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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2016-06-06
Merge pull request #5026 from Geequlim/patch9frame-extension
Juan Linietsky
2016-06-05
Bitmask import plugin
Saracen
2016-06-05
Enhanced StyleBoxTexture:
Geequlim
2016-06-05
Add texture region support for stylebox render
Geequlim
2016-06-04
Physics2D: Rename default_density to default_linear_damp
Rémi Verschelde
2016-06-01
Merge pull request #4952 from sanikoyes/Pr-fix-stb-font-prop
Juan Linietsky
2016-05-31
Some cleanup to GDScript
Juan Linietsky
2016-05-31
fix stb font property names
sanikoyes
2016-05-30
Merge remote-tracking branch 'origin/master'
Juan Linietsky
2016-05-30
changed font system to use fallbacks
Juan Linietsky
2016-05-30
-Some fixes to OSX retina scaling for window functions
Juan Linietsky
2016-05-29
Finalized DynamicFont implementation
Juan Linietsky
2016-05-27
Changed import workflow
Juan Linietsky
2016-05-24
Fixed caret color not changing though properties
Paulb23
2016-05-21
remove trailing whitespace
Hubert Jarosz
2016-05-17
-Added configuration warning system for nodes
Juan Linietsky
2016-05-13
Merge pull request #4096 from neikeq/pr-margin-cont-imp
Juan Linietsky
2016-05-11
-begun implementing drag & drop editor wide
Juan Linietsky
2016-05-05
Merge pull request #4547 from neikeq/pr-wrong-debug-methods
Rémi Verschelde
2016-05-04
Fix wrong return and argument types in documentation
Ignacio Etcheverry
2016-05-03
Fix crash in dynamic font
sanikoyes
2016-05-01
Support for dynamic fonts (TTF)
Juan Linietsky
2016-04-28
move Font to BitmapFont
Juan Linietsky
2016-04-21
Adds a remove class item option in the theme editor.
Aren Villanueva
2016-04-20
Merge pull request #4302 from Anarchid/gridmap-navmesh
Rémi Verschelde
2016-04-20
Implement GridMap support for navigation meshes
Anarchid
2016-04-18
Add a add_triangle_fan method to SurfaceTool
Bojidar Marinov
2016-04-15
Fixed curve baking, now always start at origin point
Hearto Lazor
2016-03-21
MarginContainer: Add top, right and bottom margins
Ignacio Etcheverry
2016-03-15
Merge pull request #3528 from SaracenOne/baked_light_realtime_colourize
Rémi Verschelde
2016-03-14
Automatically create input node when creating a ShaderGraph
Franklin Sobrinho
2016-03-12
-Made editor support SSL certs by default (embedded them)
Juan Linietsky
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-03-04
-Work on addon editor plugin (disabled by default)
Juan Linietsky
2016-02-21
Fix missing dependency resolver in Windows
eska
2016-02-21
Add support for placeholders in tscn, which was missing. Closes #3652
Juan Linietsky
2016-02-09
-Added missing functions to the doc, fixes #3583
Juan Linietsky
2016-02-09
-Allow renaming root node of inherited scene
Juan Linietsky
2016-02-08
-Cleaned up GraphEdit, also fixes #3568
Juan Linietsky
2016-02-08
Property handle rotated controls in 2D editor, fixes #3613
Juan Linietsky
2016-02-06
Ability to colourize baked lighting in real time.
Saracen
2016-02-02
-make animationplayer thinner, also toolbuttons too. fixes #3526
Juan Linietsky
2016-01-29
-Increment resources total in scene format text, fixes #3506
Juan Linietsky
2016-01-25
Merge pull request #3440 from TheHX/issue-2946
Rémi Verschelde
2016-01-24
Merge pull request #3434 from TheHX/pr-tscn-dependency
Juan Linietsky
2016-01-24
Fix .tscn not raising dependency error
Franklin Sobrinho
2016-01-24
Fixed small inconsistencies with the text format
Franklin Sobrinho
2016-01-24
Fix .tscn format not loading groups
Franklin Sobrinho
2016-01-23
-Some changes to how scenes and scripts are overriden in scene instance and i...
Juan Linietsky
2016-01-23
-Added ability to remap dependencies in tscn (forgot to do it..), fixes #3368
Juan Linietsky
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