Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-12-11 | Merge pull request #22461 from dlasalle/#10480 | Rémi Verschelde | |
Hide shading options in SpatialMaterial when 'FLAG_UNSHADED' is set. | |||
2018-12-11 | Merge pull request #24224 from BastiaanOlij/flip_bitangent | Rémi Verschelde | |
Reverse bitangent on everythings | |||
2018-12-08 | Reverse bitangent on everythings to ensure default normal map behavriour is ↵ | Bastiaan Olij | |
consistent | |||
2018-12-07 | Fix AutoTile z-index not persisting correctly | Guilherme Felipe | |
2018-12-07 | Add Z-Index for Autotile | Guilherme Felipe | |
2018-12-03 | Merge pull request #23991 from glaforte/bugfix/19195 | Rémi Verschelde | |
Generate the tangents without de-indexing and re-indexing the vertices. | |||
2018-11-28 | Fix many errors found by PVS-Studio | Aaron Franke | |
Fix errors 2, 3, 4, 6, 8, 9, 11, 12, 13, 14, and 15. | |||
2018-11-28 | Fix style issues and signature mismatch | Rémi Verschelde | |
2018-11-28 | Added luminance capping to avoid glitches on small dots. closes #17996 | Juan Linietsky | |
2018-11-27 | Get rid of ancient .theme format for Theme resource. It was not working and ↵ | Juan Linietsky | |
can be done the same using .tres format. Closes #19038 | |||
2018-11-27 | Changed theme notifications to work with newly introduced reference counted ↵ | Juan Linietsky | |
connections. Closes #21265, Fixes #6145. Probably fixes more theme notification related open issues, should check. | |||
2018-11-26 | Generate the tangents without de-indexing and re-indexing the vertices. | Guillaume Laforte | |
The support for shape keys / blend shapes depends on a consistent order for the vertices. Fixes https://github.com/godotengine/godot/issues/19195. | |||
2018-11-20 | Merge pull request #23645 from Calinou/add-dynamicfont-antialias-option | Rémi Verschelde | |
Add a property to control DynamicFont anti-aliasing | |||
2018-11-20 | Merge pull request #23760 from BastiaanOlij/fix_tangent_direction | Rémi Verschelde | |
Fixing tangent and binormal logic | |||
2018-11-19 | Ensure bone AABBs are properly transformed to affect mesh AABB, fixes #19281 | Juan Linietsky | |
2018-11-19 | Fixing tangent and binormal logic | Bastiaan Olij | |
2018-11-19 | Tweak the Hue Variation property hint to allow finer adjustments | Hugo Locurcio | |
2018-11-18 | If using relationship lines (now default) hide guides. | Juan Linietsky | |
2018-11-18 | Make sky and ground energy do something, fixes #18856 | Juan Linietsky | |
2018-11-14 | No one seems to like the error icon, so I made it invisible. Fixes #16344 | Juan Linietsky | |
2018-11-14 | Ensure that array passed to physics is always counter clockwise, fixes #15361. | Juan Linietsky | |
2018-11-14 | Merge pull request #23248 from dlasalle/fog | Juan Linietsky | |
Add parameters for fog end depth and use alpha as density. | |||
2018-11-14 | Ability to toggle flipping of tangent and binormal in depth parallax ↵ | Juan Linietsky | |
materials. Fixes #15934. | |||
2018-11-13 | Add parameter for fog max depth and use alpha as density. | Dominique LaSalle | |
2018-11-13 | ParticlesMaterial: Simplify PARAM_SCALE texture validation | Rémi Verschelde | |
Using the same helper method as other param textures. | |||
2018-11-12 | Properly remember EOF when interactive loader is done, fixes #14936 | Juan Linietsky | |
2018-11-10 | Merge pull request #23632 from DualMatrix/floating_point | Rémi Verschelde | |
Fixed floating point issue in find() of animation. | |||
2018-11-10 | Fixed floating point issue in find() of animation. | DualMatrix | |
Fixes #23504 | |||
2018-11-10 | Add a property to control DynamicFont anti-aliasing | Hugo Locurcio | |
- Editor font anti-aliasing can now be disabled in the Editor Settings. - DynamicFonts used in projects can now have their anti-aliasing disabled in their DynamicFontData child. Changes will be visible upon reloading the scene in the editor. | |||
2018-11-09 | Use a more compatible (and certain to work) mechanism to check default value ↵ | Juan Linietsky | |
on scene packing. | |||
2018-11-08 | Effectively ensure that surface materials are the right size when setting ↵ | Juan Linietsky | |
them, fixes #23596 | |||
2018-11-08 | -Moved EditorDefaultValue to ClassDB, made it core | Juan Linietsky | |
-Removed one and zero hints for properties, replaced by default value | |||
2018-11-08 | Lower minimum margin for collision shapes | Bastiaan Olij | |
2018-11-06 | Fix angular velocity property range in editor for ParticlesMaterial | Kanabenki | |
2018-11-04 | Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D | JFonS | |
Remove animation loop from ParticlesMaterial and move it to SpatialMaterial for 3D particles and Particles2D for the 2D case. Added animation to CPUParticles2D as well as the "Convert to CPUParticles2D" to the PAarticles2D menu. | |||
2018-11-02 | Merge pull request #23436 from Toshiwoz/primitives_properties | Rémi Verschelde | |
fixed PrismMesh size property | |||
2018-11-01 | Merge pull request #23169 from ibrahn/dynamic-fontlist-lifetime | Juan Linietsky | |
Moved dynamic font list from static to lifetime controlled by main. | |||
2018-11-01 | fixed issue with PrismMesh size, ignore for VS code .code-workspace | Toshiwo | |
2018-11-01 | Merge pull request #22925 from clayjohn/MeshDataToolError | Rémi Verschelde | |
Removed redundant error from MeshDataTool | |||
2018-10-28 | Fix particle frames being cut off after 0de8309b2c38306a2c05f8f239fa423bc1b7899b | Bojidar Marinov | |
Fixes #23178 | |||
2018-10-25 | Repaired mistyped of 'its' on several files. | M. Huri | |
2018-10-20 | Moved dynamic font list from static to lifetime controlled by main. | Ibrahn Sahir | |
Means the list is destroyed before the OS object, allowing it the opportunity to print an error if there are still dynamic font objects hanging around. | |||
2018-10-19 | Fixing warnings generated by MSVC | Dualtagh Murray | |
Fixes #22684. | |||
2018-10-16 | Remove unnecessary "rings" variable from "draw_rings()" in StyleBox | Michael Alexsander Silva Dias | |
2018-10-10 | removed redundant error from meshdatatool | clayjohn | |
2018-10-08 | Fixes to CPU particles for performance and avoiding NaNs. | Juan Linietsky | |
2018-10-05 | Improved trimesh stability | Andrea Catania | |
2018-10-04 | fix enum cast warnings on clang | karroffel | |
2018-10-03 | Merge pull request #22643 from akerudesu/dynamic_font_fallback | Rémi Verschelde | |
Fix oversampling of DynamicFont fallback fonts | |||
2018-10-03 | Fix some warnings raised by MSVC 2017 | Rémi Verschelde | |
Disabled signed/unsigned warnings like for GCC/Clang (warning C4018: '>=': signed/unsigned mismatch). Fixes the following MSVC 2017 warnings: ``` core\image.cpp(999): warning C4804: '>': unsafe use of type 'bool' in operation core\io\compression.cpp(178): warning C4334: '<<': result of 32-bit shift implicitly converted to 64 bits (was 64-bit shift intended?) editor\doc\doc_dump.cpp(226): warning C4334: '<<': result of 32-bit shift implicitly converted to 64 bits (was 64-bit shift intended?) scene/resources/material.h(289): warning C4334: '<<': result of 32-bit shift implicitly converted to 64 bits (was 64-bit shift intended?) scene/resources/material.h(298): warning C4334: '<<': result of 32-bit shift implicitly converted to 64 bits (was 64-bit shift intended?) editor\editor_themes.cpp(379): warning C4805: '==': unsafe mix of type 'int' and type 'bool' in operation ``` |