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AgeCommit message (Expand)Author
2020-12-10Merge pull request #44070 from YeldhamDev/popupmenu_separator_font_colorRĂ©mi Verschelde
2020-12-09Merge pull request #44128 from KoBeWi/đŸ§¹RĂ©mi Verschelde
2020-12-09Cleanup unused engine codeTomasz Chabora
2020-12-09Merge pull request #43931 from bruvzg/ctl_comp_fontRĂ©mi Verschelde
2020-12-09Merge pull request #44199 from bruvzg/pvs_fixes_1RĂ©mi Verschelde
2020-12-09Static analyzer fixes:bruvzg
2020-12-09Increase dithering in the PhysicalSkyMaterial shader to combat bandingHugo Locurcio
2020-12-06[Complex Text Layouts] Adds missing Font::SPACING_* to the Label, LineEdit, T...bruvzg
2020-12-05Tweak BaseMaterial3D heightmap property hintsHugo Locurcio
2020-12-05Merge pull request #44091 from madmiraal/rename-cubemesh-boxmeshRĂ©mi Verschelde
2020-12-05Rename CubeMesh BoxMeshMarcel Admiraal
2020-12-04Rebind Mesh/ArrayMesh enumsAaron Franke
2020-12-04Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"Aaron Franke
2020-12-04doc: Sync classref with current sourceRĂ©mi Verschelde
2020-12-03Add "font_color_separator" theme property to 'PopupMenu'Michael Alexsander
2020-12-03[Complex Text Layouts] Add compatibility for legacy Font resources.bruvzg
2020-12-02Refactored Mesh internals and formats.reduz
2020-12-02Fixed some errors when changing port name in visual shader expressionsYuri Roubinsky
2020-12-01Fix few bugs in visual shader expressionsYuri Roubinsky
2020-11-29Fixed several visual shader inputsYuri Roubinsky
2020-11-28Merge pull request #42761 from fire/color-grading-3dRĂ©mi Verschelde
2020-11-28Fixed invalid visual shader outputs (TRANSMISSION, ALPHA_SCISSOR)Yuri Roubinsky
2020-11-28Environment brightness, contrast, saturation restore with color correction.clayjohn
2020-11-28Merge pull request #41100 from bruvzg/ctl_text_server_interfaceRĂ©mi Verschelde
2020-11-27Merge pull request #39056 from rileylyman/tscn_newlinesRĂ©mi Verschelde
2020-11-26[Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg
2020-11-26Added extra warning to VisualShaderNodeTexture + fix warning appearingYuri Roubinsky
2020-11-17Describe `ImageTexture`, `Image` creation and usageAndrii Doroshenko (Xrayez)
2020-11-17Merge pull request #38812 from aaronfranke/brace-no-empty-lineRĂ©mi Verschelde
2020-11-17Merge pull request #43547 from TokageItLab/lowering-s3d-and-camera-min-unitRĂ©mi Verschelde
2020-11-16Remove empty lines around braces with the formatting scriptAaron Franke
2020-11-17Lowering the Minimum Unit at Shape3D and CamerasTokage
2020-11-16Merge pull request #43316 from YeldhamDev/rate_scale_wav_fixRĂ©mi Verschelde
2020-11-16Merge pull request #42008 from Calinou/theme-rename-node-typeRĂ©mi Verschelde
2020-11-12Improve error messages related to failing to open filesNick Swoboda
2020-11-09Variant: Rename Type::_RID to Type::RIDRĂ©mi Verschelde
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-11-06Fix uninitialised variables in the BaseMaterial3D.bruvzg
2020-11-04Fix WAV resources ignoring the AudioServer's 'global_rate_scale' valueMichael Alexsander
2020-11-02Alpha Hash and Alpha2Coverage ImplementationMarios Staikopoulos
2020-10-28Update scene/resources/dynamic_font.cppJuan Linietsky
2020-10-28Implement CanvasGroup and CanvasItem clippingreduz
2020-10-27Rename the `type` parameter to `node_type` in Theme and ControlHugo Locurcio
2020-10-27Visual Shader Parenthesis fixLuke Costello
2020-10-26Merge pull request #43075 from Xrayez/color-ramp-to-gradientRĂ©mi Verschelde
2020-10-25Fixup `ColorRamp` to `Gradient` renamesAndrii Doroshenko (Xrayez)
2020-10-24Refactored 2D shader and lighting systemreduz
2020-10-19Merge pull request #42558 from Chaosus/vs_curveRĂ©mi Verschelde
2020-10-18Revert "Replace SAO implementation with MSSAO"Juan Linietsky
2020-10-18Merge pull request #42077 from clayjohn/MSSAOJuan Linietsky