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AgeCommit message (Collapse)Author
2016-06-19Replace 'or'/'and' keywordsGeorge Marques
Some compilers do not like this.
2016-06-19Merge pull request #5259 from neikeq/pr-textedit-zoomRémi Verschelde
TextEdit: Change font size with Ctrl+Mouse Wheel Up/Down
2016-06-19Merge pull request #5085 from RandomShaper/remove-unreachable-codeRémi Verschelde
Remove found dead code
2016-06-19Merge pull request #4724 from Cybolic/optional-loop-interpolationRémi Verschelde
Added toggle for loop interpolation based on adolson's code
2016-06-19-Added trigger mode to tracks, useful for properties that work as triggers, ↵Juan Linietsky
such as playing a sample, an animation, etc. -Better interpolation of discrete tracks, fixes #4417
2016-06-18DynamicFontData can be built-in (will still link to a ttf though), closes #4600Juan Linietsky
2016-06-18Drop fully commented-out filesRémi Verschelde
Part of #5272
2016-06-18Drop empty files that are not used anywhereRémi Verschelde
Part of #5272
2016-06-18TextEdit: Change font size with Ctrl+Mouse Wheel Up/DownIgnacio Etcheverry
2016-06-18Add missing license headers in our source files (#5255)Rémi Verschelde
Also removes a couple wrong Godot headers from third-party source files.
2016-06-17Keep track of when fonts change, so theme or controls that use fonts as ↵Juan Linietsky
overrides get properly updated. closes #4622 , probably closes many other issues too
2016-06-17fixes compilation error on visual studio, closes #5249Juan Linietsky
2016-06-17-added missing .inc filesJuan Linietsky
-Made it possible to change the editor theme -Added two options to theme editor plugin to create empty template themes and editor themes -Make sure that saved themes to .tres keep the null theme fields, to make it easier to keep those when saving/loading the theme
2016-06-16It is now possible to set a default custom theme, whether you want a hidpi ↵Juan Linietsky
default theme, or just use a custom font for the default theme
2016-06-15Adds the ability to draw parent-children relationship lines in scene tree editorUgisBrekis
Can be turned on/off in editor settings + line color change available as well
2016-06-14Added some theme icons and its sourcesDaniel J. Ramirez
2016-06-13fix crash when clearing dynamicfontdata, closes #4877Juan Linietsky
2016-06-13Merge pull request #5176 from marcelofg55/masterJuan Linietsky
Fixed overloaded virtual functions with const vs none warning
2016-06-12resolve numerical error when comparing instancing an inheritance to avoid ↵Juan Linietsky
saving changed properties when they didn't, closes 4759
2016-06-12Fixed ancient bug that prevented proper theme editing, closes #4924Juan Linietsky
2016-06-12Fixed overloaded virtual functions with const vs none warningmarcelofg55
2016-06-07Remove found dead codePedro J. Estébanez
2016-06-06Merge pull request #5026 from Geequlim/patch9frame-extensionJuan Linietsky
Enhanced Patch9Frame
2016-06-05Bitmask import pluginSaracen
2016-06-05Enhanced StyleBoxTexture:Geequlim
Add texture region support for StyleBoxTexture. Quick region(texture region and scale region) selection for StyleBoxTexture with TextureRegionEditorPlugin.
2016-06-05Add texture region support for stylebox renderGeequlim
2016-06-04Physics2D: Rename default_density to default_linear_dampRémi Verschelde
Also adds a proper deprecating warning and tries to do some porting automatically. Supersedes #4109.
2016-06-01Merge pull request #4952 from sanikoyes/Pr-fix-stb-font-propJuan Linietsky
fix stb font property names
2016-05-31Some cleanup to GDScriptJuan Linietsky
separated GDFunction (VM) from GDScript in two different files
2016-05-31fix stb font property namessanikoyes
2016-05-30Merge remote-tracking branch 'origin/master'Juan Linietsky
2016-05-30changed font system to use fallbacksJuan Linietsky
this way more than 64k characters can be used
2016-05-30-Some fixes to OSX retina scaling for window functionsJuan Linietsky
-Implemented HiDPI detection and support for Godot Editor!
2016-05-29Finalized DynamicFont implementationJuan Linietsky
-DynamicFont uses Freetype by default -Editor fonts are now scalable thanks to this -Cleaned up documentation browser and added fonts for this
2016-05-27Changed import workflowJuan Linietsky
-Rearrange favorites in fs dock with drag and drop -Removed import -> sub-scene, moved to scenetree contextual menu -Removed import -> re-import , moved and integrated to FS dock -Added ability in FS dock to re-import more than one resource simultaneously -Added ability to drag from native filesystem explorer to Godot, only works on Windows though -Removed scene reimport merge options, never worked well. Eventually merging materials should be re-added -Added ability to set custom root node type when importing scenes -Re-Import is now automatic, can be configured back to manual in editor settings -Added resource previews in property list for many resource types
2016-05-24Fixed caret color not changing though propertiesPaulb23
2016-05-21remove trailing whitespaceHubert Jarosz
2016-05-20Added toggle for loop interpolation based on adolson's codeChristian Dannie Storgaard
2016-05-17-Added configuration warning system for nodesJuan Linietsky
-Added a new "add" and "instance" buttons for scene tree -Added a vformat() function to ease translation work
2016-05-13Merge pull request #4096 from neikeq/pr-margin-cont-impJuan Linietsky
MarginContainer improvements
2016-05-11-begun implementing drag & drop editor wideJuan Linietsky
-filesystem dock dnd support -property list dnd support -scene tree dnd support
2016-05-05Merge pull request #4547 from neikeq/pr-wrong-debug-methodsRémi Verschelde
Fix wrong return and argument types in documentation
2016-05-04Fix wrong return and argument types in documentationIgnacio Etcheverry
2016-05-03Fix crash in dynamic fontsanikoyes
2016-05-01Support for dynamic fonts (TTF)Juan Linietsky
Added support for DynamicFont, which can load a TTF of any size to use as a font. No import required.
2016-04-28move Font to BitmapFontJuan Linietsky
so we can add DynamicFont later..
2016-04-21Adds a remove class item option in the theme editor.Aren Villanueva
I've also added a get_stylebox_types helper function to the theme class in order to figure out exactly what types are available to a theme.
2016-04-20Merge pull request #4302 from Anarchid/gridmap-navmeshRémi Verschelde
Navmesh support for GridMaps
2016-04-20Implement GridMap support for navigation meshesAnarchid
2016-04-18Add a add_triangle_fan method to SurfaceToolBojidar Marinov
Closes #4298