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Godot with FMOD integration
RayHammer
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Author
2021-09-30
Fix AtlasTexture get_data() crash
boruok
2021-09-29
Add half frame to floor()
Metin Celik
2021-09-29
Improve TileMap physics for moving platforms and conveyor belts like movements
Gilles Roudière
2021-09-29
Fix crash in headless mode
Haoyu Qiu
2021-09-29
Merge pull request #53189 from AnilBK/use-class-specific-funcs
Rémi Verschelde
2021-09-29
Merge pull request #53186 from groud/tiles_fixes
Rémi Verschelde
2021-09-29
Use functions defined in the their classes.
Anilforextra
2021-09-28
Various tiles-related fixes
Gilles Roudière
2021-09-28
Merge pull request #53180 from boruok/4.0-fix-atlas-texture-return-null
Rémi Verschelde
2021-09-28
4.0 fix atlas texture return null
boruok
2021-09-28
Fixes the normals of SphereMesh when the radius is different from 1
Duarte David
2021-09-27
QuadMesh remove format ARRAY_FORMAT_INDEX
Brian Semrau
2021-09-27
Validate before passing indices to meshoptimizer
Haoyu Qiu
2021-09-26
Merge duplicate branch conditions to one.
Anilforextra
2021-09-24
Merge pull request #52430 from AnilBK/vector2-replacements
Rémi Verschelde
2021-09-23
Construct values only when necessary.
Anilforextra
2021-09-23
Implement animated tiles
Gilles Roudière
2021-09-22
Fill variation coordinates dictionary with default values when FontData is se...
bruvzg
2021-09-21
Added search colors to TextEdit and CodeEdit theme
Paulb23
2021-09-21
Merge pull request #52775 from gyroninja/fix-instantiated-root-node-crash
Rémi Verschelde
2021-09-21
Merge pull request #52466 from tcoxon/fix_43733_4.0
Rémi Verschelde
2021-09-21
Prevent shaders from generating code before the constructor finishes.
Tom Coxon
2021-09-20
Merge pull request #52151 from CaptainProton42/fix-y-billboard-shear
Rémi Verschelde
2021-09-20
Add FontData cache index check, remove excessive loop.
bruvzg
2021-09-18
Fail at instantiating if the root node is instantiated
gyroninja
2021-09-16
Merge pull request #52681 from nekomatata/rename-rigid-body
Camille Mohr-Daurat
2021-09-16
Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
PouleyKetchoupp
2021-09-15
Merge pull request #52679 from nekomatata/world-boundary-shape
Camille Mohr-Daurat
2021-09-14
Clean convex hull decomposition code
PouleyKetchoupp
2021-09-14
Rename WorldMarginShape to WorldBoundaryShape
PouleyKetchoupp
2021-09-14
Merge pull request #52266 from AndreaCatania/coll
Rémi Verschelde
2021-09-14
Merge pull request #52658 from groud/some_tilemap_fixes
Gilles Roudière
2021-09-14
Fix transform of TileMap nodes and tilemap selection
Gilles Roudière
2021-09-14
Remove unused ImageTexture functions
Haoyu Qiu
2021-09-13
Merge pull request #51805 from skysphr/scrollbar-icons-pressed
Hugo Locurcio
2021-09-13
Merge pull request #52298 from DeleteSystem32/meshlib-transform
Rémi Verschelde
2021-09-10
8 uvs for glTF2, URI decode and Vertex Custom api.
Lyuma
2021-09-10
Merge pull request #52433 from groud/document_tiles
Max Hilbrunner
2021-09-09
Merge pull request #50383 from Calinou/standardmaterial3d-improve-simple-para...
Juan Linietsky
2021-09-09
Merge pull request #52284 from Calinou/tscn-groups-write-single-line
Juan Linietsky
2021-09-09
implement individual mesh transform for meshlibrary items
Vincent
2021-09-08
Tiles renames/bugfixing and documentation
Gilles Roudière
2021-09-08
Improve collision generation usability in the new 3D scene import workflow.
AndreaCatania
2021-09-07
Merge pull request #52237 from ellenhp/polyphony
Juan Linietsky
2021-09-07
Add polyphony to Audio Stream Player nodes
Ellen Poe
2021-09-07
Implement properties arrays in the Inspector.
Gilles Roudière
2021-09-07
Use builtin Vector2 functions for calculation of angles.
Anilforextra
2021-08-31
Write node groups one a single line when saving a `.tscn` file
Hugo Locurcio
2021-08-29
Rename String::is_rel_path to String::is_relative_path
Wilson E. Alvarez
2021-08-28
Merge pull request #49664 from nekomatata/fix-editable-duplicated
Max Hilbrunner
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