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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-08-02
Add space to ParticlesMaterial "Particle Flags" group name
FireForge
2022-08-02
Merge pull request #63597 from paddy-exe/spatial-shader-built-ins
Rémi Verschelde
2022-08-02
Add spatial built-ins (camera-pos, object-pos, camera-eye etc.)
Patrick Exner
2022-08-02
Rename ParticlesMaterial.turbulence_active to turbulence_enabled
FireForge
2022-08-02
Added default values to particle turbulence.
Raffaele Picca
2022-08-02
Merge pull request #51672 from Calinou/shader-add-hint-transparent-texture
Rémi Verschelde
2022-08-01
Add `hint_transparent` to use a transparent black placeholder texture
Hugo Locurcio
2022-08-01
Improve easing inspector usability
Hugo Locurcio
2022-08-01
Change LabelSettings default values to match default theme.
bruvzg
2022-08-01
Merge pull request #55387 from RPicster/particles-turbulence
Rémi Verschelde
2022-08-01
Merge pull request #55276 from Calinou/volumetric-fog-tweak-default-gi-inject
Rémi Verschelde
2022-08-01
Tweak default fog settings for better appearance
Hugo Locurcio
2022-08-01
Change default material alpha scissor threshold to 0.5
Hugo Locurcio
2022-07-31
Make `Animation::track_insert_key` return key index
Zae
2022-07-30
Hide triplanar subproperties when triplanar is disabled in BaseMaterial3D
Hugo Locurcio
2022-07-29
Merge pull request #61647 from KoBeWi/SaverResource
Rémi Verschelde
2022-07-29
Swap arguments of ResourceSaver.save()
kobewi
2022-07-29
Merge pull request #63415 from ajreckof/expose_tilemap_custom_data_methods
Rémi Verschelde
2022-07-29
Merge pull request #63595 from reduz/remove-signal-connect-binds
Rémi Verschelde
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-29
expose TileMap methods related to the name of custom data layers
ajreckof
2022-07-29
Merge pull request #62601 from smix8/navigation_3d_debug_4.x
Rémi Verschelde
2022-07-29
Add more detailed Navigation Debug Visualization
smix8
2022-07-28
Merge pull request #63049 from Faless/mp/4.x_as_module
Rémi Verschelde
2022-07-28
Merge pull request #59840 from Calinou/renderingserver-global-uniform-rename
Rémi Verschelde
2022-07-28
Merge pull request #60957 from DeeJayLSP/sample_pcm
Rémi Verschelde
2022-07-28
Rename AudioStreamSample to a more discoverable name
DeeJayLSP
2022-07-28
Rename RenderingServer global shader uniform methods to be more explicit
Hugo Locurcio
2022-07-28
Turbulence Noise for Particle Material
Raffaele Picca
2022-07-28
Merge pull request #63532 from TokageItLab/rename-cubic-slerp
Rémi Verschelde
2022-07-28
Merge pull request #57698 from bluenote10/feature/rename_translated_to_transl...
Rémi Verschelde
2022-07-28
Merge pull request #56597 from V-Sekai/material_drag_and_drop
Rémi Verschelde
2022-07-27
Merge pull request #63138 from TokageItLab/normalize-position-track
Rémi Verschelde
2022-07-27
rename and unify notation for spherical interpolation
Silc Renew
2022-07-27
Merge pull request #62973 from bruvzg/sysfont_support
Rémi Verschelde
2022-07-27
Add a check to prevent duplicating connections in visual shader
Yuri Rubinsky
2022-07-26
Fix unnamed arguments in XML docs
RedMser
2022-07-26
Merge pull request #63496 from groud/fix_tile_set_not_saving
Rémi Verschelde
2022-07-26
Fix TileSet not loading correctly when embedded in a scene
Gilles Roudière
2022-07-26
add position track normalization & post process key value for retarget
Silc Renew
2022-07-26
Implement shader uniform groups/subgroups
Yuri Rubinsky
2022-07-26
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
Fabio Alessandrelli
2022-07-26
Implement support for loading system fonts on Linux, macOS / iOS and Windows.
bruvzg
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
Merge pull request #63270 from aaronfranke/fog-density
Rémi Verschelde
2022-07-23
Merge pull request #63265 from reduz/stream-bpm-support
Rémi Verschelde
2022-07-23
Implement BPM support
reduz
2022-07-22
Clean up Shader Preprocessor
reduz
2022-07-22
Adding shader preprocessor support
Yuri Roubinsky
2022-07-22
Merge pull request #62996 from reduz/feature-build-profiles
Rémi Verschelde
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