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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2018-01-12
Fix Material's shader property binding
Ruslan Mustakov
2018-01-12
Make burley default for materials, fixes #15054
Juan Linietsky
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
2018-01-11
Merge pull request #15528 from AndreaCatania/p1
Rémi Verschelde
2018-01-11
Fixed resource setup handling
AndreaCatania
2018-01-11
set a better initial size to TextEdit nodes
Paul Joannon
2018-01-11
fix updating tileset list when assign texture and set autotile true
damarindra
2018-01-09
Fix bitwise NOT operator on BitMap's set_bit
Konrad Nowakowski
2018-01-09
Change primitive meshes acccuracy value
Jerome67000
2018-01-08
Two potential glitches in font oversampling
Bernhard Liebl
2018-01-07
Fix stale dynamic font reference fetch from cache
Bernhard Liebl
2018-01-06
Ensure depth reads go via alpha render list, fixes #14759
Juan Linietsky
2018-01-06
Removed PBM bitmap loader, added abiliy to importi mages as bitmap. Fixes #14828
Juan Linietsky
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-04
Merge pull request #15186 from GodotExplorer/default-theme
Rémi Verschelde
2018-01-03
found via cppcheck:
firefly2442
2018-01-03
Merge pull request #15093 from poke1024/canvas-editor-select
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-30
Fix errors with custom default theme and custom fonts.
geequlim
2017-12-27
More exact picking for canvas editor
Bernhard Liebl
2017-12-26
A promise is a promise, so added ability to load and save shaders as text fil...
Juan Linietsky
2017-12-26
Ability to set flags via code in StreamTexture, as some users find it useful....
Juan Linietsky
2017-12-26
Fix sidedness check in material. Also remove SIDE built-in.
Juan Linietsky
2017-12-25
Add missing parameter names
Poommetee Ketson
2017-12-19
Make dynamic font oversampling fully dynamic.
Juan Linietsky
2017-12-19
Added font oversampling support
Juan Linietsky
2017-12-19
fix for BitmapFont::create_from_fnt to allow loading from file in
Ibrahn Sahir
2017-12-17
Fixes how transform is applied to geometry in UV unwrap
Juan Linietsky
2017-12-17
Cleanup some #if 0'd code
Rémi Verschelde
2017-12-16
Added custom editor splash (including sponsor logo).
Juan Linietsky
2017-12-16
restored binary compatibility, which was broken in #14406
Juan Linietsky
2017-12-16
Improve duplication and saving of instanced scenes
Matthias Hoelzl
2017-12-15
-Added new scene conversion to binary on export (disabled by default, please ...
Juan Linietsky
2017-12-14
-Add lightmapper
Juan Linietsky
2017-12-11
Fix CheckBox minimum size
volzhs
2017-12-11
Fix CheckButton minimum size
volzhs
2017-12-11
Merge pull request #14520 from Smjert/fix/11247/skybox
Rémi Verschelde
2017-12-10
Fix skybox generation imprecision with Clang
Stefano Bonicatti
2017-12-10
Fix wrong return value in some virtual method bindings
Rémi Verschelde
2017-12-10
doc: Sync classref with current source
Rémi Verschelde
2017-12-09
Fix build in ArrayMesh
Rémi Verschelde
2017-12-09
Merge pull request #13371 from RayKoopa/mute_animation_tracks
Rémi Verschelde
2017-12-09
Add feature to disable animation tracks
Ray Koopa
2017-12-09
-Ability to and unwrap lightmap coordinates on import
Juan Linietsky
2017-12-08
Fix TileSet::AutotileData::ocludder_map typo
PJB3005
2017-12-07
Changed current line draw order and added code folding color
Paulb23
2017-12-07
ability to keep user tracks when importing animations, closes #12801
Juan Linietsky
2017-12-07
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-06
-Fix particles with size==0, closes #13931
Juan Linietsky
2017-12-06
Merge pull request #13409 from YeldhamDev/textedit_disabled
Rémi Verschelde
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