag to flags file. fixed.romulox_x
2015-06-25added support for mirrored repeat texture wrappingromulox_x
2015-06-22Merge pull request #2058 from volzhs/create_from_fntJuan Linietsky
2015-06-22Multiple scene editing *POTENTIALLY UNSTABLE*Juan Linietsky
2015-06-13some editor window changesJuan Linietsky
2015-06-10add bind method for create_from_fnt (load fnt made by BMFont)volzhs
2015-06-10add bind method for create_from_fnt (load fnt made by BMFont)volzhs
2015-06-08grid container supports separate h and v spacingJuan Linietsky
2015-06-07Merge pull request #1973 from Biliogadafr/ColorRampJuan Linietsky
2015-06-06-fixed many memory initialization issuesJuan Linietsky
2015-06-06Merge remote-tracking branch 'origin/master'Juan Linietsky
2015-06-06new file dialog!Juan Linietsky
2015-06-01-fixes to navigation, so edge-merging is more flexible on conflictJuan Linietsky
2015-05-31work in progress, resource previewsJuan Linietsky
2015-05-28Inline get_color_at_offset(). Delete unnecessary check.Biliogadafr
2015-05-26Add get_color_at_offset(). Ensure correct points order.Biliogadafr
2015-05-24Replace color phases with color ramp for Particles2D.Biliogadafr
2015-05-19more fixesJuan Linietsky
2015-05-04-More strict argument type-checking, will make many bugs visible, fixes #1809Juan Linietsky
2015-05-04-corrected frac() and hyperbolic sin,cos,tan when running on PC (GLSL120), fi...Juan Linietsky
2015-05-04-vec3 uniforms should now work, fixes #1773Juan Linietsky
2015-05-04Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-05-03improved kinematic motion, improved demos for kinematic motionJuan Linietsky
2015-05-02Fixed some items caught in cppcheckNathan Warden
2015-05-01-Fixes from source code analyzizer, closes #1768Juan Linietsky
2015-04-30-some cleanupsJuan Linietsky
2015-04-27-made normalmaps easier in 2D, fixes #1467Juan Linietsky
2015-04-21-Many fixes and demo for RichTexLabelJuan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-04-12fixed UV2 source in shader graph, closes #1633Juan Linietsky
2015-04-09-Fixes bug in ShaderGraph material, when uniform property is not used, fixes ...Juan Linietsky
2015-04-07fix crash when deleting shader from material, fixes #1631Juan Linietsky
2015-04-07fixed shader graph length node, fixes #1632Juan Linietsky
2015-04-02Beta1 Attempt #1Juan Linietsky
2015-03-22Merge pull request #1460 from MarianoGnu/masterJuan Linietsky
2015-03-22fixes/cleans upJuan Linietsky
2015-03-22input events on Area2D is now supportedJuan Linietsky
2015-03-21signed distance field font supportJuan Linietsky
2015-03-16New option to send canvas to render bufferJuan Linietsky
2015-03-10small optimizations to isometric light demoJuan Linietsky
2015-03-09lot of work on 2D lighting and isometric mapsJuan Linietsky
2015-03-01Improve mechanism and fix radio icon rendering.Mariano Javier Suligoy
2015-03-01Add CheckBox control with theme edition and radio icon avaible.Mariano Javier Suligoy
2015-02-11Merge branch 'master' of https://github.com/okamstudio/godotCarl Olsson
2015-02-11Merge pull request #1327 from romulox-x/polygonPathFinderClosestPointJuan Linietsky
2015-02-11added missing set_shader_param functionsJuan Linietsky
2015-02-10customizable content margin in styleboxesJuan Linietsky