Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-12-11 | Validates texture in set_piece_texture | Haoyu Qiu | |
2019-12-10 | Merge pull request #34040 from qarmin/unused_variable_more_precise_numbers | Rémi Verschelde | |
Removed unused variables, add some constants numbers | |||
2019-12-10 | Removed unused variables, add some constants numbers | Rafał Mikrut | |
2019-12-05 | Don't store index of root nodes | Tomasz Chabora | |
2019-11-26 | Only display Environment sky rotation in degrees in the Inspector | Hugo Locurcio | |
This makes it consistent with Spatial. | |||
2019-11-25 | Fix bug where specularmode disabled is not cached | clayjohn | |
2019-11-24 | StyleBox preview adjusted to fit all drawn content | PouleyKetchoupp | |
This change allows StyleBox preview to take shadows and content margins into account to display how a whole panel would be rendered. The preview control clips contents so that in any case it doesn't bleed on controls around. Fixes #33801 | |||
2019-11-20 | Fix some overflows and unitialized variables | Rafał Mikrut | |
2019-11-17 | Merge pull request #33683 from clayjohn/material-texture-bug | Rémi Verschelde | |
Properly update texture when roughness/metallic set | |||
2019-11-17 | Properly update texture when roughness/metallic set | clayjohn | |
2019-11-17 | StyleBoxFlat doesn't draw content when width or height is zero | PouleyKetchoupp | |
Causes unnecessary computations and drawing, and a division by zero when calculating uv coordinates. This case happened with ScriptEditor's member overview (ItemList), initialized with a minimum width of 0. Fixes #33634 | |||
2019-11-10 | Merge pull request #33516 from qarmin/small_fixes | Rémi Verschelde | |
Memory leaks and crash fixes | |||
2019-11-10 | Merge pull request #33452 from Chaosus/fix_tilemap | Rémi Verschelde | |
Fix incorrect offset for old-format tilemaps | |||
2019-11-10 | Memory leak and crash fixes | Rafał Mikrut | |
2019-11-09 | Merge pull request #33465 from rxlecky/list-theme-resources-fix | Rémi Verschelde | |
Fix functions listing all theme resources | |||
2019-11-09 | Fix functions listing all theme resources | rxlecky | |
Fix functions get_<resource>_list in Theme currently returning vector of double-the-necessary size with the first half completely empty. | |||
2019-11-09 | Merge pull request #33431 from Kaonnull/bugParticles2D_2 | Rémi Verschelde | |
Fixed the particles2D prematurely animation ending | |||
2019-11-08 | Fixed prematurely ending animation of particles. | Simon Hardt | |
2019-11-08 | Fix incorrect offset for old-format tilemaps | Yuri Roubinsky | |
2019-11-07 | Merge pull request #32477 from aaronfranke/equal-approx-separate | Rémi Verschelde | |
Make is_equal_approx separate and make == exact again | |||
2019-11-04 | Fix invalid casting on visual shader sampler | Yuri Roubinsky | |
2019-11-03 | Added sampler inputs for visual shaders | Yuri Roubinsky | |
2019-11-03 | Merge pull request #33277 from clayjohn/update_material | Rémi Verschelde | |
Force update SpatialMaterial when texture set and always use ALBEDO | |||
2019-11-02 | Force update SpatialMaterial when texture set and always use ALBEDO | clayjohn | |
2019-11-01 | Fix some crashes, overflows and using variables without values | Rafał Mikrut | |
2019-10-29 | Removes translations from generated visual shader code | Yuri Roubinsky | |
2019-10-28 | Merge pull request #33120 from YeldhamDev/popup_dialog_panel_style | Rémi Verschelde | |
Add "panel" style to PopupDialog | |||
2019-10-28 | Merge pull request #33104 from qarmin/fix_some_crashes | Rémi Verschelde | |
Fix some crashes and using null pointers | |||
2019-10-28 | Fix some crashes and using null pointers | Rafał Mikrut | |
2019-10-27 | Fixed using compressed textures and add work around for firefox webgl mesa ↵ | clayjohn | |
sampler limit | |||
2019-10-27 | Add "panel" style to PopupDialog | Michael Alexsander | |
2019-10-25 | Fix the default TextEdit background color | Hugo Locurcio | |
This closes #32724. | |||
2019-10-24 | Refactor VideoPlayer and VideoStream | SeleckyErik | |
VideoStream: - Fix const correctenss VideoPlayer: - Remove unused member variable last_frame - Move _mix_audios function definition to source file - Fix function parameter naming to match p_ convention - Fix const correctness - Add null checking | |||
2019-10-23 | Merge pull request #33006 from Chaosus/fix_billboard_bug | Rémi Verschelde | |
Allows change Sprite3D scale if Billboard mode is enabled | |||
2019-10-23 | Allows change Sprite3D scale if Billboard mode is enabled | Yuri Roubinsky | |
2019-10-23 | Theme code refactoring | SeleckyErik | |
- Move GDScript-exposed function definitions from header to source file - Add null check to functions taking list pointers as parameters - Call clear() in copy_theme() if null is passed | |||
2019-10-22 | Merge pull request #32842 from LikeLakers2/animation-idx-to-track-idx | Rémi Verschelde | |
Changes the name of all parameters referring to track indices within Animation, to `track_idx` | |||
2019-10-14 | Changes the name of all parameters referring to track indices within ↵ | LikeLakers2 | |
Animation, to "track_idx" | |||
2019-10-14 | Replace vector == and is_zero_approx(distance) with is_equal_approx | Aaron Franke | |
Internal changes only | |||
2019-10-14 | Small fixes to redundand code, copy paste bugs | qarmin | |
2019-10-12 | Optimize images losslessly using `oxipng -o6 --strip all --zopfli` | Hugo Locurcio | |
2019-10-11 | Merge pull request #32731 from codecustard/fix_concaveshape_not_selecting | Rémi Verschelde | |
Fixes concaveshape not selecting in viewport | |||
2019-10-11 | Fixes concaveshape not selecting in viewport | Emmanuel Barroga | |
This PR resolves the issue of ConcaveShapes not being selectable in the Viewport. | |||
2019-10-11 | [VShaders] Added sampler port to CubeMap, fixed parsing in expresssion s | Yuri Roubinsky | |
2019-10-10 | Merge pull request #32707 from Chaosus/vs_lod_textures | Rémi Verschelde | |
Uses LoD even if UV slot is not used in visual shader textures | |||
2019-10-10 | Merge pull request #32705 from qarmin/validate_array_index_stylebox | Rémi Verschelde | |
Validate array indexes in StyleBox | |||
2019-10-10 | Uses LoD even if UV slot is not used in visual shader textures | Yuri Roubinsky | |
2019-10-10 | Validate array indexes in StyleBox | qarmin | |
2019-10-10 | Removed "rebuild" function from public interface of VisualShader | Yuri Roubinsky | |
2019-10-09 | Makes cube maps to be works in visual shaders | Yuri Roubinsky | |