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AgeCommit message (Expand)Author
2021-04-14Refactor GLSL shader compilationreduz
2021-04-12Prevents default values of VSNodeCustom from overriding by a scriptYuri Roubinsky
2021-04-10Merge pull request #46340 from gongpha/various-color-pickerRémi Verschelde
2021-04-08Merge pull request #43746 from CaptainProton42/masterRémi Verschelde
2021-04-06Add Various ColorPicker shapesKongfa Waroros
2021-04-05Style: Apply clang-tidy's `readability-braces-around-statements`Rémi Verschelde
2021-04-04Prevents TextureUniform in visual shaders from conversion to constant Yuri Roubinsky
2021-04-04Merge pull request #46273 from Chaosus/vs_commentRémi Verschelde
2021-04-01Merge pull request #46991 from madmiraal/rename-invert-reverseRémi Verschelde
2021-04-01Merge pull request #42827 from lyuma/rename_bones_blendshapesRémi Verschelde
2021-03-29Merge pull request #47457 from bruvzg/rtl_spacingRémi Verschelde
2021-03-29Use extra font spacing in the RichTextLabel line height calculation, and styl...bruvzg
2021-03-29Merge pull request #47435 from madmiraal/rename-texture-get_dataRémi Verschelde
2021-03-29doc: Sync classref with current sourceRémi Verschelde
2021-03-28Rename Texture.get_data() to get_image()Marcel Admiraal
2021-03-25Heightmap collision shape support in Godot PhysicsPouleyKetchoupp
2021-03-26Merge pull request #47163 from bruvzg/macos_sandbox_file_dialogRémi Verschelde
2021-03-25Fix ParticlesMaterial spreadMorris Tabor
2021-03-25Merge pull request #47251 from pycbouh/theme-more-useful-methodsRémi Verschelde
2021-03-24Draw triangles for HeightMapShape debug collisionPouleyKetchoupp
2021-03-23Merge pull request #37755 from KoBeWi/check_downRémi Verschelde
2021-03-23FileDialog: add Back/Forward buttons, add message for inaccessible folders.bruvzg
2021-03-22Merge pull request #47226 from fabriceci/improve-rayshape-2DRémi Verschelde
2021-03-22Improved 3D Scene ImporterJuan Linietsky
2021-03-22Add utility methods to Theme, improve error messages and documentationYuri Sizov
2021-03-21Bring the Raycast2D improvements to Rayshape2Dfabriceci
2021-03-21Rename Array.invert() to Array.reverse()Marcel Admiraal
2021-03-19Implement FLAG_UV*_USE_WORLD_TRIPLANARCaptainProton42
2021-03-18Disable backface collision with ConcavePolygonShape by defaultPouleyKetchoupp
2021-03-17Merge pull request #47024 from groud/navigationRémi Verschelde
2021-03-16Move SpriteFrames to its own file in the resources folderAaron Franke
2021-03-15Allow Navigation to be more flexibleGilles Roudière
2021-03-12Fixes small typos and grammar correctionAnshul7sp1
2021-03-10Remove Navigation2D/3D nodes, and move the navigation map to the world resourceGilles Roudière
2021-03-09Add interpolation bar on each channel in ColorPickerKongfa Waroros
2021-03-08Merge pull request #46782 from bruvzg/fix_def_theme_sizeRémi Verschelde
2021-03-08Improve bitmap font scaling. Fix default theme font size.bruvzg
2021-03-07Merge pull request #46643 from YeldhamDev/hide_all_the_thingsRémi Verschelde
2021-03-05fixed particle rotate y flagQbieShay
2021-03-04Merge pull request #46665 from nekomatata/fix-crash-convex-shape-2dRémi Verschelde
2021-03-04Fix errors and crash with empty ConvexPolygonShape2DPouleyKetchoupp
2021-03-03Fix crash trying to destroy an ImageTexture object containing a null texturePedro Rodrigues
2021-03-03Hide more options of disabled propertiesMichael Alexsander
2021-03-03Add null check for NavigationMesh.create_from_mesh()sps1112
2021-03-02Merge pull request #36202 from YeldhamDev/sprite_region_hideRémi Verschelde
2021-03-02Hide extra options from various nodes if they're not enabledMichael Alexsander
2021-03-02Fix Animation tracks disabled by defaultRémi Verschelde
2021-03-01Merge pull request #46539 from Chaosus/vs_fix_returnRémi Verschelde
2021-03-01Fix incorrect switching port type in VisualShaderNodeStepYuri Roubinsky
2021-03-01Removes redundant code from get_input/output/_port_type (visual shaders)Yuri Roubinsky