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AgeCommit message (Expand)Author
2021-05-28Added Billboard Node to Visual ShadersYuri Roubinsky
2021-05-26Merge pull request #49056 from Chaosus/vs_colorYuri Roubinsky
2021-05-26Implements expandable color ports in visual shadersYuri Roubinsky
2021-05-25Merge pull request #48546 from pycbouh/tree-highlight-selected-relationshipsRémi Verschelde
2021-05-25Merge pull request #48837 from Soupstraw/shader-piRémi Verschelde
2021-05-25Add highlight to the relationship lines of selected Tree itemsYuri Sizov
2021-05-25Fix some warnings raised by GCC-11.1jfons
2021-05-25Rename File::get_len() get_length()Marcel Admiraal
2021-05-25Restore a way to show collsion/navigation on TileMap.Gilles Roudière
2021-05-25Merge pull request #48955 from Calinou/editor-tweak-property-hintsRémi Verschelde
2021-05-25Added constants PI, TAU and E to the shader languageJoosep Jääger
2021-05-25Tweak dozens of editor property hints for consistencyHugo Locurcio
2021-05-23Support for 2D particles to collide against SDFreduz
2021-05-22Merge pull request #48916 from mortarroad/master-convex-hull-portedRémi Verschelde
2021-05-22Replace QuickHull with Bullet's convex hull computer.Morris Tabor
2021-05-22Update with experimental mesh optimizer.K. S. Ernest (iFire) Lee
2021-05-22Add custom background line colour to TextEdit and remove marked linesPaulb23
2021-05-22Merge pull request #48918 from groud/fix_tilemap_y_sortRémi Verschelde
2021-05-21Fixes TileSet Y-sort not working and TileSet not saving correctlyGilles Roudière
2021-05-20Change behavior of String.rightTomasz Chabora
2021-05-20Merge pull request #48812 from groud/tilemap_scenes_paintingRémi Verschelde
2021-05-20Implement scenes tiles in TileMapsGilles Roudière
2021-05-20Fix typos with codespellRémi Verschelde
2021-05-18Merge pull request #36263 from Calinou/increase-default-2d-gravityRémi Verschelde
2021-05-18Merge pull request #47544 from pycbouh/control-expose-theme-typeRémi Verschelde
2021-05-17Merge pull request #48549 from kleonc/bitmap_resize_fixRémi Verschelde
2021-05-17Merge pull request #48168 from LightningAA/control-to-ctrl-4.0Rémi Verschelde
2021-05-17Add theme_custom_type property to Control and WindowYuri Sizov
2021-05-17Merge pull request #48768 from akien-mga/file-access-64-bit-4.0Rémi Verschelde
2021-05-17Use a DynamicFont for the default project themeHugo Locurcio
2021-05-17Make all file access 64-bit (uint64_t)Pedro J. Estébanez
2021-05-16Fix normals of PrismMeshJohn Wigg
2021-05-14Merge pull request #48478 from brennengreen/normal-mapping-unpacked-fixRémi Verschelde
2021-05-08BitMask::create Don't request more memory than needed when size is a multiply...kleonc
2021-05-07Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...Lightning_A
2021-05-07Merge pull request #48535 from groud/tiles_squashedRémi Verschelde
2021-05-07Rework the TileSet resource and TileMap nodes:Gilles Roudière
2021-05-07Manually unpacked normal mapping to fix issue with refraction being offset ra...Brennen Green
2021-05-07Merge pull request #48376 from rafallus/fix_surfacetool_crash_masterRémi Verschelde
2021-05-05Increase the default 2D gravity to 980.0Hugo Locurcio
2021-05-06Tweak CanvasItem/material sampling property hints for readabilityHugo Locurcio
2021-05-05Merge pull request #48315 from nekomatata/expose-physics-debug-shapeRémi Verschelde
2021-05-04Merge pull request #48434 from nekomatata/friction-bounce-greater-than-1Rémi Verschelde
2021-05-03Allow values > 1 for friction and bounce in PhysicsMaterialPouleyKetchoupp
2021-05-03Assorted fixes to UV unwrapping and GPU lightmapperjfons
2021-05-01Fix SurfaceTool crash when passing invalid Meshrafallus
2021-05-01Fix documentation following implementation of particle trailsMarcel Admiraal
2021-04-30Implement Particle Trailsreduz
2021-04-30Prevent setting too big or too small Collision Mask and LayerRafał Mikrut
2021-04-29Expose get_debug_mesh in Shape3D to scripting APIPouleyKetchoupp