Age | Commit message (Expand) | Author |
2016-01-23 | -Ability to retrieve state data from PackedScene, closes #3413 | Juan Linietsky |
2016-01-15 | Add presets. | MarianoGNU |
2016-01-15 | Move shaders to default theme and add shader_override related methods to Cont... | MarianoGNU |
2016-01-15 | Add a visual editor to color picker. | MarianoGNU |
2016-01-14 | -Make sure scenes properly update when switching tabs, even if sub-instances ... | Juan Linietsky |
2016-01-12 | Fix situation where TSCN format might crash, closes #3062 | Juan Linietsky |
2016-01-06 | Merge pull request #3136 from MarianoGnu/bug_fixing | Rémi Verschelde |
2016-01-06 | Fix .tscn format not loading signal binds | Franklin Sobrinho |
2016-01-06 | Merge pull request #3159 from neikeq/tab_close_icon | Rémi Verschelde |
2016-01-03 | -Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs an... | Juan Linietsky |
2016-01-02 | -Restore mouse on X11 when debugger break happens, closes #2232 | Juan Linietsky |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-31 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2015-12-31 | -Ensure .tscn and .tres always save in a deterministic way, fixes #2495 | Juan Linietsky |
2015-12-29 | Add tab close icon to the default theme | Ignacio Etcheverry |
2015-12-28 | Add missing argument names in GDScript bindings | Rémi Verschelde |
2015-12-28 | Fix wrong getters in ShaderGraph | Rémi Verschelde |
2015-12-26 | Merge pull request #3140 from neikeq/fix_refresh_icon | Juan Linietsky |
2015-12-26 | Added reload icon to FileDialog's default theme | Ignacio Etcheverry |
2015-12-26 | Fix RGBA Uniform autogeneration in ShaderGraph (fixes #2606) | MarianoGNU |
2015-12-26 | -Added table support to RichTextLabel | reduz |
2015-12-14 | -implement arrows on tabs, when too many tabs are present, fixes #2806 | Juan Linietsky |
2015-12-14 | implement point cloud function using convex hull for ConvexPolygonShape2D, fi... | Juan Linietsky |
2015-12-14 | replaced :var by :Variant in documentation, fixes #2897 | Juan Linietsky |
2015-12-13 | -scenes are properly reloaded when a dependency changes, fixes #2896 | Juan Linietsky |
2015-12-12 | Merge pull request #2933 from TheHX/pr-shader-loader | Juan Linietsky |
2015-12-12 | -force exporting of original script exported variables on overriden scripts | Juan Linietsky |
2015-12-12 | added proper functions to ColorRamp, fixes #3034 | Juan Linietsky |
2015-12-10 | added fallbacks proprty to fonts | Juan Linietsky |
2015-12-09 | Fix tscn format not being recongnized by EditorFileSystem | Franklin Sobrinho |
2015-12-04 | missing pngs | Juan Linietsky |
2015-12-02 | -several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits F... | Juan Linietsky |
2015-11-28 | -Fixed bug with scene inheritance, should work again | Juan Linietsky |
2015-11-27 | Fix shader loading, making possible load .shd and .sgp from editor | Franklin Sobrinho |
2015-11-24 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-11-24 | -work in progress resourceparser and .tscn parser. Still non-functional | Juan Linietsky |
2015-11-18 | Merge branch 'master' of https://github.com/okamstudio/godot into shadow_color | Saracen |
2015-11-18 | Merge pull request #2707 from akien-mga/master | Juan Linietsky |
2015-11-18 | Merge pull request #2709 from eska014/fix-default-menubutton-styleboxes | Juan Linietsky |
2015-11-18 | Merge pull request #2715 from SaracenOne/shader_fix_and_enhancement | Juan Linietsky |
2015-11-18 | Merge pull request #2636 from TheHX/fixed_material | Juan Linietsky |
2015-11-18 | Merge pull request #2639 from MarianoGnu/origin | Juan Linietsky |
2015-11-18 | Merge pull request #2695 from eska014/add-default-angular-damp | Juan Linietsky |
2015-11-18 | *Polygon2D now updates on any modification in its point array. ShapeLine2D ha... | Ovnuniarchos |
2015-11-18 | -Fixed default theme a little | Juan Linietsky |
2015-11-17 | -Merged Script and Help tabs | Juan Linietsky |
2015-11-13 | -better integration of ndee's theme | Juan Linietsky |
2015-11-08 | New shader feature: change the colour of shadows on a per-material basis. | Saracen |
2015-11-02 | Added ability to write directly to 4-dimensional position vector from within ... | Saracen |
2015-11-01 | Cosmetic fixes to SCons buildsystem | Rémi Verschelde |